Excalibur (Level 119)
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Revision as of 11:48, 5 February 2019 by FaeQueenCory (Talk | contribs)
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Description: | DMG:121 Delay:233 Attack+40 Sword skill +242 Parrying skill +242 Magic Accuracy skill +215 "Knights of Round" Additional effect: Damage varies with HP | |||
Image: | ![]() | |||
Type: | Weapon | |||
Flags: | Equippable, Not vendorable, Not sendable, Exclusive, Rare | |||
Stack size: | 1 |
Weapon Information | |||
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Races: | All Races | Skill: | Sword |
Damage: | 121 | Delay: | 233 |
DPS: | 31.16 | TP/Hit: |
73.96 |
Level: | 99 | ||
Item Level: | 119 | ||
Jobs: | Red Mage / Paladin |
REME Information | |||
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Weapon Skill: | Knights of Round | ||
Versions: | Lv. 75 - Lv. 80 - Lv. 85 - Lv. 90 - Lv. 95 | ||
Lv. 99 - Lv. 99 II - iLevel 119 - iLevel 119 II - iLevel 119 III | |||
Aftermath: | Regen+10/tick | Duration: | Floor( 0.02×TP ) |
Obtained From... | |
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Quest | Notes |
Oboro REM Upgrade | Costs 300 Plutons after speaking to him with the weapon equipped |
Notes
- This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded via Oboro.
- In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
- Trial 3703:
Umbral Marrow x250
- Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics.
- It is always cheaper to skip the "119 II" version, and go straight for the "119 III" with 10,000 stones.
- Trial 3703:
- In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
- This weapon allows user to use the weaponskill Knights of Round.
Additional Effect
- Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
- This amount is subject to Modifiers.
Hidden Effects
- Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
- Will never activate on hits from Double Attack, Triple Attack, etc.
- Hidden Effect: Knights of Round damage +40%