A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Charisma: Difference between revisions
From FFXI Wiki
No edit summary |
(I added a link to an old interview of SE from 2004 regarding charisma which seems to confirm that they affect resistance against songs and charm) |
||
Line 5: | Line 5: | ||
===Offensive=== |
===Offensive=== |
||
* CHR impacts the [[Magic Accuracy]] for [[Songs]], and |
* CHR impacts the [[Magic Accuracy]] for [[Songs]], and determines [[Magic Evasion]]<ref name="2004 Interview">[http://web.archive.org/web/20040817001226/http://ffxi.crgaming.com/interviews/viewinterview.asp?Id=272 Web Archive of Interview with SE in 2004] "''It does, however, affect how a bard's songs and a beastmaster's charm ability are not only used but also resisted.''"</ref> when hit by a [[Song]], but has no effect on [[Song]] potency. |
||
* CHR impacts the [[Magic Accuracy]] for [[Beastmaster]]'s [[Charm]]. |
* CHR impacts the [[Magic Accuracy]] for [[Beastmaster]]'s [[Charm]], and also determines [[Magic Evasion]]<ref name="2004 Interview" /> when hit by [[Charm]] from enemies. |
||
===Other=== |
===Other=== |
||
* CHR enhances [[Waltz]] base HP healed, with a differing amount of influence for each [[Waltz]]. |
* CHR enhances [[Waltz]] base HP healed, with a differing amount of influence for each [[Waltz]]. |
||
** This can be approximated to about +.1~.2% Waltz Potency per CHR |
** This can be approximated to about +.1~.2% Waltz Potency per CHR |
||
==References== |
|||
<references /> |
|||
[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
Revision as of 05:40, 19 August 2013
Abbreviation: CHR
Charisma is generally a stat associated with Bard songs, with some other specific uses.
CHR is associated with the Light element.
Offensive
- CHR impacts the Magic Accuracy for Songs, and determines Magic Evasion[1] when hit by a Song, but has no effect on Song potency.
- CHR impacts the Magic Accuracy for Beastmaster's Charm, and also determines Magic Evasion[1] when hit by Charm from enemies.
Other
- CHR enhances Waltz base HP healed, with a differing amount of influence for each Waltz.
- This can be approximated to about +.1~.2% Waltz Potency per CHR
References
- ↑ 1.0 1.1 Web Archive of Interview with SE in 2004 "It does, however, affect how a bard's songs and a beastmaster's charm ability are not only used but also resisted."