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Dynamis - Tavnazia
From FFXI Wiki
No longer requires a Timeless Hourglass to enter. Upon entry, you will be given the option to lock your Support Jobs or not. Support Jobs can be re-enabled at will by examining the Somnial Threshold. It is assumed that this system will be important in the future, but it currently just allows for White procs and potentially increases drop rates of currency. This is the last Dreamworld Dynamis zone, and as such requires key items from the first three Dreamworld Dynamis zones to enter. (Dynamis - Buburimu sliver, Dynamis - Qufim sliver, Dynamis - Valkurm sliver)
Dynamis - Tavnazia has many different types of monsters and over 100 unique R/Ex drops, not including currency. It is possible to target specific pieces, but there are many things that can drop. The final, and perhaps most noticeable difference is that Dynamis - Tavnazia has four bosses. At the moment, you fight a random one of the four Diabolos suits when you trade a Herald's Juju to the boss spawn location. Each boss has different properties, so some will be harder or easier based on your particular setup. |
Dynamis - Tavnazia
Name | Level | Position | Spawn Condition | Aggro | Notable Drops |
Effigy Prototype | ~80 | (I-9) Ground Floor | Timed (short) | Sight |
|
Icon Prototype | ~80 | (F-8) Ground Floor | Timed (short) | Sight |
|
Tombstone Prototype | ~80 | (F-10) Ground Floor | Timed (short) | Sight |
|
Statue Prototype | ~80 | Under Bridge, Ground Floor |
Timed (short) | Sight |
|
Prototype Eye | ~95 | Under Bridge, Second Floor |
Timed (short) | Sight |
|
Diabolos Heart | ~80 | (I-5) Ground Floor | Forced/Random (Herald's Juju) | Sound | |
Diabolos Diamond | ~80 | (I-5) Ground Floor | Forced/Random (Herald's Juju) | Sound | |
Diabolos Club | ~80 | (I-5) Ground Floor | Forced/Random (Herald's Juju) | Sound | |
Diabolos Spade | ~80 | (I-5) Ground Floor | Forced/Random (Herald's Juju) | Sound | |
Diabolos Nox | ~100 | (I-5) Ground Floor | Forced/Random (Fnd. Tome II (14), Fnd. Tome II (15), Fnd. Tome II (16), Fnd. Tome II (17)) | Sound | |
Diabolos Umbra | ~100 | (I-5) Ground Floor | Forced/Random (Fnd. Tome II (14), Fnd. Tome II (15), Fnd. Tome II (16), Fnd. Tome II (17)) | Sound | |
Diabolos Somnus | ~100 | (I-5) Ground Floor | Forced/Random (Fnd. Tome II (14), Fnd. Tome II (15), Fnd. Tome II (16), Fnd. Tome II (17)) | Sound | |
Diabolos Letum | ~100 | (I-5) Ground Floor | Forced/Random (Fnd. Tome II (14), Fnd. Tome II (15), Fnd. Tome II (16), Fnd. Tome II (17)) | Sound |
Name | Family | Job | Min Level | Max Level | Detection | A | L | Number | Type | App. |
Members of the Hydra Vanguard | Fomor | All | 79 | 81 | Sound | A | L | 18 | ||
Members of the Kindred Vanguard | Demon | All | 95 | 97 | Sight | A | L | 18 | ||
Manifest Icon | Replica | All | 79 | 81 | Sight | A | L | 6 | ||
Adamantking Effigy | Replica | All | 79 | 81 | Sight | A | L | 6 | ||
Goblin Replica | Replica | All | 79 | 81 | Sight | A | L | 6 | ||
Serjeant Tombstone | Replica | All | 79 | 81 | Sight | A | L | 6 | ||
Vanguard Eye | Ahriman | All | 79 | 81 | Sight | A | L | 7 |
Appearance Key D = Dusk (18:00-6:00), N = Night (20:00 - 4:00), F = Fog, = Corresponding weather pattern |
Nightmare Monsters
Type | 0:00~8:00 | 8:00~16:00 | 16:00~0:00 | Currency |
---|---|---|---|---|
Nightmare Leech | WS | MA | JA | T. Whiteshell |
Nightmare Worm | ||||
Nightmare Bugard | JA | WS | MA | 1 Byne Bill |
Nightmare Hornet | ||||
Nightmare Cluster | MA | JA | WS | O. Bronzepiece |
Nightmare Makara | ||||
Nightmare Taurus | Any | Any | Any | Any |