Martial Arts: Difference between revisions

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{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#ffffff" width="50%"
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Trait Information'''
|BGCOLOR="#cee0f2" colspan="3" align="center"|'''Job Ability Information'''
|-
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Job:'''
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Job:'''
|BGCOLOR="#ffffff" width="70%" align="left"| [[Monk]], [[Puppetmaster]]
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| [[Monk]], [[Puppetmaster]]
|-
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Level Obtained:'''
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" rowspan="6" valign="center"| '''Level Obtained:'''
|BGCOLOR="#ffffff" width="70%" align="left"| MNK1, PUP25
|BGCOLOR="#ffffff" width="27%" align="left"|  Martial Arts I
|BGCOLOR="#ffffff" width="53%" align="left"|  MNK1, PUP25
|-
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Description:'''
|BGCOLOR="#ffffff" width="27%" align="left"|   Martial Arts II
|BGCOLOR="#ffffff" width="70%" align="left"| Speeds up Hand-to-Hand attacks.
|BGCOLOR="#ffffff" width="53%" align="left"|   MNK16, PUP50
|-
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
|BGCOLOR="#ffffff" width="27%" align="left"|   Martial Arts III
|BGCOLOR="#ffffff" width="70%" align="left"| No
|BGCOLOR="#ffffff" width="53%" align="left"|   MNK31, PUP75
|-
|BGCOLOR="#ffffff" width="27%" align="left"|   Martial Arts IV
|BGCOLOR="#ffffff" width="53%" align="left"|   MNK46
|-
|BGCOLOR="#ffffff" width="27%" align="left"|   Martial Arts V
|BGCOLOR="#ffffff" width="53%" align="left"|   MNK61
|-
|BGCOLOR="#ffffff" width="27%" align="left"|   Martial Arts VI
|BGCOLOR="#ffffff" width="53%" align="left"|   MNK75
|-
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Description:'''
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| Speeds up [[Hand-to-Hand]] attacks.
|-
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
|BGCOLOR="#ffffff" width="80%" colspan="2" align="left"| No
|-
|-
|}
|}


'''Notes'''<br>
*The initial base hand-to-hand delay is 480. The initial Martial Arts trait lowers this by 80.
*Each level of Martial Arts after the first lowers delay by 20.
*[[Monk]] receives six levels of this trait, [[Puppetmaster]] receives three levels.
*This is the primary source of damage over time for both jobs.


==Trait Bonuses==

{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#ffffff" width="30%"
|BGCOLOR="#cee0f2" colspan="3" align="center"|'''Martial Arts by Level'''
|-
|-
|BGCOLOR="#cee0f2" align="center" width="50%"| '''Trait'''
|MNK1, PUP25
|BGCOLOR="#cee0f2" align="center" width="50%"| '''Bonus'''
| -80 Delay, 400 base
|-
|-
|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[Hand-to-Hand]] is 480. Each level of Martial Arts lowers this.
|MNK16, PUP50
| -20 Delay, 380 Base
|-
|-
| Martial Arts I
|MNK31, PUP75
| -20 Delay, 360 Base
| -80 Delay
|-
|-
| Martial Arts II
|MNK46
| -20 Delay, 340 Base
| -20 Delay
|-
|-
| Martial Arts III
|MNK61
| -20 Delay, 320 Base
| -20 Delay
|-
| Martial Arts IV
| -20 Delay
|-
| Martial Arts V
| -20 Delay
|-
| Martial Arts VI
| -20 Delay
|-
|-
|MNK75
| -20 Delay, 300 Base
|}
|}


'''Notes'''<br>
*This is the primary source of damage over time for both MNK and PUP.





Revision as of 13:58, 21 September 2007

Job Ability Information
 Job:  Monk, Puppetmaster
 Level Obtained:   Martial Arts I   MNK1, PUP25
  Martial Arts II   MNK16, PUP50
  Martial Arts III   MNK31, PUP75
  Martial Arts IV   MNK46
  Martial Arts V   MNK61
  Martial Arts VI   MNK75
 Description:  Speeds up Hand-to-Hand attacks.
 Is Meritable?  No


Trait Bonuses

Trait Bonus
Base delay of Hand-to-Hand is 480. Each level of Martial Arts lowers this.
Martial Arts I -80 Delay
Martial Arts II -20 Delay
Martial Arts III -20 Delay
Martial Arts IV -20 Delay
Martial Arts V -20 Delay
Martial Arts VI -20 Delay


Notes

  • This is the primary source of damage over time for both MNK and PUP.


Equipment modifications
 Wrestler's Mantle  Latent Effect: Enhances Martial Arts Trait