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Wind’s Blessing: Difference between revisions
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:::Damage Reduction = Siren's [[MND]] {{math|divide}} 5 |
:::Damage Reduction = Siren's [[MND]] {{math|divide}} 5 |
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*Magic Shield effect does not disappear after taking one magic hit, it persists through the entire duration of the ability and does not decay in potency. |
*Magic Shield effect does not disappear after taking one magic hit, it persists through the entire duration of the ability and does not decay in potency. |
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*Shares a buff slot and does not stack with, in {{H:text|Higher priority buffs overwrite lower priority buffs, and lower priority buffs will have no effect when used while under the effect of higher priority buffs.|ascending order of priority}}: [[Rampart]] '''<''' [[Shining Ruby]] '''<''' [[Wind’s Blessing]] '''<''' [[One for All]]. |
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*Does not stack with [[Rampart]] and [[One for All]]. |
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**Overwrites [[Rampart]] but does '''''not''''' overwrite [[One for All]]. |
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==References== |
==References== |
Revision as of 01:35, 28 April 2020
Blood Pact Information | |
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Avatar: | Siren |
Level Obtained: | 88 |
Description: | Grants a Magic Shield effect for party members within area of effect. |
Blood Pact Type: | Blood Pact: Ward |
MP Cost: | 135 |
Base Duration: | 00:01:00 |
Command: | /pet "Wind's Blessing" <me> |
Notes
- Duration is affected by summoning magic skill at the time of the wards use.
- The Magic Shield effect acts as a Phalanx-like effect that only reduces magic damage.
- The amount of damage reduced is variable, based on Siren's Base Stats at the time of the wards use via the equation:
- Damage Reduction = Siren's MND ÷ 5
- Magic Shield effect does not disappear after taking one magic hit, it persists through the entire duration of the ability and does not decay in potency.
- Shares a buff slot and does not stack with, in ascending order of priority: Rampart < Shining Ruby < Wind’s Blessing < One for All.