Cure V: Difference between revisions

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[[Category:Spells]][[Category:Healing Magic]][[Category:White Mage]][[Category:Translation]]
[[Category:Spells]][[Category:Healing Magic]][[Category:White Magic]][[Category:Translation]]

Revision as of 18:34, 15 November 2007

Spell Information
 Job:   White Mage
 Level Obtained:   White Mage   Level 61
 Description:  Restores the target's HP.
 Spell Category:  Healing Magic
 Element:  Element: Light
 MP Cost:  135
 Casting Time:  2.5 seconds
 Recast Time:  10 seconds
 From Merits?  No
 Command:  /ma "Cure V" <t>

Notes

  • This spell caps naturally at 690HP healed, though this cap is not as strong as other spells in the Cure line. The cap can be surpassed via additional Healing Magic Skill, MND and VIT; see Cure Formula for more details.
  • The enmity generated from Cure V is far less than that of Cure IV. Most estimates give it equivalent enmity to a Cure III, despite potentially recovering far more HP.
  • Cure spells can also be used offensively against Undead mobs.

Equipment

Modified by Following Equipment
 Dia Wand:  Cure Potency +1%
 Medicine Ring:  Latent Effect: Cure Potency +10%
 Light Staff:  Cure Potency +10%
 Hospitaler Earring:  Cure Potency +5%
 Cure Clogs:  Cure Spellcasting Time -15%
 Healing Staff:  Cure Potency +10%
 Asklepios:  Cure Potency +5%
 Noble's Tunic:  Cure Potency +10%
 Templar Mace:  Cure Potency +10%

Obtained from

Obtained From...
NPC Name Zone Cost
Goblin Alchemist Any zone Dropped
Yagudo High Priest Castle Oztroja Dropped
Come Into My Parlor (Clotho Orb) Fei'Yin Dropped
Infernal Swarm (Atropos Orb) Fei'Yin Dropped
E-vase-ive Action (Lachesis Orb) Fei'Yin Dropped