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Guides • Crafting • Trusts • Apex Monsters |
Evoker's Roll: Difference between revisions
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{{Job Ability |
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{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%" |
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|job=Corsair |
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|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Ability Information''' |
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|type=Level |
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|- |
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|level=40 <!-- Optional, best to leave blank if merit ability --> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Job:''' |
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|item required=Summoner Die |
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|BGCOLOR="#ffffff" width="70%" align="left"| [[Corsair]] |
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|desc=[[Refresh|Gradually restores MP]] for party members within area of effect. Lucky Number: 5. Unlucky Number: 9. |
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|- |
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|recast=See [[Phantom Roll]] |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Level Obtained:''' |
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|ce=1 |
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|BGCOLOR="#ffffff" width="70%" align="left"| 40 |
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|ve=80 |
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|- |
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|command=/ja "Evoker's Roll" <me> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Description:''' |
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|tier= <!-- If type=Merit --> |
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|BGCOLOR="#ffffff" width="70%" align="left"| [[Refresh|Gradually restores MP]] for party members within area of effect. |
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|ranks= <!-- If type=Merit --> |
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|- |
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|effect= <!-- If type=Merit --> |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Recast Time:''' |
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|notes=*This ability is permanently added to a player's list of [[Phantom Roll]]s after using a [[Summoner Die]]. |
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|BGCOLOR="#ffffff" width="70%" align="left"| 00:01:00 |
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*'''Won't''' make you slowly lose MP on a bust but will cut any source of [[Refresh]] you get by -1 if busted. |
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|- |
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<onlyinclude>{{Phantom Roll |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Is Merittable?''' |
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|roll name=Evoker's |
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|BGCOLOR="#ffffff" width="70%" align="left"| Y |
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|effect=[[MP]]/[[tick]] |
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|- |
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|job=[[Summoner]] |
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Command:''' |
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|bonus=1 |
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|BGCOLOR="#ffffff" width="70%" align="left"| /ja "Evoker's Roll" <me> |
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|unlucky=9 |
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|- |
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|lucky=5 |
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|} |
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|mod1=1 |
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|mod2=1 |
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|mod3=1 |
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|mod4=1 |
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{| border="1" cellspacing="0" cellpadding="2" width=50% |
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|mod5=3 |
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! width=25%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Roll Total |
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|mod6=2 |
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! width=25%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Refresh without SMN |
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|mod7=2 |
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! width=25%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Refresh with SMN |
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|mod8=2 |
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|- |
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|mod9=1 |
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| I |
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|mod10=3 |
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| 1mp/tic |
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|mod11=4 |
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| 2mp/tic |
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|modbust=-1 |
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|- |
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|average=2.3 |
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| II |
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|rollplus=1 |
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| 1mp/tic |
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}}</onlyinclude> |
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| 2mp/tic |
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|Insert Equipment Ability Modified Template= |
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|- |
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}} |
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| III |
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* [http://ffxi.allakhazam.com/forum.html?forum=252&mid=118824539917845842#3 Evoker's Roll testing (Killjustice, Alla)] |
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| 1mp/tic |
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* [http://www.ffxiah.com/forum/topic/43564/merirsovo-ring-findings/1/#2657712 Ring testing (Balloon, XIAH)] |
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| 2mp/tic |
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{{Phantom Roll Navigation}} |
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|- |
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[[Category:Job Ability]][[Category:Phantom Roll]] |
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| IV |
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| 1mp/tic |
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| 2mp/tic |
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|- |
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| bgcolor="#99FF99" | V |
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| bgcolor="#99FF99" | 3mp/tic |
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| bgcolor="#99FF99" | 4mp/tic |
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|- |
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| VI |
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| 2mp/tic |
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| 3mp/tic |
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|- |
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| VII |
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| 2mp/tic |
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| 3mp/tic |
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|- |
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| VIII |
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| 3mp/tic |
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| 4mp/tic |
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|- |
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| bgcolor="#FF9999" | IX |
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| bgcolor="#FF9999" | 1mp/tic |
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| bgcolor="#FF9999" | 2mp/tic |
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|- |
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| X |
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| 3mp/tic |
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| 4mp/tic |
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|- |
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| XI |
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| 4mp/tic |
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| 5mp/tic |
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|- |
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| Bust |
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| colspan="2" | N/A |
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|- |
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| |
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| |
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| |
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|- |
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| bgcolor="#cee0f2" | Average |
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| bgcolor="#cee0f2" | |
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| bgcolor="#cee0f2" | |
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|- |
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|} |
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'''Notes''' |
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*This ability is permanently added to a player's list of [[Phantom Roll]]s after using a [[Summoner Die]]. |
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*The effect of this roll is increased if a [[Summoner]] is a member of the user's party. |
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*"Average" return assumes that a player will [[Double-Up]] on 1, 2, 3, 4, and 6. |
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==Sources== |
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<br /> |
Latest revision as of 13:14, 17 March 2018
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Notes
- This ability is permanently added to a player's list of Phantom Rolls after using a Summoner Die.
- Won't make you slowly lose MP on a bust but will cut any source of Refresh you get by -1 if busted.
Evoker's Roll | |
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Roll Total | MP/tick |
I | 1 |
II | 1 |
III | 1 |
IV | 1 |
V | 3 |
VI | 2 |
VII | 2 |
VIII | 2 |
IX | 1 |
X | 3 |
XI | 4 |
BUST | -1 |
Roll +1 | 1 |
Modifier | Summoner |
Bonus | 1 |
References
Phantom Rolls | |||||
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