Template:Adversary Description 2: Difference between revisions

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| [[:Category:Unity Concord|Unity NM]]=D4C558 }}; height:2px;" colspan="2"|
| [[:Category:Unity Concord|Unity NM]]=D4C558 }}; height:2px;" colspan="2"|
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|-style="background: #EFEEEE;"
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{{{Notes}}}
{{{Notes}}}
{{#if: {{{Class}}}|<hr style="height:5px; visibility:hidden;" />
{{#if: {{{Class}}}|<hr style="height:5px; visibility:hidden;" />

Revision as of 16:44, 26 June 2020

To be used with Template:Adversary Table 2 and Template:Adversary Row 2

See also: Template:Adversary Description 2 Row

For family pages: Template:Bestiary Description 2

Future color changes for the bars between this and the Adv. Row 2 need to be both updated.

A blank |Class= field will remove the automatic talk page link. The class color defaults to ordinary monster colors in the bar.

  • Anything else will add a field at the bottom of the notes linking to the talk page.
  • This may be overridden to a different talk page by using the |Alt Talk Page= field.
{{Adversary Description 2
|Image=           <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
|Class=           <!-- Omen, Reisenjima, Escha, NM, etc. If it is a normal mob, leave it blank otherwise the testimonial page link will be in the notes if you dont-->
|Type=            <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
|Family=          <!-- Crab, Colibri, Crawler, etc. -->
|Main Job=
|Sub Job=         <!-- type the 3 letter abbreviation, and use a comma between each for multiple subs -->
|Adversary Description 2 Row=
{{Adversary Description 2 Row   <!-- insert multiple for multiple mobs on a page of different resistances -->
|Variation=       <!-- If the mob is both from a battlefield and escha or something, AAs or Gods are an example, leave blank otherwise -->
|Physical=        <!-- A, S, R, or just a # -->
|Magical=
|Breath=
|Slashing=
|Blunt=
|H2H=
|Piercing=
|Ranged=
|Fire=
|Wind=
|Thunder=
|Light=
|Ice=
|Earth=
|Water=
|Dark=
}}
|Notes=
}}

==Listings==
{{Adversary Table 2
|Adversary Row 2=
{{Adversary Row 2
|Class=           <!-- NM, VWNM, Delve NM, ZNM, Escha etc.  This formats the bar color and adds categories -->
|Zone=
|Title=
|Crystal=
|Treasure= 
|Steal=  
|Despoil=     
|Battlefield Name=<!--Optional field, Tenzen for example gets the HTBF name -->
|Spawn Type=       <!-- Forced, Lotto, Timed, Fished, Possess (KI, like in Omen for Ou). NOTE: Field auto formats the lead for this for missions, quests, UNMs, etc -->
|Spawn Condition=  <!-- Details -->
|Abilities=       <!--Separate with <br> or commas only -->
|Spells=          <!--Separate with <br> or commas only -->
|Traits=          <!--Separate with <br> or commas only -->
|Level= 
|Aggro=           <!-- yes, no, true, false, y, n, t, f -->
|Link=
|Detects=
|HP=
|MP=              <!-- yes, no, true, false, y, n, t, f -->
|Defense=
|Evasion=
|Magic Defense=
|Assisted By=
|Rifts=
|VW Path=
|VW Tier=
|FFXIDB=          <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
}}
}}
==Ability Information==

Clean Copy and Paste:

{{Adversary Description 2
|Image=
|Class=
|Type=
|Family=
|Main Job=
|Sub Job=
|Adversary Description 2 Row=
{{Adversary Description 2 Row
|Variation=
|Physical=
|Magical=
|Breath=
|Slashing=
|Blunt=
|H2H=
|Piercing=
|Ranged=
|Fire=
|Wind=
|Thunder=
|Light=
|Ice=
|Earth=
|Water=
|Dark=
}}
|Notes=
}}