Light Maneuver: Difference between revisions

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*Encourages [[Knockout]] weaponskill usage for Harlequin and Stormwaker frame automatons.
*Encourages [[Knockout]] weaponskill usage for Harlequin and Stormwaker frame automatons.
*Encourages curative magic spellcasting for mage-type automatons.
*Encourages curative magic spellcasting for mage-type automatons.
*Grants +1 to your automaton's charisma for each light maneuver active.
*Increases your automaton's [[Charisma]]. See [[Maneuver]] for details.
*Gear that affects Maneuvers in general is listed on the [[:Category:Maneuver|Maneuver Category page]].
*Gear that affects Maneuvers in general is listed on the [[:Category:Maneuver|Maneuver Category page]].
|Insert Equipment Ability Modified Template=
|Insert Equipment Ability Modified Template=

Latest revision as of 12:09, 17 May 2013

Job Ability Information
Job Puppetmaster
Type Level  
Level Obtained 1
Description Enhances the effect of light attachments. Must have an animator equipped.
Duration 00:01:00
Recast 00:00:10 (Maneuver)
Cumulative Enmity 1 Volatile Enmity 0
Command /pet "Light Maneuver" <me>

Notes

  • Enhances light attachments (IE: Auto-Repair Kit), and allows for the use of automaton job abilities granted by light attachments.
  • Encourages Knockout weaponskill usage for Harlequin and Stormwaker frame automatons.
  • Encourages curative magic spellcasting for mage-type automatons.
  • Increases your automaton's Charisma. See Maneuver for details.
  • Gear that affects Maneuvers in general is listed on the Maneuver Category page.

 


References