Martial Arts: Difference between revisions

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==Trait Bonuses==
==Trait Bonuses==
{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#ffffff" width="35%"
{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#ffffff" width="30%"
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|BGCOLOR="#cee0f2" align="left" width="50%"| '''Trait'''
|BGCOLOR="#cee0f2" align="left" width="42%"| '''Trait'''
|BGCOLOR="#cee0f2" align="left" width="50%"| '''Bonus'''
|BGCOLOR="#cee0f2" align="left" width="58%"| '''Bonus'''
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|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[:Category:Hand-to-Hand|Hand-to-Hand]] is 480. Each level of Martial Arts lowers this.
|BGCOLOR="#cee0f2" colspan="2"|Base delay of [[:Category:Hand-to-Hand|Hand-to-Hand]] is 480. Each level of Martial Arts lowers this.

Revision as of 07:38, 8 December 2007

Job Ability Information
 Job:  Monk, Puppetmaster
 Level Obtained:   Martial Arts I   MNK1, PUP25
  Martial Arts II   MNK16, PUP50
  Martial Arts III   MNK31, PUP75
  Martial Arts IV   MNK46
  Martial Arts V   MNK61
  Martial Arts VI   MNK75
 Description:  Reduces delay for Hand-to-Hand attacks.
 Is Meritable?  No


Trait Bonuses

Trait Bonus
Base delay of Hand-to-Hand is 480. Each level of Martial Arts lowers this.
Martial Arts I -80 Delay (400 Base)
Martial Arts II -20 Delay (380 Base)
Martial Arts III -20 Delay (360 Base)
Martial Arts IV -20 Delay (340 Base)
Martial Arts V -20 Delay (320 Base)
Martial Arts VI -20 Delay (300 Base)



Equipment modifications
 Wrestler's Mantle  Latent Effect: Enhances Martial Arts Trait