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Hundred Fists: Difference between revisions
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{{Job Ability |
{{Job Ability |
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|job=Monk |
|job=Monk |
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|type= |
|type=SP Ability |
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|level= <!-- Optional, best to leave blank if merit ability --> |
|level= <!-- Optional, best to leave blank if merit ability --> |
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|desc=Speeds up Attacks. |
|desc=Speeds up Attacks. |
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|range= <!-- Optional --> |
|range= <!-- Optional --> |
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|duration=00:00:45 <!-- Optional --> |
|duration=00:00:45 <!-- Optional --> |
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|recast= |
|recast=01:00:00 |
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|cost= <!-- TP/FM cost --> |
|cost= <!-- TP/FM cost --> |
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|ce=1 |
|ce=1 |
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|ranks= |
|ranks= |
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|effect= |
|effect= |
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|jobpoint=Increase physical accuracy by 2. <!-- Fill in if is augmented by Job Points --> |
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|notes=*Approximately caps delay reduction (Base Delay -80%) |
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|category={{PAGENAME}} Effect |
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|notes=*Reduces delay by 75% after calculated delay |
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** Calculated delay is delay after including Weapon Delay and [[Martial Arts]] traits and gear. |
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** Because your post-Arts delay is used, it is possible to break the normal 80% [[Attack Speed]] cap with this ability when using Hand-to-Hand weapons. |
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*Works with any weapon a monk can equip. |
*Works with any weapon a monk can equip. |
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*If any [[:Category:Job Ability|Job Abilities]], items, or ranged weapons are used, or spells cast, by a [[Monk]] while under the [[Hundred Fists]] effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again. |
*If any [[:Category:Job Ability|Job Abilities]], items, or ranged weapons are used, or spells cast, by a [[Monk]] while under the [[Hundred Fists]] effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again. |
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{{Equipment Ability Modified |
{{Equipment Ability Modified |
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|equip=Melee Hose +2 |
|equip=Melee Hose +2 |
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|modifier=[[Image:Augment-Icon.png]]: Increases duration by 15 seconds. |
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|modifier=Enhancement unknown. |
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}} |
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{{Equipment Ability Modified |
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|equip=Hes. Hose |
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|modifier=[[Image:Augment-Icon.png]]: Increases duration by 15 seconds. |
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}} |
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{{Equipment Ability Modified |
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|equip=Hes. Hose +1 |
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|modifier=[[Image:Augment-Icon.png]]: Increases duration by 15 seconds. |
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}} |
}} |
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}} |
}} |
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* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5395723&viewfull=1#post5395723 Delay reduction testing (Motenten, BG)] |
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[[category:Job Ability]] [[Category: |
[[category:Job Ability]] [[Category:SP Ability]] |
Revision as of 22:13, 24 October 2019
A secret technique that pummels through the enemies defenses with repeated blows that are quicker than the eye can follow. It can even be used while wielding a club or staff.
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Notes
- Reduces delay by 75% after calculated delay
- Calculated delay is delay after including Weapon Delay and Martial Arts traits and gear.
- Because your post-Arts delay is used, it is possible to break the normal 80% Attack Speed cap with this ability when using Hand-to-Hand weapons.
- Works with any weapon a monk can equip.
- If any Job Abilities, items, or ranged weapons are used, or spells cast, by a Monk while under the Hundred Fists effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again.
- Forces fist-based attacking even if Footwork is up.
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Melee Hose +2 | : Increases duration by 15 seconds. |
Hes. Hose | : Increases duration by 15 seconds. |
Hes. Hose +1 | : Increases duration by 15 seconds. |