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Guides • Crafting • Trusts • Apex Monsters |
Ebullience: Difference between revisions
From FFXI Wiki
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{{Job Ability |
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{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%" |
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|job=Scholar |
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|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Ability Information''' |
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|type=Level |
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|level=55 <!-- Optional, best to leave blank if merit ability --> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Job:''' |
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⚫ | |||
|BGCOLOR="#ffffff" width="70%" align="left"| [[Scholar]] |
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|duration=00:01:00 or first black magic cast, whichever first <!-- Optional --> |
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|recast=Depends on [[Strategem]] charges |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Level Obtained:''' |
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|ce=1 |
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|BGCOLOR="#ffffff" width="70%" align="left"| 55 |
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|ve=80 |
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|command=/ja "Ebullience" <me> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Description:''' |
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|tier= <!-- If type=Merit --> |
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⚫ | |||
|ranks= <!-- If type=Merit --> |
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|- |
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|effect= <!-- If type=Merit --> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Duration:''' |
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|notes=* Gives a 20% damage bonus to your next Black Magic. |
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|Insert Equipment Ability Modified Template= |
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{{Equipment Ability Modified |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Recast Time:''' |
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|equip=[[Svnt. Bonnet Plus 1|Savant's Bonnet +1]] |
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|BGCOLOR="#ffffff" width="70%" align="left"| Instant as long as you have a charge available |
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|modifier=+5% Damage Bonus (25% total) |
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|- |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Is Meritable?''' |
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{{Equipment Ability Modified |
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|BGCOLOR="#ffffff" width="70%" align="left"| No |
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|equip=[[Svnt. Bonnet Plus 2|Savant's Bonnet +2]] |
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|- |
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|modifier=+10% Damage Bonus (30% total) |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Command:''' |
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⚫ | |||
|BGCOLOR="#ffffff" width="70%" align="left"| /ja "Ebullience" <me> |
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}} |
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⚫ | |||
'''Notes:''' |
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* Gives a 20% damage bonus to your next Black Magic. |
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{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%" |
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|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Equipment modifications''' |
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|- |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''None:''' |
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|BGCOLOR="#ffffff" width="70%" align="left"| 20% |
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|- |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''[[Svnt. Bonnet Plus 1|Savant's Bonnet +1]]:''' |
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|BGCOLOR="#ffffff" width="70%" align="left"| 25% |
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|- |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''[[Svnt. Bonnet Plus 2|Savant's Bonnet +2]]:''' |
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|BGCOLOR="#ffffff" width="70%" align="left"| 30% |
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⚫ | |||
[[category:Job Ability]] |
[[category:Job Ability]] |
Revision as of 02:55, 30 June 2011
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Notes
- Gives a 20% damage bonus to your next Black Magic.
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
[[Savant's Bonnet +1]] | +5% Damage Bonus (25% total) |
[[Savant's Bonnet +2]] | +10% Damage Bonus (30% total) |