Martial Arts: Difference between revisions

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{{Job Trait
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
|desc=Reduces delay for [[:Category:Hand-to-Hand|Hand-to-Hand]] attacks.
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Trait Information'''
|type=Level
|-
|Insert Job Trait Level Template=
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Job:'''
{{Job Trait Level
|BGCOLOR="#ffffff" width="70%" align="left"| [[Monk]], [[Puppetmaster]]
|tier=I
|-
|jlevels=[[MNK]] 1, [[PUP]] 25
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Level Obtained:'''
|value=400 delay
|BGCOLOR="#ffffff" width="70%" align="left"| MNK1, PUP25
}}
|-
{{Job Trait Level
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Description:'''
|tier=II
|BGCOLOR="#ffffff" width="70%" align="left"| Speeds up Hand-to-Hand attacks.
|jlevels=[[MNK]] 16, [[PUP]] 50
|-
|value=380 delay
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Is Meritable?'''
}}
|BGCOLOR="#ffffff" width="70%" align="left"| No
{{Job Trait Level
|-
|tier=III
|}
|jlevels=[[MNK]] 31, [[PUP]] 75
|value=360 delay
}}
{{Job Trait Level
|tier=IV
|jlevels=[[MNK]] 46, [[PUP]] 87
|value=340 delay
}}
{{Job Trait Level
|tier=V
|jlevels=[[MNK]] 61, [[PUP]] 97
|value=320 delay
}}
{{Job Trait Level
|tier=VI
|jlevels=[[MNK]] 75, [[PUP]] 99 <sup><big>(10/20 [[Job Points#Puppetmaster|Martial Arts Effect]])</big></sup>
|value=300 delay
}}
{{Job Trait Level
|tier=VII
|jlevels=[[MNK]] 82, [[PUP]] 99 <sup><big>(20/20 [[Job Points#Puppetmaster|Martial Arts Effect]])</big></sup>
|value=280 delay
}}
{{Job Trait Level
|tier=VIII
|jlevels=[[MNK]] 99 <sup><big>(100[[Job Points#Monk|JP Gift]])</big></sup>
|value=275 delay
}}
{{Job Trait Level
|tier=IX
|jlevels=[[MNK]] 99 <sup><big>(1200[[Job Points#Monk|JP Gift]])</big></sup>
|value=270 delay
}}
|jobpoint=Reduces attack delay by 2. <!-- Fill in if is augmented by Job Points with the effect -->
|category= {{PAGENAME}} Effect
|notes=* Martial Arts directly affects Delay, so it directly affects TP return.
** It also counts towards the delay reduction cap, starting from a base of 480 delay. So, even with Haste and Martial Arts, the minimum H2H delay is 96 delay per round.
** This TP reduction is typically used to determine the potency of Martial Arts gear pieces.
|Insert Equipment Ability Modified Template=
{{Equipment Ability Modified
|equip=Wrestler's Mantle
|modifier=Latent Effect ([[Monk]] sub job): [[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -10
}}
{{Equipment Ability Modified
|equip=Shaolin Belt
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -10
}}
{{Equipment Ability Modified
|equip=Cirque Necklace
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -10
}}
{{Equipment Ability Modified
|equip=Tantra Cyclas +2
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -5
}}
{{Equipment Ability Modified
|equip=Bhikku Cyclas
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -5
}}
{{Equipment Ability Modified
|equip=Bhikku Cyclas +1
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -6
}}
{{Equipment Ability Modified
|equip=Cirque Pantaloni +1
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -5
}}
{{Equipment Ability Modified
|equip=Cirque Pantaloni +2
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -10
}}
{{Equipment Ability Modified
|equip=Count's Cuffs
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -5
}}
{{Equipment Ability Modified
|equip=Karagoz Pantaloni
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -10
}}
{{Equipment Ability Modified
|equip=Kara. Pantaloni +1{{!}}Karagoz Pantaloni +1
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -11
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 75)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -20
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 80)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -30
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 85)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -40
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 90)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -45
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 95)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -45
}}
{{Equipment Ability Modified
|equip=Kenkonken (Level 99)
|modifier=[[:Category:Hand-to-Hand|Hand-to-Hand]] Delay -50
}}
}}
==References==


* [http://www.ffxiah.com/forum/topic/36705/iipunch-monk-guide/171/#3286254 H2H Delay cap confirmation (Comeatmebro, FFXIAH)]
'''Notes'''<br>
*The initial base hand-to-hand delay is 480. The initial Martial Arts trait lowers this by 80.
*Each level of Martial Arts after the first lowers delay by 20.
*[[Monk]] receives six levels of this trait, [[Puppetmaster]] receives three levels.
*This is the primary source of damage over time for both jobs.


{| border="1" cellpadding="2" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
|BGCOLOR="#cee0f2" colspan="3" align="center"|'''Martial Arts by Level'''
|-
|MNK1, PUP25
| -80 Delay, 400 base
|-
|MNK16, PUP50
| -20 Delay, 380 Base
|-
|MNK31, PUP75
| -20 Delay, 360 Base
|-
|MNK46
| -20 Delay, 340 Base
|-
|MNK61
| -20 Delay, 320 Base
|-
|MNK75
| -20 Delay, 300 Base
|}


{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Equipment modifications'''
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''[[Wrestler's Mantle]]:'''
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;Latent Effect: Enhances Martial Arts Trait
|-
|}

[[Category:Job Traits]]

Revision as of 21:16, 25 October 2019

Job Trait Information
Description Reduces delay for Hand-to-Hand attacks.
Type Level
Tier Level Obtained Value
I MNK 1, PUP 25 400 delay
II MNK 16, PUP 50 380 delay
III MNK 31, PUP 75 360 delay
IV MNK 46, PUP 87 340 delay
V MNK 61, PUP 97 320 delay
VI MNK 75, PUP 99 (10/20 Martial Arts Effect) 300 delay
VII MNK 82, PUP 99 (20/20 Martial Arts Effect) 280 delay
VIII MNK 99 (100JP Gift) 275 delay
IX MNK 99 (1200JP Gift) 270 delay
Job Points
Category Martial Arts Effect Ranks Available 20
Effect of each Rank Reduces attack delay by 2.

Notes

  • Martial Arts directly affects Delay, so it directly affects TP return.
    • It also counts towards the delay reduction cap, starting from a base of 480 delay. So, even with Haste and Martial Arts, the minimum H2H delay is 96 delay per round.
    • This TP reduction is typically used to determine the potency of Martial Arts gear pieces.

 

Equipment Modifying Ability...
Equipment Piece Modifier
Wrestler's Mantle Latent Effect (Monk sub job): Hand-to-Hand Delay -10
Shaolin Belt Hand-to-Hand Delay -10
Cirque Necklace Hand-to-Hand Delay -10
Tantra Cyclas +2 Hand-to-Hand Delay -5
Bhikku Cyclas Hand-to-Hand Delay -5
Bhikku Cyclas +1 Hand-to-Hand Delay -6
Cirque Pantaloni +1 Hand-to-Hand Delay -5
Cirque Pantaloni +2 Hand-to-Hand Delay -10
Count's Cuffs Hand-to-Hand Delay -5
Karagoz Pantaloni Hand-to-Hand Delay -10
Karagoz Pantaloni +1 Hand-to-Hand Delay -11
Kenkonken (Level 75) Hand-to-Hand Delay -20
Kenkonken (Level 80) Hand-to-Hand Delay -30
Kenkonken (Level 85) Hand-to-Hand Delay -40
Kenkonken (Level 90) Hand-to-Hand Delay -45
Kenkonken (Level 95) Hand-to-Hand Delay -45
Kenkonken (Level 99) Hand-to-Hand Delay -50

References