Shinryu

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Revision as of 16:20, 7 May 2018 by Nyarlko (talk | contribs)


General Notes
  • Can be fought multiple times.
  • When his wings are up, he will absorb damage when he is readying a weaponskill or casting spells.
  • He has a weaponskill Mighty Guard, he will gain a large reduction to physical and magical damage, heal a significant amount of HP, and gain a 10 TP/tick Regain effect.
  • He has a weaponskill called Cosmic Breath that does conal damage with additional effect Plague and Attack Down, Magic Attack Down, and Frost.
  • He has a weaponskill called Gyre Charge that is AoE damage with additional effect Paralyze.
  • Dark Matter: AoE damage and Terror (15 seconds+)
  • Supernova: AoE percentage-based damage, 10-count doom
  • Protostar: Strong AoE damage
  • Casts various -ga IV, AM, and AMII spells, and Meteor, occasionally with no casting time.
  • Below 50% HP he will often use the same TP move or cast the same spell 3-5 times in a row.
  • His regular melee attacks are considered weaponskills, keep this in mind when trying to get the Red, Blue, and Green staggers.
Shinryu
Category-Supreme Being.jpg
Bestiary
Type Dragons
Family Supreme Being
Job
Class NM
Crystal
Detects

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Abyssea - Empyreal Paradox
     Quest The Wyrm God.
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    1 FFXIDB Icon v3.png Question Question     Question Question
Assisted By Title Absorbs Immune
  Stun



Ability Information