Operation Teatime: Difference between revisions

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{{Quest Header
{| border="0" cellpadding="0" cellspacing="1" width="100%"
|Expansion=toau
|valign="top" width="50%"|
|Start=[[Iruki-Waraki]], [[Aht Urhgan Whitegate]] (K-9)
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="100%"
|Description=Iruki-Waraki has formed a plan to reclaim his Automaton! Go to Nashmau and help him enact his plan.
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Information'''
|Fame=AU
|-
|FLevel=
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Starting NPC:'''
|Quest Reqs=
|BGCOLOR="#ffffff" width="70%" align="left"| [[Iruki-Waraki]] - [[Aht Urhgan Whitegate]] (K-9)
|Item Reqs=*[[Sleeping Potion]]
|-
*[[Chai]]
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Requirements:'''
*[[Lamian Fang Key]]
|BGCOLOR="#ffffff" width="70%" align="left"| [[Puppetmaster]] level 50+
|Level=50+ Puppetmaster
|-
|Repeatable=af
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Items:'''
|Previous=[[The Wayward Automaton]]
|BGCOLOR="#ffffff" width="70%" align="left"| [[Sleeping Potion]] x1, [[Chai]] x1, [[Lamian Fang Key]] x1
|Next=[[Puppetmaster Blues]]
|-
|Title=
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Fame:'''
|Reward=*[[Puppetry Churidars]]
|BGCOLOR="#ffffff" width="70%" align="left"| [[Aht Urhgan]] [[Fame]]: Level 1
|Image=
|-
}}
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Repeatable:'''
==Walkthrough==
|BGCOLOR="#ffffff" width="70%" align="left"| Repeatable if all PUP AF is dropped
|-
|}
|valign="top" width="50%"|
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="100%"
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Rewards'''
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Reward:'''
|BGCOLOR="#ffffff" width="70%" align="left"| [[Pup. Churidars|Puppetry Churidars]]
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Title:'''
|BGCOLOR="#ffffff" width="70%" align="left"| ''None''
|-
|}
{| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="100%"
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Quests'''
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Previous Quest:'''
|BGCOLOR="#ffffff" width="70%" align="left"| [[The Wayward Automaton]]
|-
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"| '''Next Quest:'''
|BGCOLOR="#ffffff" width="70%" align="left"| [[Puppetmaster Blues]]
|-
|}
|}
== Details ==


Speak with [[Iruki-Waraki]] in [[Aht Urhgan Whitegate]]. You'll discover that he is trying to get his Automaton back, and has formed a plan. He gives you a shopping list of items needed to help his plan come to fruition.
*Speak with [[Iruki-Waraki]] in [[Aht Urhgan Whitegate]]. You'll discover that he is trying to get his Automaton back, and has formed a plan. He gives you a shopping list of items needed to help his plan come to fruition.
*Obtain the required items: [[Sleeping Potion]] x1, [[Chai]] x1
*Return to [[Iruki-Waraki]] and trade him the items for a cutscene. He then asks you to arrange a meeting with the thief in [[Nashmau]].
*Head to [[Nashmau]], and seek out [[Dnegan]] (@H-6 on the second floor).
*Speaking with him will start a cutscene, during which you will be approached by [[Yafahb]]. You will be given 3 chat options: Ask about the Automaton, Ask about getting around [[Nashmau]], or invite the thief to have tea with you. Do '''not''' ask about the [[Automaton]]! If you do, you will end the cutscene and be forced to wait a game day before resuming. Choose either of the other options.
*The next part of the cutscene takes you to [[Nashmau]] Port, and you'll see [[Iruki-Waraki|Iruki]]'s plan in action. He has set-up a tea shop, and as you approach he asks what you would like to drink. You are then presented with 3 options. [[Chai]], Coffee or "I'll pass, thanks". Choose either drink. Regardless of your drink choice, [[Iruki-Waraki|Iruki]] will convince the thief to have [[Chai]]. He will, however, mix up the drinks, leaving you to guess which has the [[Sleeping Potion]] inside, and which doesn't. '''The cup with the "Suspicious Vapour" is the correct choice.''' Needless to say, the thief then falls asleep. [[Iruki-Waraki|Iruki]] then confronts the Automaton, which runs off into the depths of [[Caedarva Mire]]. The next part of this quest is long winded and leaves you stuck in a remote area, so bring either a [[Warp Ring]] or a [[Instant Warp|Scroll of Instant Warp]].
*The final '''???''' for this quest is located in [[Caedarva Mire]], at (K-5), which is actually part of the Azouph Isle map. However, you will need to travel through [[Arrapago Reef]] to reach it. Grab yourself a [[Lamian Fang Key]] and zone into the reef from (I-6). The key can be acquired from a '''???''' near a pond a short way from the zone.
*For the [[Arrapago Reef|reef]] you are going to need a load of [[Silent Oil]]s and [[Prism Powder]]s. Or sub [[Dancer]]. Head to (J-6), thats the exit to [[Caedarva Mire|Mire]] then you need. So you'll find yourself at (I-11) on the map when you zone in. Apply [[Sneak (Status)]] and [[Invisible (Status)]], and run around to the Iron Gate at (J-10). Trade the [[Lamian Fang Key]] to open it, and head inside. From inside, take the north path on this map, and you'll reach (J-8) back on the first map. Open the door located there and go through. There is a tunnel entrance at (I-6), not far north from where you are. Head there. Travel East through that tunnel, until presented with a fork in the road. Take the southern route. And run that way until you zone out into [[Caedarva Mire]].
*This area has [[Mosshorn]] rams and [[Elder Treant]]s, so take care not to gain unwanted attention. The '''???''' you seek is located next to a tree a short distance from the zone. Enjoy the final cutscene. Once it is complete you will receive your [[Puppetry Churidars]].


[[Category:Aht Urhgan Whitegate Quests]]
Obtain the required items: [[Sleeping Potion]] x1, [[Chai]] x1
[[Category:Puppetmaster Artifact Quests]]

Return to [[Iruki-Waraki]] and trade him the items for a cutscene. He then asks you to arrange a meeting with the thief in [[Nashmau]].

Head to [[Nashmau]], and seek out [[Dnegan]] (@H-6 on the second floor).

Speaking with him will start a cutscene, during which you will be approached by [[Yafahb]]. You will be given 3 chat options: Ask about the Automaton, Ask about getting around [[Nashmau]], or invite the thief to have tea with you. Do <b>not</b> ask about the [[Automaton]]! If you do, you will end the cutscene and be forced to wait a game day before resuming. Choose either of the other options.

The next part of the cutscene takes you to [[Nashmau]] Port, and you'll see [[Iruki-Waraki|Iruki]]'s plan in action. He has set-up a tea shop, and as you approach he asks what you would like to drink. You are then presented with 3 options. [[Chai]], Coffee or "I'll pass, thanks". Choose either drink. Regardless of your drink choice, [[Iruki-Waraki|Iruki]] will convince the thief to have [[Chai]]. He will however mix up the drinks, leaving you to guess which has the [[Sleeping Potion]] inside, and which doesn't. The cup with the "Odd Vapour" is the correct choice. Needless to say, the thief then falls asleep. [[Iruki-Waraki|Iruki]] then confronts the Automaton, which runs off into the depths of [[Caedarva Mire]]. The next part of this quest is long winded, and leaves you stuck in a remote area, so bring either a [[Instant Warp|Scroll of Instant Warp]] or a [[Warp Cudgel]].

The final [[???]] for this quest is located in [[Caedarva Mire]], at (K-5), which is actually part of the Azouph Isle map. However you will need to travel through [[Arrapago Reef]] to reach it. Grab yourself a [[Lamian Fang Key]] and zone into the reef from (I-6). The key can be acquired from a [[??? ]] near a pond a short way from the zone.

For the [[Arrapago Reef|reef]] you are going to need a load of [[Silent Oil]]s and [[Prism Powder]]s. Or go for the cheap option and sub [[WHM]]. Head to (J-6), thats the exit to [[Caedarva Mire|Mire]] than you need. So you'll find yourself at (I-11) on the map when you zone in. Apply [[Sneak]] and [[Invisible]], and run around to the Iron Gate at (J-10). Trade the [[Lamian Fang Key]] key to open it, and head inside. From inside, head due north until you reach (J-8). Open the door located there also, and go through. There is a tunnel entrance at (I-6), not far north from where you are. Head there. Travel East through that tunnel, until presented with a fork in the road. Take the southern route. And run that way until you zone out into [[Caedarva Mire]].

This area has [[Mosshorn Ram]]'s and [[Elder Treants]], so take care not to gain unwanted attention. The [[???]] you seek is located next to a tree a short distance from the zone. Enjoy the final cutscene. Once it is complete you will receive your [[Pup. Churidars]].

== Summary ==
'''[[Iruki-Waraki]]''' ([[Aht Urghan Whitegate]])<br>
''Iruki-Waraki has formed a plan to reclaim his Automaton! Go to Nashmau and help him enact his plan.''
[[Category:Aht Urhgan Quests]][[Category:Quests]]

Revision as of 14:31, 28 August 2021

Operation Teatime
Required Fame Aht Urhgan Fame Level: Unknown
Level Restriction: Level 50+ Puppetmaster
Starting NPC Iruki-Waraki, Aht Urhgan Whitegate (K-9)
Pack Treasures of Aht Urhgan
Title None
Repeatable Yes, after Memory reset
Description Iruki-Waraki has formed a plan to reclaim his Automaton! Go to Nashmau and help him enact his plan.

Walkthrough

  • Speak with Iruki-Waraki in Aht Urhgan Whitegate. You'll discover that he is trying to get his Automaton back, and has formed a plan. He gives you a shopping list of items needed to help his plan come to fruition.
  • Obtain the required items: Sleeping Potion x1, Chai x1
  • Return to Iruki-Waraki and trade him the items for a cutscene. He then asks you to arrange a meeting with the thief in Nashmau.
  • Head to Nashmau, and seek out Dnegan (@H-6 on the second floor).
  • Speaking with him will start a cutscene, during which you will be approached by Yafahb. You will be given 3 chat options: Ask about the Automaton, Ask about getting around Nashmau, or invite the thief to have tea with you. Do not ask about the Automaton! If you do, you will end the cutscene and be forced to wait a game day before resuming. Choose either of the other options.
  • The next part of the cutscene takes you to Nashmau Port, and you'll see Iruki's plan in action. He has set-up a tea shop, and as you approach he asks what you would like to drink. You are then presented with 3 options. Chai, Coffee or "I'll pass, thanks". Choose either drink. Regardless of your drink choice, Iruki will convince the thief to have Chai. He will, however, mix up the drinks, leaving you to guess which has the Sleeping Potion inside, and which doesn't. The cup with the "Suspicious Vapour" is the correct choice. Needless to say, the thief then falls asleep. Iruki then confronts the Automaton, which runs off into the depths of Caedarva Mire. The next part of this quest is long winded and leaves you stuck in a remote area, so bring either a Warp Ring or a Scroll of Instant Warp.
  • The final ??? for this quest is located in Caedarva Mire, at (K-5), which is actually part of the Azouph Isle map. However, you will need to travel through Arrapago Reef to reach it. Grab yourself a Lamian Fang Key and zone into the reef from (I-6). The key can be acquired from a ??? near a pond a short way from the zone.
  • For the reef you are going to need a load of Silent Oils and Prism Powders. Or sub Dancer. Head to (J-6), thats the exit to Mire then you need. So you'll find yourself at (I-11) on the map when you zone in. Apply Sneak (Status) and Invisible (Status), and run around to the Iron Gate at (J-10). Trade the Lamian Fang Key to open it, and head inside. From inside, take the north path on this map, and you'll reach (J-8) back on the first map. Open the door located there and go through. There is a tunnel entrance at (I-6), not far north from where you are. Head there. Travel East through that tunnel, until presented with a fork in the road. Take the southern route. And run that way until you zone out into Caedarva Mire.
  • This area has Mosshorn rams and Elder Treants, so take care not to gain unwanted attention. The ??? you seek is located next to a tree a short distance from the zone. Enjoy the final cutscene. Once it is complete you will receive your Puppetry Churidars.