Reverse Flourish: Difference between revisions

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|ranks=5
|ranks=5
|effect=Each merit level adds 30[[TP]] to Reverse Flourish
|effect=Each merit level adds 30[[TP]] to Reverse Flourish
|jobpoint=Increase TP by 2. <!-- Fill in if is augmented by Job Points -->
|category=Flourish II Effect
|notes=*Returns [[TP]] based on the number of [[Finishing move]]s consumed.
|notes=*Returns [[TP]] based on the number of [[Finishing move]]s consumed.
:'''Equation:''' [[TP]] Return = (95 + Reverse Flourish Bonus) {{math|times}} ([[Finishing move]]s) + (Square Mod){{math|times}}([[Finishing move]]s)^2 + 30{{math|times}}(Merit Level)
:'''Equation:''' [[TP]] Return = (95 + Reverse Flourish Bonus) {{math|times}} ([[Finishing move]]s) + (Square Mod){{math|times}}([[Finishing move]]s)^2 + 30{{math|times}}(Merit Level)

Revision as of 23:34, 24 October 2019

Job Ability Information
Job Dancer
Type Level  
Level Obtained 40
Description Converts remaining finishing moves into TP. Requires at least one finishing move.
Recast 00:00:30 (Flourishes II)
Cost 1-5 Finishing Move charges
Cumulative Enmity 1 Volatile Enmity 0
Command /ja "Reverse Flourish" <me> 
Merit Points
Group 1 Ranks Available 5
Effect of each Rank Each merit level adds 30TP to Reverse Flourish 
Job Points
Category Flourish II Effect Ranks Available 20
Effect of each Rank Increase TP by 2.

Notes

Equation: TP Return = (95 + Reverse Flourish Bonus) × (Finishing moves) + (Square Mod)×(Finishing moves)^2 + 30×(Merit Level)
  • (Square Mod) is normally 5, but Charis Bangles +1 and Charis Bangles +2 increase it.
  • Flourishes II Job Points are added to the "Reverse Flourish Bonus" term and thus are applied on a "per Finishing Move" basis.

 

Equipment Modifying Ability...
Equipment Piece Modifier
Charis Bangles +1 Square Mod +5
Charis Bangles +2 Square Mod +10
Maculele Bangles Square Mod +10
Maculele Bangles +1 Square Mod +12
Toetapper Mantle Augment-Icon.png: Reverse Flourish Bonus +1~30

References