Hundred Fists: Difference between revisions

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|effect=
|notes=*Reduces delay by 75% after calculated delay
|notes=*Reduces delay by 75% after calculated delay
** Calculated delay is delay after including Weapon Delay and [[Martial Arts]] traits and gear.
** Calculated delay is delay after including Weapon Delay and [[Martial Arts]] traits and gear.
** Because your post-Arts delay is used, it is possible to break the normal 80% [[Attack speed]] cap with this ability.
*Works with any weapon a monk can equip.
*Works with any weapon a monk can equip.
*If any [[:Category:Job Ability|Job Abilities]], items, or ranged weapons are used, or spells cast, by a [[Monk]] while under the [[Hundred Fists]] effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again.
*If any [[:Category:Job Ability|Job Abilities]], items, or ranged weapons are used, or spells cast, by a [[Monk]] while under the [[Hundred Fists]] effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again.
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* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5395723&viewfull=1#post5395723 Delay reduction testing (Motenten, BG]


[[category:Job Ability]] [[Category:SP Ability]]
[[category:Job Ability]] [[Category:SP Ability]]

Revision as of 04:38, 29 November 2012

A secret technique that pummels through the enemies defenses with repeated blows that are quicker than the eye can follow. It can even be used while wielding a club or staff.

Job Ability Information
Job Monk
Type SP Ability
Description Speeds up Attacks.
Duration 00:00:45
Recast 02:00:00
Cumulative Enmity 1 Volatile Enmity 300
Command /ja "Hundred Fists" <me>

Notes

  • Reduces delay by 75% after calculated delay
    • Calculated delay is delay after including Weapon Delay and Martial Arts traits and gear.
    • Because your post-Arts delay is used, it is possible to break the normal 80% Attack speed cap with this ability.
  • Works with any weapon a monk can equip.
  • If any Job Abilities, items, or ranged weapons are used, or spells cast, by a Monk while under the Hundred Fists effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again.
  • Forces fist-based attacking even if Footwork is up.

 

Equipment Modifying Ability...
Equipment Piece Modifier
Melee Hose +2 Augment-Icon.png: Increases duration by 15 seconds.

References