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Community Paladin Guide: Difference between revisions
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==Abilities and Traits== |
==Abilities and Traits== |
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*Level 1: Invincible - Grants immunity to all physical attacks. |
*Level 1: '''Invincible''' - Grants immunity to all physical attacks. |
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**Duration: 30 seconds |
**Duration: 30 seconds |
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***40 Seconds if activated with Relic body armor equipped. |
***40 Seconds if activated with Relic body armor equipped. |
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***With Job Mastery (2,100 Job Points: 45 minutes.) |
***With Job Mastery (2,100 Job Points: 45 minutes.) |
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*Level 5: Holy Circle - Grants enhanced resistance, defense, and attack against undead to party members within area of effect. |
*Level 5: '''Holy Circle''' - Grants enhanced resistance, defense, and attack against undead to party members within area of effect. |
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**Duration: 3 minutes. |
**Duration: 3 minutes. |
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***4:30 if activated with Artifact feet armor equipped. |
***4:30 if activated with Artifact feet armor equipped. |
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**Recast: 5 minutes. |
**Recast: 5 minutes. |
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*Level 15: Shield Bash - Delivers an attack that can stun the target. Shield required. |
*Level 15: '''Shield Bash''' - Delivers an attack that can stun the target. Shield required. |
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*Level 30: Sentinel - Reduces physical damage taken and increases enmity. |
*Level 30: '''Sentinel''' - Reduces physical damage taken and increases enmity. |
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**Duration: 30 seconds. |
**Duration: 30 seconds. |
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***Duration increased by 2 seconds per Merit Tier if activated with Relic feet armor. (Augmented Level 90+ version) |
***Duration increased by 2 seconds per Merit Tier if activated with Relic feet armor. (Augmented Level 90+ version) |
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**Recast: 5 minutes. |
**Recast: 5 minutes. |
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*Level 35: Cover - Allows you to protect party members by placing yourself between them and the enemy. |
*Level 35: '''Cover''' - Allows you to protect party members by placing yourself between them and the enemy. |
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**Duration: 15 second minimum. (See ability page for duration breakdown) |
**Duration: 15 second minimum. (See ability page for duration breakdown) |
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***Additional 9-10 seconds with Reforged Artifact head armor. |
***Additional 9-10 seconds with Reforged Artifact head armor. |
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**Recast: 3 minutes. |
**Recast: 3 minutes. |
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*Level 62: Rampart - Grants a damage reduction effect to party members within area of effect. |
*Level 62: '''Rampart''' - Grants a damage reduction effect to party members within area of effect. |
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**Duration: 30 seconds. |
**Duration: 30 seconds. |
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***1 minute if activated with Relic body armor. (Augmented Level 90+ version) |
***1 minute if activated with Relic body armor. (Augmented Level 90+ version) |
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**Recast: 3 minutes. |
**Recast: 3 minutes. |
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*Level 70: Majesty - Increases Cure potency and reduces Cure recast time. Additionally, causes Cure and Protect spells to also affect party members in area of affect. |
*Level 70: '''Majesty''' - Increases Cure potency and reduces Cure recast time. Additionally, causes Cure and Protect spells to also affect party members in area of affect. |
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**Duration: 3 minutes. |
**Duration: 3 minutes. |
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**Recast: 1 minute. |
**Recast: 1 minute. |
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***Note: With a 1 minute recast and no negative effects from this stance, maintaining it full time shouldn't be a problem. |
***Note: With a 1 minute recast and no negative effects from this stance, maintaining it full time shouldn't be a problem. |
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*Level 78: Divine Emblem - Enhances the potency and accuracy of your next divine magic spell and increases enmity. |
*Level 78: '''Divine Emblem''' - Enhances the potency and accuracy of your next divine magic spell and increases enmity. |
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**Duration: 1 minute. |
**Duration: 1 minute. |
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**Recast: 3 minutes. |
**Recast: 3 minutes. |
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*Level 87: Sepulcher - Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead. |
*Level 87: '''Sepulcher''' - Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead. |
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**Duration: 3 minutes. |
**Duration: 3 minutes. |
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**Recast: 5 minutes. |
**Recast: 5 minutes. |
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*Level 95: Palisade - Increases chance of blocking with shield and reduces enmity loss. |
*Level 95: '''Palisade''' - Increases chance of blocking with shield and reduces enmity loss. |
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**Duration: 1 minute. |
**Duration: 1 minute. |
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**Recast: 5 minutes. |
**Recast: 5 minutes. |
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*Level 96: Intervene - Strikes the target with your shield and decreases it's attack and accuracy. |
*Level 96: '''Intervene''' - Strikes the target with your shield and decreases it's attack and accuracy. |
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**Duration: 30 seconds. |
**Duration: 30 seconds. |
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**Recast: 1 hour. |
**Recast: 1 hour. |
Revision as of 18:17, 29 September 2020
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General Information
One of the two traditional tank jobs in the game. Has the highest base physical defense. Is a safe choice for breaking into content.
Food to Eat
Reccomended:
- Miso Ramen
- Stats: HP +100, STR +5, VIT +5, DEF +10% (Cap: 170), "Magic Def. Bonus"+5, Magic Evasion +10% (Cap: 50),"Resist Slow" +10
- The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.
- Purchased from the Auction House, crafted only.
- The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.
Alternatives:
- Black Curry Bun
- Stats: (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, DEF+15% (Max. 180), "Resist Sleep"+3, HP recovered while healing +2, MP recovered while healing +1)
- The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.
- Purchased from the Curio Moogle for 4,000 gil, 48,000 a stack.
- The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.
- Tavnazian Taco
- Stats: (HP+20, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, DEF+25% (Max. 150), HP and MP recovered while healing +1)
- The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.
- Purchased from the Curio Moogle for 4,000 gil, 48,000 a stack.
- The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.
- Fried Popoto
- Stats: (HP +30, VIT +2, +20, Defense +20% (Cap:145), Subtle Blow +8)
- This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for Ambuscade spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of Fried Popotos.
- Purchased from the Auction House, crafted only.
- This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for Ambuscade spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of Fried Popotos.
Roles
Tank
Tanking /BLU
For those of you who are not inundated with the ins and outs of tanking with /BLU here is how it works:
- Use Cocoon to boost your defense.
- For maintaining hate on a target outside of your job specific abilities you use:
- Jettatura, which has a long recast.
- Blank Gaze, which has a very short recast and you may spam in between abilities, the cool down for Flash, etc. This is your bread and butter.
- For maintaining AoE hate on a target outside of your job specific abilities you use:
- Sheep Song
- Geist Wall
- Geist Wall recasts twice as fast as Sheep Song
If you were really desperate for AoE hate then you could also use Soporific, but coordinating your abilities with the recast of the aforementioned two spells is likely enough in most situations.
I also find Sandspin worth a mention as it has a niche use. While Sandspin will gain you just about no enmity it casts twice as fast as the previous spells and is an AoE. This is valuable for tanks who have many mobs on them and are being interrupted while casting the typical AoE hate spells. Sandspin can be used by those without a -102% spell interruption rate midcast set to tag mobs and then use an ability for hate, if only a little more successful.
Setting spells on for tanking /BLU focuses simply on a few enmity spells and then the rest are either for some traits or mostly due to their stat boosts. I personally focus on HP+ first before moving to VIT and AGI.
/BLU Tank Setups Regardless of Points. | |||
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Notes | Spells | Cost | Traits Gained |
Base set | |||
Healing Breeze (Curaga II) |
4 | Auto Regen I | |
Sheep Song (AoE Enmity) |
2 | ||
Wild Carrot (Cure III) |
3 | Resist Sleep I | |
Pollen | 1 | ||
Terror Touch | 3 | Defense Bonus | |
Grand Slam | 2 | ||
Cocoon | 1 | ||
Jettatura (Enmity) |
4 | ||
Blank Gaze (Enmity) |
2 | ||
Screwdriver (VIT +1, HP +10) |
3 | ||
Total Cost | 25 | ||
Suggested options for remaining points: | |||
Utility Spell Options | |||
Refueling (10% Haste, if your mages suck) |
3 | ||
Sandspin (VIT +1) |
2 | ||
Geist Wall (AoE Enmity) |
3 | ||
Trait Bonus Options | |||
Cursed Sphere | 2 | Magic Attack Bonus | |
Sound Blast | 1 | ||
Wild Oats (HP+10) |
3 | Beast Killer | |
Sprout Smack | 2 | ||
Foot Kick (AGI +1) |
2 | Lizard Killer | |
Claw Cyclone (VIT +1) |
2 | ||
Power Attack | 1 | Plantoid Killer | |
Mandibular Bite | 2 | ||
Bludgeon | 2 | Undead Killer | |
Smite of Rage (AGI +3) |
3 | ||
Stat Boost Options | |||
Feather Storm (HP +5) |
3 | ||
Helldive (HP +5) |
2 | ||
Magnetite Cloud (VIT +2) |
3 | ||
Mysterious Light (AGI +3) |
4 | ||
Chaotic Eye (AGI +1) |
2 | ||
Stinking Gas (AGI +1) |
2 | ||
Don't use Metallic Body. It isn't worth ever casting. You should only be casting your enmity spells (Gaze and Jet) and Cocoon. Keep cocoon up, use Blank Gaze between actions, and then rotate your other hate tools. That is about it. |
Abilities and Traits
- Level 1: Invincible - Grants immunity to all physical attacks.
- Duration: 30 seconds
- 40 Seconds if activated with Relic body armor equipped.
- Recast: 1 hour.
- With Job Mastery (2,100 Job Points: 45 minutes.)
- Duration: 30 seconds
- Level 5: Holy Circle - Grants enhanced resistance, defense, and attack against undead to party members within area of effect.
- Duration: 3 minutes.
- 4:30 if activated with Artifact feet armor equipped.
- Recast: 5 minutes.
- Duration: 3 minutes.
- Level 15: Shield Bash - Delivers an attack that can stun the target. Shield required.
- Level 30: Sentinel - Reduces physical damage taken and increases enmity.
- Duration: 30 seconds.
- Duration increased by 2 seconds per Merit Tier if activated with Relic feet armor. (Augmented Level 90+ version)
- Recast: 5 minutes.
- Duration: 30 seconds.
- Level 35: Cover - Allows you to protect party members by placing yourself between them and the enemy.
- Duration: 15 second minimum. (See ability page for duration breakdown)
- Additional 9-10 seconds with Reforged Artifact head armor.
- Recast: 3 minutes.
- Duration: 15 second minimum. (See ability page for duration breakdown)
- Level 62: Rampart - Grants a damage reduction effect to party members within area of effect.
- Duration: 30 seconds.
- 1 minute if activated with Relic body armor. (Augmented Level 90+ version)
- Recast: 3 minutes.
- Duration: 30 seconds.
- Level 70: Majesty - Increases Cure potency and reduces Cure recast time. Additionally, causes Cure and Protect spells to also affect party members in area of affect.
- Duration: 3 minutes.
- Recast: 1 minute.
- Note: With a 1 minute recast and no negative effects from this stance, maintaining it full time shouldn't be a problem.
- Level 78: Divine Emblem - Enhances the potency and accuracy of your next divine magic spell and increases enmity.
- Duration: 1 minute.
- Recast: 3 minutes.
- Level 87: Sepulcher - Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.
- Duration: 3 minutes.
- Recast: 5 minutes.
- Level 95: Palisade - Increases chance of blocking with shield and reduces enmity loss.
- Duration: 1 minute.
- Recast: 5 minutes.
- Level 96: Intervene - Strikes the target with your shield and decreases it's attack and accuracy.
- Duration: 30 seconds.
- Recast: 1 hour.
- With Job Mastery (2,100 Job Points: 45 minutes.)
Merits
- Fealty - Grants a powerful resistance to enfeebling magic.
- Duration: 1 minute.
- Recast: 10 minutes.
- Subsequent tiers increase duration by 5 seconds each level.
- Duration: 1 minute.
- Chivalry - Converts TP to MP.
- Recast: 10 minutes.
- Subsequent tiers increase the amount of MP gained 5% each level.
- Iron Will - Adds a spell interruption rate down effect to Rampart.
- Subsequent tiers add 19% spell interruption rate down each level.
- Guardian - Reduces enmity loss while using Sentinel.
- Subsequent tiers add 19% enmity loss reduction each level.
Support Jobs
Your main two sub jobs are going to be Warrior and Blue Mage.
They both have their uses and should be used accordingly. The higher/more difficult content will most likely edge towards using /BLU.
Equipment
New or Returning Players
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