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Poroggo Madame: Difference between revisions
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* Keep a maximum of 2 - 3 melee on her, as feeding her [[TP]] is very counterproductive. |
* Keep a maximum of 2 - 3 melee on her, as feeding her [[TP]] is very counterproductive. |
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* Mages should attempt to stay out of the 20' unit range from her to avoid ''Frog Chorus''. |
* Mages should attempt to stay out of the 20' unit range from her to avoid ''Frog Chorus''. |
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* [[Haste|Hasted]] [[Stun|stunners]] are good for fighting her. |
* [[Haste|Hasted]] [[Stun|stunners]] are good for fighting her. A [[BLU]] with a lot of Haste that spams [[Head Butt]] tends to stun a large percentage of the TP moves and can counteract the negative effects of having too many melees on her. |
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* If she casts [[Graviga|Graviga]] after ''Providence'', do not [[Erase]] it, so if ''Frog Chorus'' occurs, all the [[Charm (Status)|Charmed]] melees will be moving slowly. |
* If she casts [[Graviga|Graviga]] after ''Providence'', do not [[Erase]] it, so if ''Frog Chorus'' occurs, all the [[Charm (Status)|Charmed]] melees will be moving slowly. |
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Revision as of 23:15, 7 December 2007
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Notorious Monsters
Name | Zone | Level | Condition | Notable Drops |
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Poroggo Madame | Zhayolm Remnants |
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Notes
- Uses all Poroggo abilities.
- Can use Frog Chorus.
- Large AoE Charm and frog transformation.
- All her spells have a very high chance of being interrupted.
Strategy
- It is advised you keep DoT effects on the Madame when fighting it, incase it charms everyone in range.
- DoT should not be used under 5% , just in case it dies unclaimed.
- Keep a maximum of 2 - 3 melee on her, as feeding her TP is very counterproductive.
- Mages should attempt to stay out of the 20' unit range from her to avoid Frog Chorus.
- Hasted stunners are good for fighting her. A BLU with a lot of Haste that spams Head Butt tends to stun a large percentage of the TP moves and can counteract the negative effects of having too many melees on her.
- If she casts Graviga after Providence, do not Erase it, so if Frog Chorus occurs, all the Charmed melees will be moving slowly.