A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Martial Arts: Difference between revisions
From FFXI Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="# |
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#ffffff" width="50%" |
||
|BGCOLOR="#cee0f2" colspan=" |
|BGCOLOR="#cee0f2" colspan="3" align="center"|'''Job Ability Information''' |
||
|- |
|- |
||
|BGCOLOR="#cee0f2" width=" |
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Job:''' |
||
|BGCOLOR="#ffffff" width=" |
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| [[Monk]], [[Puppetmaster]] |
||
|- |
|- |
||
|BGCOLOR="#cee0f2" width=" |
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" rowspan="6" valign="center"| '''Level Obtained:''' |
||
|BGCOLOR="#ffffff" width=" |
|BGCOLOR="#ffffff" width="27%" align="left"| Martial Arts I |
||
|BGCOLOR="#ffffff" width="53%" align="left"| MNK1, PUP25 |
|||
|- |
|- |
||
|BGCOLOR="# |
|BGCOLOR="#ffffff" width="27%" align="left"| Martial Arts II |
||
|BGCOLOR="#ffffff" width=" |
|BGCOLOR="#ffffff" width="53%" align="left"| MNK16, PUP50 |
||
|- |
|- |
||
|BGCOLOR="# |
|BGCOLOR="#ffffff" width="27%" align="left"| Martial Arts III |
||
|BGCOLOR="#ffffff" width=" |
|BGCOLOR="#ffffff" width="53%" align="left"| MNK31, PUP75 |
||
|- |
|||
⚫ | |||
|BGCOLOR="#ffffff" width="53%" align="left"| MNK46 |
|||
|- |
|||
|BGCOLOR="#ffffff" width="27%" align="left"| Martial Arts V |
|||
|BGCOLOR="#ffffff" width="53%" align="left"| MNK61 |
|||
|- |
|||
|BGCOLOR="#ffffff" width="27%" align="left"| Martial Arts VI |
|||
|BGCOLOR="#ffffff" width="53%" align="left"| MNK75 |
|||
|- |
|||
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Description:''' |
|||
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| Speeds up [[Hand-to-Hand]] attacks. |
|||
|- |
|||
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Is Meritable?''' |
|||
|BGCOLOR="#ffffff" width="80%" colspan="2" align="left"| No |
|||
|- |
|- |
||
|} |
|} |
||
⚫ | |||
*The initial base hand-to-hand delay is 480. The initial Martial Arts trait lowers this by 80. |
|||
*Each level of Martial Arts after the first lowers delay by 20. |
|||
*[[Monk]] receives six levels of this trait, [[Puppetmaster]] receives three levels. |
|||
⚫ | |||
==Trait Bonuses== |
|||
{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="# |
{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#ffffff" width="30%" |
||
⚫ | |||
|- |
|- |
||
|BGCOLOR="#cee0f2" align="center" width="50%"| '''Trait''' |
|||
|MNK1, PUP25 |
|||
|BGCOLOR="#cee0f2" align="center" width="50%"| '''Bonus''' |
|||
⚫ | |||
|- |
|- |
||
|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[Hand-to-Hand]] is 480. Each level of Martial Arts lowers this. |
|||
|MNK16, PUP50 |
|||
⚫ | |||
|- |
|- |
||
| Martial Arts I |
|||
|MNK31, PUP75 |
|||
| - |
| -80 Delay |
||
|- |
|- |
||
| Martial Arts II |
|||
|MNK46 |
|||
| -20 Delay |
| -20 Delay |
||
|- |
|- |
||
| Martial Arts III |
|||
|MNK61 |
|||
| -20 Delay |
| -20 Delay |
||
|- |
|||
| Martial Arts IV |
|||
⚫ | |||
|- |
|||
| Martial Arts V |
|||
⚫ | |||
|- |
|||
| Martial Arts VI |
|||
⚫ | |||
|- |
|- |
||
|MNK75 |
|||
⚫ | |||
|} |
|} |
||
⚫ | |||
⚫ | |||
Revision as of 13:58, 21 September 2007
Job Ability Information | ||
Job: | Monk, Puppetmaster | |
Level Obtained: | Martial Arts I | MNK1, PUP25 |
Martial Arts II | MNK16, PUP50 | |
Martial Arts III | MNK31, PUP75 | |
Martial Arts IV | MNK46 | |
Martial Arts V | MNK61 | |
Martial Arts VI | MNK75 | |
Description: | Speeds up Hand-to-Hand attacks. | |
Is Meritable? | No |
Trait Bonuses
Trait | Bonus |
Base delay of Hand-to-Hand is 480. Each level of Martial Arts lowers this. | |
Martial Arts I | -80 Delay |
Martial Arts II | -20 Delay |
Martial Arts III | -20 Delay |
Martial Arts IV | -20 Delay |
Martial Arts V | -20 Delay |
Martial Arts VI | -20 Delay |
Notes
- This is the primary source of damage over time for both MNK and PUP.
Equipment modifications | |
Wrestler's Mantle | Latent Effect: Enhances Martial Arts Trait |