Martial Arts: Difference between revisions

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|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Description:'''
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Description:'''
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| Reduces delay for [[Hand-to-Hand]] attacks.
|BGCOLOR="#ffffff" width="80%" align="left" colspan="2"| Reduces delay for [[:Category:Hand-to-Hand|Hand-to-Hand]] attacks.
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|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
|BGCOLOR="#cee0f2" width="20%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
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|BGCOLOR="#cee0f2" align="center" width="70%"| '''Bonus'''
|BGCOLOR="#cee0f2" align="center" width="70%"| '''Bonus'''
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|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[Hand-to-Hand]] is 480. Each level of Martial Arts lowers this.
|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[:Category:Hand-to-Hand|Hand-to-Hand]] is 480. Each level of Martial Arts lowers this.
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| Martial Arts I
| Martial Arts I

Revision as of 12:51, 24 September 2007

Job Ability Information
 Job:  Monk, Puppetmaster
 Level Obtained:   Martial Arts I   MNK1, PUP25
  Martial Arts II   MNK16, PUP50
  Martial Arts III   MNK31, PUP75
  Martial Arts IV   MNK46
  Martial Arts V   MNK61
  Martial Arts VI   MNK75
 Description:  Reduces delay for Hand-to-Hand attacks.
 Is Meritable?  No


Trait Bonuses

Trait Bonus
Base delay of Hand-to-Hand is 480. Each level of Martial Arts lowers this.
Martial Arts I -80 Delay (400 Base)
Martial Arts II -20 Delay (380 Base)
Martial Arts III -20 Delay (360 Base)
Martial Arts IV -20 Delay (340 Base)
Martial Arts V -20 Delay (320 Base)
Martial Arts VI -20 Delay (300 Base)


Notes

  • This is the primary source of damage over time for both MNK and PUP.


Equipment modifications
 Wrestler's Mantle  Latent Effect: Enhances Martial Arts Trait