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Guides • Crafting • Trusts • Apex Monsters |
Category:Trust
Introduction
Trust is a type of magic which allows players who have fulfilled certain requirements to summon alter egos of popular Vana'diel NPCs to fight alongside of them in battle. A player is only able to summon any combination of three of these alter egos at a time, as well as your Adventuring Fellow. Each NPC will support you in battle depending on their role and job class. Trust magic can only be used when you are fighting solo without anyone else in your party, and you must not currently be engaged in a battle to take advantage of this magic. There are currently 36 available Trust spells that are able to be used.
Unlike your Adventuring Fellow, Trust NPCs do not gain experience in battle and do not level up. Instead, their statistics and level are based on your character's current level and also any iLevel weapon equipped in your main hand.
Similar to other types of magic you cannot cast a Trust spell while under the effect of Silence or Mute, but unlike other forms of magic, casting a Trust spell is not a trigger for monsters who are aggressive to magic. Trust spells show up in under Magic Menu.
Acquiring Trust Magic
Players must have attained level 5. You are only allowed to have one quest active at a time. Completing one will allow you to start a second quest in another city. The first quest will be longer to explain the details on how to use this new form of magic. Subsequent quests will be shorter in length and will only include the basics. Any city's quest can be your first, regardless of nation rank and allegiance.
- More aggressive requirements may need to be met in order to obtain other alter egos. See below for each npc's requirement.
To begin unlocking Trust magic, you must complete these three initiation quests:
Refer to the individual pages for more details.
Available Alter Egos
Picture | Name | Class | Acquisition |
---|---|---|---|
Excenmille | Melee Fighter |
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Special Abilities: Leg Sweep, Penta Thrust, Double Thrust, Sentinel, Cure, Cure II, Cure III, Cure IV, Flash | |||
Naji | Melee Fighter |
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Special Abilities: Burning Blade, Red Lotus Blade, Vorpal Blade, Double Attack | |||
Kupipi | Healer |
| |
Special Abilities: Starlight, Moonlight, Cure, Cure II, Cure III, Cure IV, Flash | |||
Curilla | Tank |
| |
Special Abilities: Red Lotus Blade, Swift Blade, Vorpal Blade, Sentinel, Cure, Cure II, Cure III, Cure IV, Flash | |||
Ayame | Melee Fighter |
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Special Abilities: Tachi: Enpi, Tachi: Jinpu, Tachi: Goten | |||
Nanaa Mihgo | Melee Fighter |
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Special Abilities: Treasure Hunter I, Wasp Sting, Dancing Edge, and King Cobra Clamp (Stun) | |||
Zeid | Melee Fighter |
| |
Special Abilities: Power Slash, Freezebite, Ground Strike, Abyssal Drain (Drain effect), Abyssal Strike (Stun effect),
All Absorb spells, all T1-T3 Elemental Magic, Drain 1-2, Aspir 1-2 | |||
Trion | Tank |
| |
Special Abilities: Provoke, Sentinel, Flat Blade, Savage Blade, Royal Bash (Stun effect), Cure, Cure II, Cure III, Cure IV, Flash | |||
Volker | Melee Fighter |
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Special Abilities: Provoke, Red Lotus Blade, Vorpal Blade, Spirits Within, Berserk-Ruf (Attack Boost effect) | |||
Ajido-Marujido | Offensive Caster |
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Special Abilities: Dispel, Cure, Cure II, Cure III, Cure IV, All Elemental Magic T I-V, Slow | |||
Shantotto | Offensive Caster |
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Special Abilities: All Elemental Magic T I-V | |||
Tenzen | Melee Fighter |
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Special Abilities: Amatsu: Kazakiri, Amatsu: Torimai, Amatsu: Yukiarashi, Amatsu: Tsukioboro, Amatsu: Hanaikusa, & Amatsu: Tsukikage | |||
Mihli Aliapoh | Healer |
| |
Special Abilities: Scouring Bubbles (AoE Water Damage), True Strike, Brainshaker, Hexa Strike, Cure, Cure II, Cure III, Cure IV,
Protectra I-V, Shellra I-V, Erase, Paralyze, Slow, All debuff curing spells (-na) | |||
Valaineral | Tank |
| |
Special Abilities: Provoke, Sentinel, Uriel Blade (AoE Damage), Cure, Cure II, Cure III, Cure IV, Flash | |||
Joachim | Healer |
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Special Abilities: Blade Madrigal, Carnage Elegy, Victory March, Mage's Ballad I-III, Cure, Cure II, Cure III, Cure IV, All debuff curing spells (-na) | |||
Lion | Melee Fighter |
| |
Special Abilities: Walk the Plank (AoE Stun and High Damage), Pirate Pummel (High Damage and Single Target), Powder Keg, Grapeshot | |||
Prishe | Melee Fighter |
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Special Abilities: Knuckle Sandwich, Nullifying Dropkick, Auroral Upercut, rarely uses Cure, Cure II, Cure III & Cure IV | |||
Ulmia | Support |
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Special Abilities: Does not melee, cure, or use offensive bard spells. Uses March and Ballad, Sentinel's Scherzo at low hp. Occasionally uses Pianissimo | |||
Iron Eater | Melee Fighter |
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Special Abilities: Provoke if your HP is low, Berserk, Shield Break, Armor Break, uses "Restraint" which causes him to save tp to 300% then use Steel Cyclone | |||
Gadalar | Offensive Caster |
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Special Abilities: Loves to use Firaga III at any given time, even if you are surrounded by other monsters. | |||
Naja Salaheem | Melee Fighter |
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Special Abilities: Focus, Dodge, Counterstance, True Strike, Black Halo, Hexa Strike, Double Attack
Peacebreaker which is a Single Target low damage weaponskill with an additional effect of -50% Defense and -50% Magic Defense | |||
Cherukiki | Healer |
| |
Special Abilities: Protectra V, Shellra V, Cure I-V, Regen II, Regen III, Slow, Haste, Paralyze. Favor's Regen over Cure when mp is low and doesn't attack at all. | |||
Nashmeira | Melee Fighter |
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Special Abilities: -na spells, Cures at low HP, Erase. Uses Imperial Authority, medium amount of damage. | |||
Zazarg | Melee Fighter |
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Ingrid | Offensive Caster |
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Casts Haste and Banish I-III | |||
Lehko Habhoka | Melee Fighter |
| |
Tends to use a weapon skill right when he hits 100TP. Used abilities Iridial Pierce AoE medium magical damage, Lunar Revolution conal high light damage, Debonair Rush high damage single target but low accuracy, Inspirit AoE Heal and Erase effect | |||
Ovjang | Offensive Caster |
| |
Elemental Magic T I-IV, Slow, Silence, Dispel, Sixth Element weaponskill. Receives reduced enmity and increased magic damage while Nashmeira is in the party. | |||
Mnejing | Melee Fighter |
| |
Flashbulb, Provoke (Strobe), Shield Bash, Disruptor (Dispel), Chimera Ripper, Slapstick, String Clipper, Shield Subverter. Receives increased defense and increased enmity while Nashmeira is in the party. | |||
Sakura | Support |
| |
Indi-Regen (6 HP/tick at lv. 99), Increases physical combat skill up rate, cannot be affected by players or mobs. | |||
Luzaf | Melee Fighter |
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Najelith | Ranged Fighter |
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Uses both Archery and Dagger Weapon Skill, including Cyclone | |||
Maat | Melee Fighter |
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Gessho | Tank |
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Aldo | Melee Fighter |
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Moogle | Support |
| |
Indi-Refresh (3 MP/tick at lv. 99), Increases magical combat skill up rate, cannot be affected by players or mobs. | |||
Fablinix | Melee Fighter |
| |
Pages in category "Trust"
The following 91 pages are in this category, out of 91 total.
C
- Cipher: Abenzio
- Cipher: Abquhbah
- Cipher: Adelheid
- Cipher: Aldo
- Cipher: Amchuchu
- Cipher: Arciela II
- Cipher: Areuhat
- Cipher: Ark EV
- Cipher: Ark GK
- Cipher: Ark HM
- Cipher: Ark MR
- Cipher: Ark TT
- Cipher: August
- Cipher: Babban
- Cipher: Balamor
- Cipher: Brygid
- Cipher: Cid
- Cipher: Darrcuiln
- Cipher: Domina
- Cipher: Elivira
- Cipher: F. Coffin
- Cipher: Fablinix
- Cipher: Gilgamesh
- Cipher: Halver
- Cipher: Ingrid II
- Cipher: Iroha
- Cipher: Iroha II
- Cipher: Joachim
- Cipher: Karaha
- Cipher: Kayeel
- Cipher: King
- Cipher: Koru-Moru
- Cipher: Kukki
- Cipher: Kupofried
- Cipher: Kuyin
- Cipher: Lehko
- Cipher: Leonoyne
- Cipher: Lhe
- Cipher: Lhu
- Cipher: Lilisette
- Cipher: Lilisette II
- Cipher: Lion
- Cipher: Lion II
- Cipher: Luzaf
- Cipher: Makki
- Cipher: Margret
- Cipher: Maximilian
- Cipher: Mayakov
- Cipher: Mihli
- Cipher: Mildaurion
- Cipher: Mnejing
- Cipher: Moogle
- Cipher: Morimar
- Cipher: Mumor
- Cipher: Mumor II
- Cipher: Naja
- Cipher: Najelith
- Cipher: Nashmeira II
- Cipher: Noillurie
- Cipher: Ovjang
- Cipher: Prishe II
- Cipher: Qultada
- Cipher: Rahal
- Cipher: Rainemard
- Cipher: Robel-Akbel
- Cipher: Rongelouts
- Cipher: Rosulatia
- Cipher: Rughadjeen
- Cipher: S. Sibyl
- Cipher: Sakura
- Cipher: Selh'teus
- Cipher: Semih
- Cipher: Shantotto II
- Cipher: Tenzen
- Cipher: Tenzen II
- Cipher: Teodor
- Cipher: Uka
- Cipher: Ullegore
- Cipher: Valaineral
- Cipher: Zeid
- Cipher: Zeid II