User:Aquelia

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Revision as of 03:18, 2 October 2007 by Aquelia (talk | contribs)
mukyaaa

mukyaaa: http://aquelia.waltzforariah.com

Current To-Do List:

Done:

  • Template:Minigame (approved and available for use - but in process of making it a complete advanced template)
  • Template:Zone (approved and available for use - but in process of making it a complete advanced template)
  • Template:NPC (approved and available for use)


pilfering Taj's codes so I can make purdy pages...

Navigation

I haz a navigation. You can haz navigation. Iz prezent.

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About BGwikii

Needs more BGthing, fight the meower, etc.



Editing in progress

Also known as the Merchant's Ward of Al Zahbi, Aht Urhgan Whitegate is home to merchants and craftsmen who provide their services to the area’s throngs of traders, mercenaries, and adventurers from foreign lands. The district also features two ports, one facing the inland sea to the north and another facing the open sea to the south. The Merchant’s Ward also serves as a western gate to the Empire. Aht Urhgan Whitegate also connects to the Imperial Ward section of Al Zahbi, sometimes referred to as the Palace.

Imperial Ward
The Imperial Ward lies behind a colossal white wall that separates the district from the rest of the city. The magnificent imperial palace, military facilities, and residences of the imperial family line the streets inside, but non-citizens are strictly forbidden to enter. Although PCs are able to see the giant entrance to the Imperial Ward, there is no way to access this area freely. PCs are only able to have a limited access of the Imperial Ward with an invitation.

File:Aht Urhgan Whitegate.jpg
Aht_Urhgan_Whitegate
Map of Aquelia


testing connecting zones template

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