Category:Qutrub

From FFXI Wiki




General Notes
  • Immune to dark-based Sleep.
  • Take double damage from both Magical Damage and Physical Damage damage.
  • Very high HP.
Qutrub
Category-Qutrub.jpg
Bestiary
Japanese クトゥルブ
Type Undead
Related to
Detects Sight Sound HP
Crystal Dark Crystal icon.png Dark Crystal
Qutrub Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
200%% 200%% 200%% 200%% 200%% 200%% 200%% 200%%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
130%% 115%% 115%% 130%% 50%% 85%% 115%% 50%%
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Animating Wail AoE Self None Magical Damage Gains 30% Haste.
Fortifying Wall AoE Self None Magical Damage Gains Damage Taken reduction. Defense does not increase.
Hex Palm
(Hand-to-hand only)
Conal 1P Magical Damage Element: Dark Drains HP
Bypasses Utsusemi.
Leaping Cleave
(While using a weapon)
1P Single Physical Damage Single-hit damage + Stun
Mangle
(While using a weapon)
Conal 1P Physical Damage Three-hit damage.
Spinal Cleave
(Fighting H2H and first weapon broken, but not second)
1P Single Physical Damage Single-hit damage
Bypasses Utsusemi
Unblest Jambiya
(NM only, first weapon intact)
15' AoE Self Magical Damage Element: Dark Drains HP
Removes shadows.
Gen'ei Ryodan
(NM only)
Conal 1P Magical Damage Element: Dark Damage + Stun + Multiple Dispel
Removes shadows.
Phantom Whorl
(NM only)
1P Single Physical Damage Very high 1-hit damage.
Absorbed by shadows.
Ambuscade
Triple Reversal
(NM only)
1P Single Magical Damage Element: Dark Drains HP from the player. Drain is increased by Information Needed. Ambuscade
Enforce
(NM only)
15' AoE Self Magical Damage Element: Dark Drains HP from players within range, but can not defeat a player.
Drain returns more to the foe than is taken from players, and is reduced in potency the less HP a player has.
Ambuscade
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries


Event Appearances

Name Event Zone
Moshdahn [[Not Meant to Be]] [[Caedarva Mire]]
Qutrub [[Operation: Snake Eyes]] [[Periqia]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
[[Pining Abazohn
Qutrub Extortionist
Qutrub Forayer
Qutrub Wastrel]]
[[Besieged]] [[Al Zahbi]]
Qutrub [[Salvage]] [[Arrapago Remnants]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).

Pages in category "Qutrub"

The following 13 pages are in this category, out of 13 total.