Cipher: Arciela II

From FFXI Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
   
Cipher- Arciela II icon.png Cipher of Arciela's alter ego II
Pages on this wiki that reference this item
Description: A scroll inscribed with strange symbols that seal away the puissance of a Hume named Arciela. Chanting the enigmatic script summons her alter ego to the bearer's side.
Image: Cipher- Arciela II description.png
Type: Item
Flags: Not vendorable, Not sendable, Exclusive, Rare
Stack size: 1
"Find Cipher: Arciela II on FFXIAH" "Find Cipher: Arciela II on FFXIDB"
Arciela II
Arciela II Trust.jpg
Job

Red Mage / Black Mage

Spells

Refresh/II, Haste/II, Flurry II, Protect I - V, Shell I - V, Slow/II, Paralyze/II, Addle, Dispel, Single Target Elemental Nukes I - V

Abilities

Ascension, Descension

Weapon Skills
Acquisition
Special Features
  • Possesses MP+50%, increased Enhancing Magic duration (+25%).
  • Tends to behave much more offensively as compared to Arciela I.
  • Possesses an extremely potent Fast Cast, spells she casts appear to be cast instantly.
  • She will often double magic burst with two tier 5 spells or a tier 5 and tier 4 spell.
  • Uses weapon skills at 1000 TP.
  • When at low HP, can use TP move Naakual's Vengeance to fully restore HP and MP. (5 minute cooldown)
  • Can have a tendency to run out of MP due to double magic bursting high tier elemental magic.
  • Ascension (Light mode - Enhancing magic - Healing Magic - Light based WSs - Light-aligned Elemental Magic (Element: FireElement: WindElement: Thunder)
  • Descension (Dark mode - Enfeebling magic - Darkness based WSs - Darkness-aligned Elemental Magic (Element: EarthElement: WaterElement: Ice))
    • Spends about 90 seconds in each mode before switching.
  • Casts buffs on party members based on job:
Flurry II: RNG, COR
Haste II: WAR, MNK, THF, PLD, DRK, BST, SAM, NIN, DRG, BLU, PUP, DNC, RUN
*Haste II grants 307/1024 Magical Haste.
Refresh II: WHM, BLM, RDM, PLD, SMN, GEO, RUN, SCH*, or any character with WHM subjob.
*Will stop casting Refresh on a SCH once they use Sublimation
Trust Synergy