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Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:Step: Difference between revisions
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| BGCOLOR="#CEE0F2" | [[Terpsichore (Level 119)]]/[[Terpsichore (Level 119 II)|(II)]] |
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| BGCOLOR="#CEE0F2" | [[Job Points#Dancer|Job Points]] |
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Revision as of 03:45, 18 March 2014
Steps are one of Dancer's primary ability classes and all share one recast timer. They are used to enfeeble enemies with various Dazes, while obtaining Finishing moves that can exchanged for Flourishes.
Chigoes can be instantly K.O.'d using some of these abilities, which is very useful in certain Assaults.
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Step Accuracy Enhancements
Step Accuracy depends on your melee hit rate (including your normal Accuracy equipment). All Steps tested have shown an innate 10 Accuracy bonus, which can be further enhanced through various pieces of equipment, merits, and Presto. Step Accuracy can also be meritted up to 5 times, for a total of 15 additional Step Accuracy.
- Example: A level 50 Dancer has a 90% hit rate against a particular monster, which gives them a 95% Step land rate due to the +10 Step Accuracy innate bonus.
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References
Step Acc Bonus determination method and initial data - (Byrthnoth, BG)
Pages in category "Step"
The following 4 pages are in this category, out of 4 total.