Lunge

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Revision as of 23:56, 24 October 2019 by FaeQueenCory (talk | contribs)
Job Ability Information
Job Rune Fencer
Type Level  
Level Obtained 25
Description Expends all runes to deal damage to a target.
Recast 00:03:00
Cumulative Enmity - D - Volatile Enmity - D -
Command /ja "Lunge" <stnpc> 
Merit Points
Group 1 Ranks Available 5
Effect of each Rank Increases Lunge Accuracy by 3 per merit level. 
Job Points
Category Swipe Effect Ranks Available 20
Effect of each Rank Increase damage based on combat skill by 1%.
Lunge.jpg

Notes

  • Damage appears to be based on weapon skill, number of runes, and typical Magic multiplier terms. The proposed formula is:
    • Damage = Main-hand weapon Skill × (0.5 + (Number of Runes × 0.25) + (n ÷ 100) ) × Magic Multiplier Terms
      • Number of Runes = the number of runes consumed, not the number of runes active
      • n = number of Job Points spent in the Lunge effect category, as well as any Lunge effect bonus from gear.
        • For example: 4/20 Lunge effect Job Points and Aettir's "Lunge"+10 would be n=14
    • You get one hit per Rune expended, but if you kill the monster with two hits then you keep your third Rune.
    • Treated like an Elemental Magic damage source (can MB, subject to day/weather boosts, etc.)

 

Equipment Modifying Ability...
Equipment Piece Modifier
Aettir n = +10
Soulcleaver n = +10

References