Warcry

From FFXI Wiki
Revision as of 17:21, 25 January 2019 by Spicyryan (talk | contribs)

By letting out a roar that shakes the earth itself, you greatly increase your power and simultaneously boost the morale of your allies. It is also a clear indication on your stance against the enemy, and draws its anger towards you.

Job Ability Information
Job Warrior
Type Level  
Level Obtained 35
Description Increases attack power for your party.
Duration 00:00:30
Range 13.9' Radius (party members only)
Recast 00:05:00 (Base)
Cumulative Enmity 1 Volatile Enmity 300
Command /ja "Warcry" <me> 
Merit Points
Group 1 Ranks Available 5
Effect of each Rank Decreases recast by 00:00:10 for every rank.
Warcry.jpg

Notes

  • Increases Attack stat by a percentage.
    • The final value granted does not snapshot and scales dynamically with equipment.
  • Overwrites and is overwritten by Blood Rage.
  • Does not stack with Boost. Warcry will have no effect if Boost is active.
  • Enmity gain to the user varies depending on how many people the effect lands on.
  • If the effect is stolen via Aura Steal, then the amount of attack increase is the same as the increase on the mob it was stolen from.
  • Attack and Ranged Attack bonus given by Warcry varies by level of the Warrior or Warrior Subjob using Warcry.
Equation: Attack Boost = floor( (Warrior Level ÷ 4) + 4.75 ) ÷ 256
  • Can have an additional TP Bonus effect if you have Merits into Savagery.

 

Equipment Modifying Ability...
Equipment Piece Modifier
Warrior's Mask Increases duration by 10 seconds.
Warrior's Mask +1 Increases duration by 10 seconds.
Warrior's Mask +2 Increases duration by 20 seconds.
Agoge Mask Increases duration by 25 seconds.
Agoge Mask +1 Increases duration by 30 seconds.

References