Storm's Crescendo: Difference between revisions

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** Upon speaking to an operative, the operative will detonate his or her charge and your Flee effect will refresh.
** Upon speaking to an operative, the operative will detonate his or her charge and your Flee effect will refresh.
** A flash of smoke will also appear in the distance, hinting the next operative's position.
** A flash of smoke will also appear in the distance, hinting the next operative's position.
** Various [[Tiger]] mobs are present for this zone and will remove your [[Flee]] effect if attacked
** Various [[Tiger]] mobs are present for this zone and will remove your [[Flee]] effect if they catch you
* You must detonate all 24 charges while under the effect of the [[Flee]] stimulant to complete the mission.
* You must detonate all 24 charges while under the effect of the [[Flee]] stimulant to complete the mission.
** Failing to refresh the stimulant will require you to return to Antje and start from square one.
** Failing to refresh the stimulant will require you to return to Antje and start from square one.

Revision as of 00:39, 8 May 2018

Storm's Crescendo
Series Wings of the Goddess
Starting NPC N/A
Title None
Repeatable No
Description Mission Orders: With your assistance, the Federation has successfully carried out the operation's preliminary phase. You must now head to where the Republican army lies in wait.
Previous Mission Next Mission
Prelude to a Storm Into the Beast's Maw
Rewards
None


Walkthrough

  • Examine the Blue Rally Point at (H-8) to receive the Key Item: Alchemical signal flare.
  • Examine the Excavated Snow at (H-8) to begin a BC.
  • Speak to Antje to begin the operation.
  • Your goal is reach the 24 Republic operatives in the zone while under the effect of a time-lapsed Flee stimulant.
    • Upon speaking to an operative, the operative will detonate his or her charge and your Flee effect will refresh.
    • A flash of smoke will also appear in the distance, hinting the next operative's position.
    • Various Tiger mobs are present for this zone and will remove your Flee effect if they catch you
  • You must detonate all 24 charges while under the effect of the Flee stimulant to complete the mission.
    • Failing to refresh the stimulant will require you to return to Antje and start from square one.