Evoker's Roll: Difference between revisions

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* [http://ffxi.allakhazam.com/forum.html?forum=252&mid=118824539917845842#3 Evoker's Roll testing (Killjustice, Alla)]
* [http://ffxi.allakhazam.com/forum.html?forum=252&mid=118824539917845842#3 Evoker's Roll testing (Killjustice, Alla)]
* [http://www.ffxiah.com/forum/topic/43564/merirsovo-ring-findings/1/#2657712 Ring testing (Balloon, XIAH)]
[[Category:Job Ability]][[Category:Phantom Roll]]
[[Category:Job Ability]][[Category:Phantom Roll]]

Revision as of 13:08, 6 July 2014

Job Ability Information
Job Corsair
Type Level  
Level Obtained 40
Description Gradually restores MP for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.
Recast See Phantom Roll
Cumulative Enmity 1 Volatile Enmity 80
Command /ja "Evoker's Roll" <me>

Notes

  • This ability is permanently added to a player's list of Phantom Rolls after using the proper die scroll.
  • Having a Summoner in the party for more than 2 minutes gives this roll a +1 MP/tick potency boost.


[[{{{roll name}}} Roll]]
Roll Total MP/tick
I 1
II 1
III 1
IV 1
V 3
VI 2
VII 2
VIII 2
IX 1
X 3
XI 4
BUST N/A
Roll +1 1
Modifier Summoner
Bonus 1

 


References