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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:Odyssey: Difference between revisions
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==Progression== |
==Progression== |
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*There is a time limit of '''30 minutes'''. |
*There is a time limit of '''30 minutes'''. |
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*Battle the various |
*Battle the various foes and various Notorious Monsters among the multiple floors of the instance as you make your way to the exit. |
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**Interacting with the [[Veridical Conflux]] found at the Sheol A exit completes the Odyssey. |
**Interacting with the [[Veridical Conflux]] found at the Sheol A exit completes the Odyssey. |
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**Running out of time will eject all party members. |
**Running out of time will eject all party members. |
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***[[Moglophone]]s will be automatically granted to all players upon entering Sheol. |
***[[Moglophone]]s will be automatically granted to all players upon entering Sheol. |
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===Moogle Mastery=== |
===Moogle Mastery=== |
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*After 100+ [[{{PAGENAME}}# |
*After 100+ [[{{PAGENAME}}#Foes|Nostos enemies]] defeated, when obtaining a new {{KeyItem}} [[Moglophone (Key Item)|Moglophone]], the moogle will unlock the first tier of "'''Moogle Mastery'''". |
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**This effect |
**This effect is increased: |
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*** |
***''Minorly'' when defeating [[{{PAGENAME}}#Foes|Nostos Enemies]] and when opening [[:Category:Odyssey#Izzat|Chests]]. |
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*** |
***'''Largely''' when opening [[:Category:Odyssey#Izzat|Coffers]]. |
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*** |
***'''''Greatly''''' when defeating [[:Category:Odyssey#Additional_Objectives|Notorious Monsters]] when opening [[:Category:Odyssey#Izzat|Aurum Strongboxes]]. |
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**The increase is by a nontransparent point system where each of the above actions works towards increasing Moogle Mastery's "meter". |
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***Defeating 10+ [[:Category:Odyssey#Additional_Objectives|Notorious Monsters]]. |
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*** |
***Such that defeating [[:Category:Odyssey#Additional_Objectives|Notorious Monsters]] and opening [[:Category:Odyssey#Izzat|Aurum Strongboxes]] will increase Moogle Mastery very quickly compared to opening chests and chests alone. |
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**When this effect increases within Sheol, a message will be displayed stating that "your Moogle Mastery is now ''XX''". |
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***Defeating 20+ [[:Category:Odyssey#Additional_Objectives|Notorious Monsters]]. |
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** |
***Only the player opening the [[:Category:Odyssey#Izzat|Chest/Coffer/Aurum Strongbox]] will receive the message should their Moogle Mastery upgrade. |
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****Other players' Moogle Mastery will increase as well, but they won't receive the message in Sheol. |
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**Up to tier XV (15) has been observed. |
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*It is currently unknown at this time how this specifically boosts Trusts, as it doesn't increase their HP/MP as per +Level, but it is thought to increase their [[Base Stat]]s and/or their [[Derived Stat]]s by increasing amounts by tier. |
*It is currently unknown at this time how this specifically boosts Trusts, as it doesn't increase their HP/MP as per +Level, but it is thought to increase their [[Base Stat]]s and/or their [[Derived Stat]]s by increasing amounts by tier. |
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**This is not lost or reset when an Odyssey is completed, and may be used to shorten future Odysseys. |
**This is not lost or reset when an Odyssey is completed, and may be used to shorten future Odysseys. |
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***'''You can not use the Translocators if anyone in your party currently has aggro'''. |
***'''You can not use the Translocators if anyone in your party currently has aggro'''. |
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*At the "end" of a floor, there is a [[Veridical Conflux]]; examining it warps you to the next higher floor and increases the |
*At the "end" of a floor, there is a [[Veridical Conflux]]; examining it warps you to the next higher floor and increases the foes' level by +2. |
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:{|class="BorderlessStandard R1-White overflow-visible" style="background: #b592b5; max-width:735px;" |
:{|class="BorderlessStandard R1-White overflow-visible" style="background: #b592b5; max-width:735px;" |
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|- BGCOLOR="#3a1d23" |
|- BGCOLOR="#3a1d23" |
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===Additional Objectives=== |
===Additional Objectives=== |
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Various Notorious Monsters may be spawned by trading [[UCNM Materials]] or paying 10 [[Izzat]] to the various '''''Ethereal Junctions''''' within the instance. |
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*'''Floor 1:''' 1 UNM Material. NM Level 122. |
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*'''Floor 2:''' 3 UNM Materials. NM Level 124. |
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*'''Floor 3:''' 5 UNM Materials. NM Level 126. |
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*'''Floor 4:''' 10 UNM Materials. NM Level 128. |
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*'''Floor 5:''' 15 UNM Materials. NM level 130. |
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*'''Floor 6:''' 20 UNM Materials. NM Level 132 |
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*'''Floor 7:''' 25 UNM Materials. NM Level 134. |
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*Trading UCNM materials to an '''''Ethereal Junction''''' that wants items will spawn a matching NM to the UCNM whose materials were traded. |
*Trading UCNM materials to an '''''Ethereal Junction''''' that wants items will spawn a matching NM to the UCNM whose materials were traded. |
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*'''''Ethereal Junctions''''' spawned from [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and their accompanying Beastmen]] demand an [[izzat]] payment, and will spawn one of the Notorious Monsters listed below at random. |
*'''''Ethereal Junctions''''' spawned from [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and their accompanying Beastmen]] demand an [[izzat]] payment, and will spawn one of the Notorious Monsters listed below at random. |
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|} |
|} |
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=== |
===Foes=== |
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The various normal enemies that patrol areas within Sheol are all aggressive.<br />They come in two varieties, all behave accordingly to their [[Bestiary|real world brethren]], have ~30,000 to ~65,000 HP, depending on the floor they're on, and take reduced AoE damage similar to mobs in [[Domain Invasion]] and [[Dynamis Divergence]]. |
The various normal enemies that patrol areas within Sheol are all aggressive.<br />They come in two varieties, all behave accordingly to their [[Bestiary|real world brethren]], have ~30,000 to ~65,000 HP, depending on the floor they're on, and take reduced AoE damage similar to mobs in [[Domain Invasion]] and [[Dynamis Divergence]]. |
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:{| |
:{| |
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Common enemies that while aggressive, obey the normal aggro rules for their [[Bestiary|species]], plus sight if a species is normally nonaggressive. |
Common enemies that while aggressive, obey the normal aggro rules for their [[Bestiary|species]], plus sight if a species is normally nonaggressive. |
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*They cluster in groups of 10 mobs. |
*They cluster in groups of 10 mobs. |
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**The type of which is randomly chosen at the creation of the instance. |
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*None seem to possess '''True Sight''' or '''True Hearing''' |
*None seem to possess '''True Sight''' or '''True Hearing''' |
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*They do not link. |
*They do not link. |
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*They '''''<u>are</u>''''' [[Charm]]able. |
*They '''''<u>are</u>''''' [[Charm]]able. |
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*For every 5 defeated, the player will be granted 1 izzat. |
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====[[File:Earth Gyve.png|38px|link=]]"Agon" [[Beastmen]] type [[File:Thunder Gyve.png|38px|link=]]==== |
====[[File:Earth Gyve.png|38px|link=]]"Agon" [[Beastmen]] type [[File:Thunder Gyve.png|38px|link=]]==== |
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<hr width="800px"> |
<hr width="800px"> |
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*They '''''<u>do</u>''''' link with each other, but ''<u>not</u>'' with their associated [[Fetter|Agon Halo]]. |
*They '''''<u>do</u>''''' link with each other, but ''<u>not</u>'' with their associated [[Fetter|Agon Halo]]. |
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*They '''''<u>can not</u>''''' be enfeebled via AoE spells in any way while "invisible". |
*They '''''<u>can not</u>''''' be enfeebled via AoE spells in any way while "invisible". |
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**Using an AoE ability or spell '''<u>will |
**Using an AoE ability or spell, however, '''<u>will generate hate on them</u>''' as usual as if they were affected by it normally. |
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*They only appear on floors: '''1''', '''3''', '''5''', and '''7'''. |
*They only appear on floors: '''1''', '''3''', '''5''', and '''7'''. |
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**They are found alongside any group of "Nostos" type mobs and do ''<u>not</u>'' link with them. |
**They are found alongside any group of "Nostos" type mobs and do ''<u>not</u>'' link with them. |
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**Floor 7 Agon Beastmen may contain '''''Beastmen Leader''''' type variants in their groups. |
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***These have access to their appropriate [[SP Abilities]]. |
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*When all are defeated the player will be granted 10 izzat and an '''''Ethereal Junction''''' will spawn in the location of [[Fetter|Agon Halo]]. |
*When all are defeated the player will be granted 10 izzat and an '''''Ethereal Junction''''' will spawn in the location of [[Fetter|Agon Halo]]. |
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**This is used to pop a [[{{PAGENAME}}#Additional_Objectives|random Notorious Monsters]] at a cost of 10 izzat. |
**This is used to pop a [[{{PAGENAME}}#Additional_Objectives|random Notorious Monsters]] at a cost of 10 izzat. |
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==Rewards== |
==Rewards== |
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Successfully reaching the end of an Odyssey, when examining the [[Veridical Conflux|Otherworldly Portal]], rewards the player with an amount of gil and possible [[File:Lu. Scale Box icon.png|22px|link=]] [[Lustreless Scale Box]] or [[File:L. Lu. Scale Box icon.png|22px|link=]] [[Large Lustreless Scale Box]]es based on the number of |
Successfully reaching the end of an Odyssey, when examining the [[Veridical Conflux|Otherworldly Portal]], rewards the player with an amount of gil and possible [[File:Lu. Scale Box icon.png|22px|link=]] [[Lustreless Scale Box]] or [[File:L. Lu. Scale Box icon.png|22px|link=]] [[Large Lustreless Scale Box]]es based on the number of foes, NMs, Agon enemies, and Mimics defeated to each player individually. |
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===Individually Issued Rewards=== |
===Individually Issued Rewards=== |
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<u>'''''Examining'''''</u> the Otherworldly Portal is when individual rewards are issued, not actually leaving the instance via it; ''{{color|red|each person must examine it themselves in order to receive their reward}}''. |
<u>'''''Examining'''''</u> the Otherworldly Portal is when individual rewards are issued, not actually leaving the instance via it; ''{{color|red|each person must examine it themselves in order to receive their reward}}''. |
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*If the objective rewarding boxes is completed, the notification message for rewards given will always state "Obtained: [[Lustreless Scale Box]]", regardless of the number obtained. Multiple objectives being completed '''''will''''' issue multiple boxes. |
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**e.g. killing 2 [[{{PAGENAME}}#Foes|Agon Halo and all its accompanying Agon Beastemen]] will reward 2 boxes, even though the notification when examining the Otherworldly Portal only mentions the one. |
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::{| |
::{| |
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| |
| |
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====Sheol A==== |
====Sheol A==== |
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<hr width="600px"> |
<hr width="600px"> |
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*Every [[{{PAGENAME}}# |
*Every [[{{PAGENAME}}#Foes|Nostos Enemy]] defeated, regardless of floor, adds +5,000 gil to each player's individual reward. |
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* |
*Every [[{{PAGENAME}}#Additional_Objectives|Notorious Monster]] defeated, regardless of floor, adds +{{question}} gil to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Foes|Agon Halo and all its accompanying Agon Beastemen]] adds 1 [[File:Lu. Scale Box icon.png|22px|link=]] [[Lustreless Scale Box]] to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds 1 [[File:L. Lu. Scale Box icon.png|22px|link=]] [[Large Lustreless Scale Box]] to each player's individual reward. |
*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds 1 [[File:L. Lu. Scale Box icon.png|22px|link=]] [[Large Lustreless Scale Box]] to each player's individual reward. |
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<!--====Sheol B==== |
<!--====Sheol B==== |
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<hr width="600px"> |
<hr width="600px"> |
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*Every [[{{PAGENAME}}# |
*Every [[{{PAGENAME}}#Foes|Nostos Enemy]] defeated, regardless of floor, adds +{{question}} gil to each player's individual reward. |
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* |
*Every [[{{PAGENAME}}#Additional_Objectives|Notorious Monster]] defeated, regardless of floor, adds +{{question}} gil to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Foes|Agon Halo and all its accompanying Agon Beastemen]] adds {{question}} to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds {{question}} to each player's individual reward. |
*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds {{question}} to each player's individual reward. |
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====Sheol C==== |
====Sheol C==== |
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<hr width="600px"> |
<hr width="600px"> |
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*Every [[{{PAGENAME}}# |
*Every [[{{PAGENAME}}#Foes|Nostos Enemy]] defeated, regardless of floor, adds +{{question}} gil to each player's individual reward. |
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* |
*Every [[{{PAGENAME}}#Additional_Objectives|Notorious Monster]] defeated, regardless of floor, adds +{{question}} gil to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Foes|Agon Halo and all its accompanying Agon Beastemen]] adds {{question}} to each player's individual reward. |
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*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds {{question}} to each player's individual reward.--> |
*Killing 1 [[{{PAGENAME}}#Izzat|Mimic spawned from a chest]] adds {{question}} to each player's individual reward.--> |
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|} |
|} |
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***The contents of chests are added to the party's treasure pool, not to individual rewards nor directly to the person opening the chest. |
***The contents of chests are added to the party's treasure pool, not to individual rewards nor directly to the person opening the chest. |
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**Normal chests ([[file:Basic Chest.png|32px|link=]]) are opened by spending 10 izzat. |
**Normal chests ([[file:Basic Chest.png|32px|link=]]) are opened by spending 10 izzat. |
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⚫ | |||
⚫ | |||
⚫ | |||
***A [[Thief]] with [[file:Thief's Tools icon.png|22px|link=]] [[Thief's Tools]], [[file:Living Key icon.png|22px|link=]] [[Living Key]], or [[file:Skeleton Key icon.png|22px|link=]] [[Skeleton Key]] may attempt to open a chest without spending the required izzat; however, this has a chance to fail and consume the tool, or spawn a [[:Category:Mimic|Mimic type NM]]. |
***A [[Thief]] with [[file:Thief's Tools icon.png|22px|link=]] [[Thief's Tools]], [[file:Living Key icon.png|22px|link=]] [[Living Key]], or [[file:Skeleton Key icon.png|22px|link=]] [[Skeleton Key]] may attempt to open a chest without spending the required izzat; however, this has a chance to fail and consume the tool, or spawn a [[:Category:Mimic|Mimic type NM]]. |
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***After opening a normal chest, there is a chance for a coffer ([[file:Gold Lined Chest.png|32px|link=]]) to spawn that can be opened for 15 izzat. |
***After opening a normal chest, there is a chance for a coffer ([[file:Gold Lined Chest.png|32px|link=]]) to spawn that can be opened for 15 izzat. |
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**** |
****The izzat cost for opening [[file:Gold Lined Chest.png|28px|link=]] '''coffers''' is reduced by '''1 for every 10 coffers''' in that Sheol path opened. |
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*****This reduction caps at -8<sup>{{verification}}</sup> izzat. |
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⚫ | |||
****After opening a coffer, there is a chance for an '''Aurum Strongbox''' ([[file:Gold Chest.png|32px|link=]]) to spawn that can be opened for 20 izzat. |
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⚫ | |||
*****The izzat cost for opening [[file:Gold Chest.png|28px|link=]] '''strongboxes''' is reduced by '''1 for every 10 strongbox''' in that Sheol path opened. |
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⚫ | |||
******This reduction caps at -10<sup>{{verification}}</sup> izzat. |
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*Izzat is also used to spawn [[:Category:Odyssey#Additional_Objectives|various Notorious Monsters]] from '''''Ethereal Junctions''''' that are spawned from defeating [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and their accompanying Beastmen]] for a cost of 10 izzat. |
*Izzat is also used to spawn [[:Category:Odyssey#Additional_Objectives|various Notorious Monsters]] from '''''Ethereal Junctions''''' that are spawned from defeating [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and their accompanying Beastmen]] for a cost of 10 izzat. |
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*Izzat is shared among all party members. |
*Izzat is shared among all party members. |
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==References== |
==References== |
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*[https://forum.square-enix.com/ffxi/threads/56549-Announcing-the-March-Version-Update?p=624983&highlight=trash+mobs#post624983 Naming Designation of nonNM Type Enemies (Akihiko_Matsui, Oficial Forums)] |
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*[https://twitter.com/long_horned/status/1237846673793015812 Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)] |
*[https://twitter.com/long_horned/status/1237846673793015812 Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)] |
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*[https://twitter.com/long_horned/status/1238231004155760642 Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)] |
*[https://twitter.com/long_horned/status/1238231004155760642 Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)] |
Revision as of 14:32, 5 July 2020
|
Getting Started
- Be in possession of a Moglophone.
- Examining the ??? in Rabao near the Veridical Conflux at (G-6) grants the player the temporary Moglophone.
Nearest Home Point: Kuzotz > Rabao (#2)- You may receive another Moglophone by once twenty hours have passed from when you received the previous one.
- Only 1 Moglophone may be held at a time
- It is possible to be able to do 2 runs in "one day", if you collect a Moglophone then wait 20 hours before completing an Odyssey.
- Examining the ??? in Rabao near the Veridical Conflux at (G-6) grants the player the temporary Moglophone.
- Examining the Veridical Conflux in Rabao at (G-6) and selecting “Sheol A (Level: 119)” transports all party members to Walk of Echoes for the Odyssey.
- All Moglophones will be consumed upon entry.
- Parties must be between 1 and 6 people.
- Trusts may be called within Sheol.
- The number of Trusts capable of being called is limited based on the number of people who enter.
- e.g. should only 2 people enter, and break their party; only 4 trusts may be called within the instance.
- Trusts are enhanced by the effect of "Moogle Mastery" after it is unlocked.
- The number of Trusts capable of being called is limited based on the number of people who enter.
- Trusts may be called within Sheol.
Progression
- There is a time limit of 30 minutes.
- Battle the various foes and various Notorious Monsters among the multiple floors of the instance as you make your way to the exit.
- Interacting with the Veridical Conflux found at the Sheol A exit completes the Odyssey.
- Running out of time will eject all party members.
- Using the Moglophone temporary item will allow you to leave the instance.
- Moglophones will be automatically granted to all players upon entering Sheol.
Moogle Mastery
- After 100+ Nostos enemies defeated, when obtaining a new Moglophone, the moogle will unlock the first tier of "Moogle Mastery".
- This effect is increased:
- Minorly when defeating Nostos Enemies and when opening Chests.
- Largely when opening Coffers.
- Greatly when defeating Notorious Monsters when opening Aurum Strongboxes.
- The increase is by a nontransparent point system where each of the above actions works towards increasing Moogle Mastery's "meter".
- Such that defeating Notorious Monsters and opening Aurum Strongboxes will increase Moogle Mastery very quickly compared to opening chests and chests alone.
- When this effect increases within Sheol, a message will be displayed stating that "your Moogle Mastery is now XX".
- Only the player opening the Chest/Coffer/Aurum Strongbox will receive the message should their Moogle Mastery upgrade.
- Other players' Moogle Mastery will increase as well, but they won't receive the message in Sheol.
- Only the player opening the Chest/Coffer/Aurum Strongbox will receive the message should their Moogle Mastery upgrade.
- Up to tier XV (15) has been observed.
- This effect is increased:
- It is currently unknown at this time how this specifically boosts Trusts, as it doesn't increase their HP/MP as per +Level, but it is thought to increase their Base Stats and/or their Derived Stats by increasing amounts by tier.
Objectives
Main objective
- Reaching the Otherworldly Portal at the topmost (7th) level will complete the Odyssey.
- Various Translocators may be discovered along the way. Once registered by examining one, you may warp between them at any point.
- This is not lost or reset when an Odyssey is completed, and may be used to shorten future Odysseys.
- You can not use the Translocators if anyone in your party currently has aggro.
- This is not lost or reset when an Odyssey is completed, and may be used to shorten future Odysseys.
- At the "end" of a floor, there is a Veridical Conflux; examining it warps you to the next higher floor and increases the foes' level by +2.
Sheol A
Translocator Locations
- #1: Near the start on the first floor.
- #2: On the third floor; close to the western side of the large main area.
- #3: On the fifth floor; past the giant doors south of the starting point, and down the stairs to the southernmost island.
Maps
Additional Objectives
Various Notorious Monsters may be spawned by trading UCNM Materials or paying 10 Izzat to the various Ethereal Junctions within the instance.
- Floor 1: 1 UNM Material. NM Level 122.
- Floor 2: 3 UNM Materials. NM Level 124.
- Floor 3: 5 UNM Materials. NM Level 126.
- Floor 4: 10 UNM Materials. NM Level 128.
- Floor 5: 15 UNM Materials. NM level 130.
- Floor 6: 20 UNM Materials. NM Level 132
- Floor 7: 25 UNM Materials. NM Level 134.
- Trading UCNM materials to an Ethereal Junction that wants items will spawn a matching NM to the UCNM whose materials were traded.
- Ethereal Junctions spawned from Agon Halos and their accompanying Beastmen demand an izzat payment, and will spawn one of the Notorious Monsters listed below at random.
- All Notorious Monsters have access to various SP Abilities, and will gain an aura after it is used.
- It is currently unknown if the aura can be proc'd to be removed.
- All Notorious Monsters drop Lustreless Scales and have the possibility to drop Lustreless Scale Boxs when defeated.
- Once a specific Notorious Monster has been spawned, it cannot be spawned again in that same Odyssey run.
Foes
The various normal enemies that patrol areas within Sheol are all aggressive.
They come in two varieties, all behave accordingly to their real world brethren, have ~30,000 to ~65,000 HP, depending on the floor they're on, and take reduced AoE damage similar to mobs in Domain Invasion and Dynamis Divergence.
"Nostos" type
Common enemies that while aggressive, obey the normal aggro rules for their species, plus sight if a species is normally nonaggressive.
- They cluster in groups of 10 mobs.
- The type of which is randomly chosen at the creation of the instance.
- None seem to possess True Sight or True Hearing
- They do not link.
- They are Charmable.
- For every 5 defeated, the player will be granted 1 izzat.
"Agon" Beastmen type
Semi-invisible enemies that cannot be interacted with until their appropriate Agon Halo is destroyed.
- Even though they cannot be targeted, they can and will aggro players before their fetter is destroyed.
- They do have True Sight and True Hearing unlike the "Nostos" type mobs.
- They do link with each other, but not with their associated Agon Halo.
- They can not be enfeebled via AoE spells in any way while "invisible".
- Using an AoE ability or spell, however, will generate hate on them as usual as if they were affected by it normally.
- They only appear on floors: 1, 3, 5, and 7.
- They are found alongside any group of "Nostos" type mobs and do not link with them.
- Floor 7 Agon Beastmen may contain Beastmen Leader type variants in their groups.
- These have access to their appropriate SP Abilities.
- When all are defeated the player will be granted 10 izzat and an Ethereal Junction will spawn in the location of Agon Halo.
- This is used to pop a random Notorious Monsters at a cost of 10 izzat.
- They cluster in groups of 10 mobs.
Rewards
Successfully reaching the end of an Odyssey, when examining the Otherworldly Portal, rewards the player with an amount of gil and possible Lustreless Scale Box or Large Lustreless Scale Boxes based on the number of foes, NMs, Agon enemies, and Mimics defeated to each player individually.
Individually Issued Rewards
Examining the Otherworldly Portal is when individual rewards are issued, not actually leaving the instance via it; each person must examine it themselves in order to receive their reward.
- If the objective rewarding boxes is completed, the notification message for rewards given will always state "Obtained: Lustreless Scale Box", regardless of the number obtained. Multiple objectives being completed will issue multiple boxes.
- e.g. killing 2 Agon Halo and all its accompanying Agon Beastemen will reward 2 boxes, even though the notification when examining the Otherworldly Portal only mentions the one.
Sheol A
- Every Nostos Enemy defeated, regardless of floor, adds +5,000 gil to each player's individual reward.
- Every Notorious Monster defeated, regardless of floor, adds + gil to each player's individual reward.
- Killing 1 Agon Halo and all its accompanying Agon Beastemen adds 1 Lustreless Scale Box to each player's individual reward.
- Killing 1 Mimic spawned from a chest adds 1 Large Lustreless Scale Box to each player's individual reward.
Izzat
Players will earn izzat, a special currency unique to Odyssey, as they vanquish monsters within.
- Izzat is used to open the various chests and coffers found scattered throughout the instance and that spawn from defeated enemies.
- Chests can contain multiple Lustreless Scales and possibly Lustreless Scale Box or Large Lustreless Scale Boxes.
- Gold-lined aurum chests contain more scales than ordinary grey chests.
- The contents of chests are added to the party's treasure pool, not to individual rewards nor directly to the person opening the chest.
- Normal chests () are opened by spending 10 izzat.
- The izzat cost for opening chests is reduced by 1 for every 10 chests in that Sheol path opened.
- This reduction caps at -5 izzat.
- e.g. with 28 chests opened, the cost to open a normal chest will be 8 izzat, while with 77 chests opened, the cost to open a normal chest will be 5 izzat.
- This reduction caps at -5 izzat.
- A Thief with Thief's Tools, Living Key, or Skeleton Key may attempt to open a chest without spending the required izzat; however, this has a chance to fail and consume the tool, or spawn a Mimic type NM.
- After opening a normal chest, there is a chance for a coffer () to spawn that can be opened for 15 izzat.
- The izzat cost for opening coffers is reduced by 1 for every 10 coffers in that Sheol path opened.
- After opening a coffer, there is a chance for an Aurum Strongbox () to spawn that can be opened for 20 izzat.
- The izzat cost for opening chests is reduced by 1 for every 10 chests in that Sheol path opened.
- Chests can contain multiple Lustreless Scales and possibly Lustreless Scale Box or Large Lustreless Scale Boxes.
- Izzat is also used to spawn various Notorious Monsters from Ethereal Junctions that are spawned from defeating Agon Halos and their accompanying Beastmen for a cost of 10 izzat.
- Izzat is shared among all party members.
- All Izzat will be lost once your current Odyssey has ended and you leave Sheol.
Scales
- All enemies have a chance to drop Lustreless Scales with higher level enemies dropping having better chances.
- To begin using the scales to augment UCNM equipment you must reach floor 7 and examine the final Veridical Conflux which will complete the RoE Quest.
- You will need 1190 Scales (12 stacks and 2 single) to fully upgrade to .
References
- Naming Designation of nonNM Type Enemies (Akihiko_Matsui, Oficial Forums)
- Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)
- Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)
- Nostos Mobs are Charmable (shamgi, FFXIAH)
- Agon Beastmen kill Rewards (Bahamut.Lexouritis, FFXIAH)
- Killing Mimics rewards Boxes at the end of a successful Odyssey (Carbuncle.Papesse, FFXIAH)
- Moogle Mastery Requires NM wins (Ragnarok.Inx, FFXIAH)
- Moogle Master goes up to V (Asura.Geriond, FFXIAH)
- Moogle Mastery VI with only 500 Nostos (Siren.Codegen, FFXIAH)
- UCNM Material Cost to pop NMs (alamihgo, FFXIAH)