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Nyzul Isle Uncharted Area Survey
Nyzul Isle Uncharted Area Survey | |||
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Staging Point: | Nyzul Isle | ||
Start NPC: | Sorrowful Sage in Aht Urhgan Whitegate (L-9/L-10) | ||
Assault Rank: | Private Second Class | ||
Objective: | |||
Mission Orders: | Complete on-site objectives. | ||
Time Limit: | 30 minutes | Recommended Lv. |
Differences from other Assaults
Tokens
Token Award
Selecting a Floor
Vendor Box
At the beginning of each Assault, players will have the opportunity to use their accumulated tokens on various medicine, obtained from a chest in the initial lobby.
Floor Objectives
Each floor will randomly assigned players to an objective. The floor objective can be checked by touching the unactivated Rune of Transfer. Once this objective is completed, the Rune of Transfer will activate and allow players to move on the next floor or exit the Assault. The objectives that are randomly selected listed below. In addition to a floor restriction can be added on top of an objective.
- Eliminate all enemies. Must clear every enemy on the floor. Archaic Gears are not counted.
- Eliminate specified enemy. A normal monster that checks as Impossible to Gauge needs to be defeated. Sometimes there will be more than one copy of that monster, but only the one that checks as Impossible to Gauge needs to be defeated.
- Eliminate specified enemies. A certain monster family that all check as Impossible to Gauge needs to be defeated. Heraldic Imp, Psycheflayer, Poroggos Gent, Ebony Pudding, Racing Chariot, or Qiqirn Treasure Hunter and Qiqirn Archaeologist. Sometimes members of the same family will not be apart of the specified enemies. They will have different names and will not check as Impossible to Gauge
- Eliminate enemy leader. Must defeat a special Notorious Monster unique to the assault.
- Activate all lamps. This objective is further split into three things, though it is not noted which it will be.
- All party members to touch a single lamp to gain their "certification code".
- Activate all lamps at the same time.
- Activate all lamps in a specific order in a short time.
- Free floor. Allows moving on to the next floor without completing any objective.
Floor Restrictions
A restriction can be placed on top of objectives. There are one of two floor restrictions. They will add Archaic Gears to the floor. They aggro to magic, abilities, and true sound.
- Avoid discovery by archaic gears! Being seen by an archaic gear will be result in a Pathos, a penalty, being applied to the party. Archaic Gears can still be defeated without penalty. If an Archaic Gear is attacked first, by song or ranged attack, you will not receive the Pathos.
- Do not destroy archaic gears! Defeating an Archaic Gear will result in a Pathos being applied to the party.