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Sublimation
From FFXI Wiki
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Notes
- A base of 2 HP/tick is drained to accumulate MP varying by level.
- Lv35: 2HP => 2MP
- Lv45: 2HP => 3MP
- Lv55: 2HP => 4MP
- Lv65: 2HP => 5MP
- Lv75: 2HP => 6MP
- Lv85: 2HP => 7MP
- Lv95: 2HP => 8MP
- The effect changes to "Sublimation: Complete" when the total MP stored is equal to 25% of your maximum HP or when the player's HP falls to orange level (<50%).
- After beginning accumulation, using the ability a second time will immediately return all accumulated MP (the status does not need to change to complete in order to return the accumulated MP).
- The maximum MP stored can be increased by up to 50 with scholar-specific merits in Max Sublimation (+10 MP per merit).
- You also receive 1 additional tick worth of MP without losing HP for it.
- HP gear cannot be switched in and out for the total % MP stored to be increased
- Stored MP can remain for up for 120 minutes and does not vanish upon switching zones, although it can be dispelled.
- Does not stack with the spells Refresh or Refresh II and cannot be overwritten by them. Does stack with other forms of Refresh.
- Items that enhance the sublimation effect will take an additional HP for an additional MP.
- While Sublimation is available to scholar as a sub job, the effect is limited by the sub job level (i.e. 2 HP => 3 MP/tick at level 99 with level 49 scholar sub job).
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Scholar's Mortarboard | Drains 1 more HP/tick to charge 1 more MP/tick |
Scholar's Mortarboard +1 | Drains 1 more HP/tick to charge 1 more MP/tick |
Argute Gown | Drains 1 more HP/tick to charge 1 more MP/tick |
Argute Gown +1 | Drains 1 more HP/tick to charge 1 more MP/tick |
Siriti | Drains 1 more HP/tick to charge 1 more MP/tick |
Savant's Earring | Drains 1 more HP/tick to give 1 more MP/tick |
Argute Gown +2 | Drains 2 more HP/tick to charge 2 more MP/tick |
Academic's Mortarboard | Drains 2 more HP/tick to charge 2 more MP/tick |
Academic's Mortarboard +1 | Drains 2 more HP/tick to charge 2 more MP/tick |
Pedagogy Gown | Drains 2 more HP/tick to charge 2 more MP/tick |
Pedagogy Gown +1 | Drains 3 more HP/tick to charge 3 more MP/tick |