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Divine Emblem: Difference between revisions
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|desc=Enhances the accuracy of your next divine magic spell and increases enmity. |
|desc=Enhances the accuracy of your next divine magic spell and increases enmity. |
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|duration=00:01:00 or the next spell cast <!-- Optional --> |
|duration=00:01:00 or the next spell cast <!-- Optional --> |
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|recast=00: |
|recast=00:03:00 |
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|ce=0 |
|ce=0 |
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Revision as of 14:31, 12 February 2020
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Notes
- Increases the Special Enmity Bonus of the next Divine Magic cast by 50%.
- Special Enmity Bonus is multiplicative with all other sources of Enmity+.
- e.g. with Enmity +66, Divine Emblem will increase that to an effective total Enmity +149 (1.66 × 1.5 = 2.49x or +149) for your next divine magic spell.
- Special Enmity Bonus is multiplicative with all other sources of Enmity+.
- Gives a damage bonus (multiplier) to Holy and Banish spells equal to:
- Damage = floor(Normal Damage×(1 + Divine Magic Skill÷100) )
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Creed Sabatons +1 | Increases the Special Enmity Bonus of Divine Emblem to 55%. |
Creed Sabatons +2 | Increases the Special Enmity Bonus of Divine Emblem to 60%. |
Chevalier's Sabatons | Increases the Special Enmity Bonus of Divine Emblem to 62%. |
Chevalier's Sabatons +1 | Increases the Special Enmity Bonus of Divine Emblem to 65%. |