East Ronfaure

From FFXI Wiki
Revision as of 16:46, 8 April 2018 by Funkworkz (talk | contribs)
Connected Zone East Ronfaure Arrives at
East Ronfaure (S) H-5 East Ronfaure.jpg H-5 File:East Ronfaure (S)-map.jpg
King Ranperre's Tomb H-11 East Ronfaure.jpg G-5 King Ranperre's Tomb-map1.jpg
King Ranperre's Tomb J-11 East Ronfaure.jpg I-5 King Ranperre's Tomb-map1.jpg
Ranguemont Pass K-4 East Ronfaure.jpg G-12 Ranguemont Pass-map.jpg
Southern San d'Oria G-4 East Ronfaure.jpg L-4 Southern San d'Oria.jpg
West Ronfaure F-7 East Ronfaure.jpg J-7 West Ronfaure.jpg
West Ronfaure F-9 East Ronfaure.jpg J-9 West Ronfaure.jpg
East Ronfaure
East Ronfaure racing.jpg
Info
Japanese
Map Acquisition Rusese (H-6)
Upper Jeuno
Requires
Timeline Present
Continent Quon
Region Ronfaure
Zone Type Field
Activities FishingLogging
Weather None

NPC

Name Map Pos. Notes
Andelain 1 (J-11) Involved in The Vicasque's Sermon.
Croteillard 1 (G-6) Gate Guard
Name Map Pos. Notes
Rayochindot 1 (G-6) Gate Guard

Quests

Fame Name NPC Pos. Zone Rewards
1 An Explorer's Footsteps Abelard G-9 Selbina Map of the Crawlers' Nest
2 The Vicasque's Sermon Abioleget M-7 Northern San d'Oria Brass Ring
3 To Cure a Cough Nenne F-6 Southern San d'Oria 3,000 gil
3 Waters of the Cheval Miageau L-7 Northern San d'Oria Wing Pendant



Name Level Position Spawn Condition Aggro Notable Drops
Bigmouth Billy 9-10 (I-8)-(I-9) Lottery
Swamfisk 9-10 (I-8)-(I-10) Lottery



Name Family Job Min Level Max Level Detection A L Number Type App.
Tunnel Worm Worm 01 01 Sound 14
Wild Rabbit Rabbit 01 01 Sight, Scent 25
Carrion Worm Worm 01 05 Sound 30
Ding Bats Bats 01 05 Sound 40 D
Forest Hare Rabbit 01 05 Sight, Scent 86
Pugil Pugil 01 05 Sound 24
Forest Funguar Funguar 03 06 Sound L 19
Mouse Bat Bat 03 06 Sound 21 D
Scarab Beetle Beetle 03 06 Sight, Scent L 25
Goblin Fisher Goblin WAR 03 08 Sight A L 4
Goblin Thug Goblin THF 03 08 Sight A L 21
Orcish Fodder Orc WAR 03 08 Sight, Scent A L 21
Orcish Grappler Orc MNK 03 08 Sight, Scent A L 18
Orcish Mesmerizer Orc BLM 03 08 Sight, Scent A L 16
Enchanted Bones Skeleton BLM 04 08 Sound, HP A 7 N
Enchanted Bones Skeleton WAR 04 08 Sound, HP A 7 N
Goblin Weaver Goblin RDM 04 08 Sight A L 14
Goblin Digger Goblin 05 08 Sight A L 1
Tainted Hound Hound 05 08 Sound, HP A 10
Wild Sheep Sheep 05 08 Sight, Scent L 45
Bomb Bomb 08 10 Sight, Magic A 3 F
Cheval Pugil Pugil 2 4 Sound A Fishing
Pugil Pugil 2 4 Sound Fishing
Mud Pugil Pugil 5 6 Sound A Fishing
Pug Pugil Pugil 7 8 Sound A Fishing
Fighting Pugil Pugil 8 10 Sound A Fishing
Appearance Key

D = Dusk (18:00-6:00), N = Night (20:00 - 4:00), F = Fog, Fire-Icon.png Ice-Icon.png Wind-Icon.png Earth-Icon.png Lightning-Icon.png Water-Icon.png Light-Icon.png Dark-Icon.png = Corresponding weather pattern


Historical Significance

This lush evergreen forest, set aside by the d'Oraguille family for hunting festivals, lies to the east of the Kingdom of San d'Oria. Blessed by the abundant waters of the Cheval River, the wildlife in these woodlands has flourished for centuries. However, extensive logging by Orcish troops--and an astounding increase in the number of wild sheep--have resulted in a significant reduction in the area's wildlife. San d'Orian officials are currently pondering over a solution to this new dilemma.

Notes

Maps