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Weapon Skill Damage
From FFXI Wiki
Calculating Physical Weapon Skill Damage
Similar to Physical Damage, Weapon Skill damage is calculated as :
- Damage = Base Damage * pDIF
In addition to Weapon Base Damage and fSTR/fSTR(2) in normal physical damage calculation, Base Damage in Weapon Skill get an additional bonus from your stats, called WSC (Weapon Skill Secondary Attribute Modifier).
This new base damage value will further be adjusted by a TP Multiplier called fTP. This value may vary depending the amount of TP you have and the Weapon Skill you perform. Elemental Gorgets raise this number by 25/256 (only for the first hit of multi-hit weapon skills).
- Melee WS Base Damage = floor(( Weapon Base Damage + fSTR + WSC ) * fTP)
- Ranged WS Base Damage = floor(( Weapon Base Damage + (Ammo Damage) + fSTR(2) + WSC ) * fTP)
- WS Damage = WS Base Damage * pDIF
See Also
References
Original Weapon skill formula information (JP, Old Studio Gobli)
Translated Weapon skill formula information (mac2much, FFXI Online)