Martial Arts: Difference between revisions

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__NOTOC__
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Trait Information'''
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|-
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Job:'''
==Job Trait Overview==
|BGCOLOR="#ffffff" width="70%" align="left"| [[Monk]], [[Puppetmaster]]
*'''Game Description:''' Speeds up Hand-to-Hand attacks.
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*Job Traits are always active.
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Level Obtained:'''
*'''Further Notes:'''
|BGCOLOR="#ffffff" width="70%" align="left"| Monk 1, Puppetmaster 25
**[[Martial Arts]] is a [[Monk]] and [[Puppetmaster]]'s natural form of [[Damage Over Time|damage over time]].
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**The initial trait reduces the natural Hand-to-Hand base delay of 480 by 80.
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Description:'''
**Each subsequent upgrade of this trait reduces delay by an additional 20 points.
|BGCOLOR="#ffffff" width="70%" align="left"| Speeds up Hand-to-Hand attacks.
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|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
|BGCOLOR="#ffffff" width="70%" align="left"| N
|-
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'''Notes'''
==Equipment that Enhances this Trait==
*[[Wrestler's Mantle]]


*The initial base hand-to-hand weapon delay is 480. The initial Martial Arts trait lowers this by 80.
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*Each level of martial arts after the first lowers the delay by 20.
====Martial Arts I====
*[[Monk]] receives six levels of this trait, [[Puppetmaster]] receives three levels.
*'''Obtained:''' [[Monk]] Level 1
*'''Obtained:''' [[Puppetmaster]] Level 25
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 400.
----


====Martial Arts II====
*'''Obtained:''' [[Monk]] Level 16
*'''Obtained:''' [[Puppetmaster]] Level 50
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 380.
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====Martial Arts III====
|BGCOLOR="#cee0f2" colspan="3" align="center"|'''Martial Arts by Level'''
*'''Obtained:''' [[Monk]] Level 31
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*'''Obtained:''' [[Puppetmaster]] Level 75
|MNK 1, PUP 25
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 360.
| -80 Delay, 400 base
----
|-

|MNK 16, PUP 50
====Martial Arts IV====
| -20 Delay, 380 Base
*'''Obtained:''' [[Monk]] Level 46
|-
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 340.
|MNK 31, PUP 75
----
| -20 Delay, 360 Base
====Martial Arts V====
|-
*'''Obtained:''' [[Monk]] Level 61
|MNK 46
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 320.
| -20 Delay, 340 Base
----
|-
====Martial Arts VI====
|MNK 61
*'''Obtained:''' [[Monk]] Level 75
| -20 Delay, 320 Base
*Lowers base [[:Category:Hand-to-Hand|Hand-to-Hand]] [[delay]] to 300.
|-
|MNK 75
| -20 Delay, 300 Base
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{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Equipment modifications'''
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''[[Wrestler's Mantle]]:'''
|BGCOLOR="#ffffff" width="70%" align="left"| Enhances Martial Arts Trait (when monk is the subjob)
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[[category:Job Traits]]
[[Category:Job Traits]]
[[Category:Templates]]

Revision as of 20:54, 19 September 2007

Job Trait Information
 Job:  Monk, Puppetmaster
 Level Obtained:  Monk 1, Puppetmaster 25
 Description:  Speeds up Hand-to-Hand attacks.
 Is Meritable?  N

Notes

  • The initial base hand-to-hand weapon delay is 480. The initial Martial Arts trait lowers this by 80.
  • Each level of martial arts after the first lowers the delay by 20.
  • Monk receives six levels of this trait, Puppetmaster receives three levels.


Martial Arts by Level
MNK 1, PUP 25 -80 Delay, 400 base
MNK 16, PUP 50 -20 Delay, 380 Base
MNK 31, PUP 75 -20 Delay, 360 Base
MNK 46 -20 Delay, 340 Base
MNK 61 -20 Delay, 320 Base
MNK 75 -20 Delay, 300 Base


Equipment modifications
 Wrestler's Mantle:  Enhances Martial Arts Trait (when monk is the subjob)