Windurst Mission 2-3: Difference between revisions

From FFXI Wiki
mNo edit summary
(Added missing NPC dialog for Sandy to Bastok route.)
Line 42: Line 42:


===San d'Oria to Bastok===
===San d'Oria to Bastok===
*Make your way to [[San d'Oria]] and visit the Windurstian Consulate in [[Northern San d'Oria]]. Speak to [[Kasaroro]] at (H-9).
*Make your way to [[San d'Oria]] and visit the Windurstian Consulate in [[Northern San d'Oria]]. Speak to [[Heruze-Moruze]] and then [[Kasaroro]], both at (H-9).
*Head over to [[Chateau d'Oraguille]] and speak to [[Halver]]. He will send you to [[Ghelsba Outpost]].
*Head over to [[Chateau d'Oraguille]] and speak to [[Halver]]. He will send you to [[Ghelsba Outpost]].
*[[Ghelsba Outpost]] is located to the far northwestern corner of [[West Ronfaure]]. Inside, head for (H-7) and look for the NM [[Warchief Vatgit]] (its only purpose is for this mission, and is usually up and wandering around. If not, wait a short time, it doesn't take long). Defeat him and return to [[Halver]] in [[Chateau d'Oraguille]].
*[[Ghelsba Outpost]] is located to the far northwestern corner of [[West Ronfaure]]. Inside, head for (H-7) and look for the NM [[Warchief Vatgit]] (its only purpose is for this mission, and is usually up and wandering around. If not, wait a short time, it doesn't take long). Defeat him and return to [[Halver]] in [[Chateau d'Oraguille]].

Revision as of 13:12, 3 December 2019

The Three Kingdoms
Series None
Starting NPC Any Windurst Gate Guard
Title Dread Dragon Slayer or Dark Dragon Slayer, Warchief Wrecker, Certified Adventurer
Repeatable No
Description Determine the state of affairs in San d'Oria and Bastok, and render assistance on behalf of Heavens Tower. Inquire at our consulate in each country for more information. Traveling by ship from Mhaura to Selbina is recommended.
Previous Mission Next Mission
A Testing Time To Each His Own Right
Rewards

Walkthrough

  • Trading 3 crystals to the Conquest NPC or repeating 2-2 multiple times unlocks this mission.
  • This mission can be long if you don't have the Homepoints, and is broken down in to two legs. Which ever nation you choose first determines how the next plays out. The Bastok->San d'Oria progression is typically easier and faster.
  • Speak with Kupipi in Heavens Tower. She is inside the Clerical Chamber. She will give you a Key Item Letter to the consuls.
    • You may receive Cipher: Semih if you don't already have it and are participating in Trust.

Bastok to San d'Oria

  • Speak to Patt-Pott in Bastok Metalworks. He is inside the Windurstian Consulate top floor (I-7).
  • Speak to Pius in the President's Office Department of Industry (J-8).
  • Speak to Grohm at (H-9) in the Craftsmen's Eatery. He will give you 3 Pickaxes. Consider buying more, as they can break, although 3 should be sufficient.
  • Make your way to Palborough Mines in North Gustaberg, at the very north of the zone. You will need to mine Mine Gravel from the Mythril Seams located throughout the zone. There is one on the first floor at (I-8), and one on the top floor at (I-9). Trade the Pickaxe to the Seam until you receive some Mine Gravel. You CAN purchase Mine Gravel from the Auction House, check it in Bastok before you leave.
  • Once you receive the Mine Gravel, head to the second floor, and make your way to (I-6). Trade the gravel to the refiner and then pull the lever. Drop off the ledge to the level below and pull another lever. You will receive Mythril Sand.
  • Trade the Mythril Sand to Patt-Pott. Talk to him once more. This is the end of the Bastok leg.


  • Speak to Kasaroro in the Windurstian Consulate in Northern San d'Oria (H-9).
  • Speak to Halver in Chateau d'Oraguille.
  • Go to Horlais Peak and clear the BCNM "The Rank 2 Final Mission".
    • If you are low level consider forming a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A BLM or RDM is ideal for this fight, as you'll want sleep.
    • To get to Horlais Peak use the Homepoint to Yughott Grotto or make your way to Ghelsba Outpost from West Ronfaure, it is in the northwestern corner. Inside, follow the left wall until you zone in to Yughott Grotto. Follow it all the way to the end, around (K-5). You should exit to Fort Ghelsba.
    • Outside, head straight and stick to the left wall. You should start going up hill. Follow it around. At the top, there will be a large hut to your right. Enter it and go to the back, there is a hidden entrance here. It returns to Yughott Grotto. Head for (J-6) to enter Horlais Peak.
    • Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an Ahriman called Seeker and a Dragon called Dread Dragon.
    • Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.
    • If you are low level it can easily be defeated with a MNK/WAR and WHM/BLM. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a WHM healer.
  • Return to Kasaroro after clearing the BCNM.
  • Return to Kupipi to complete the mission.

San d'Oria to Bastok


  • Make your way to Bastok. Enter the Metalworks from Bastok Markets. Make your way to the top and speak with Patt-Pott inside the Windurstian Consulate, around (I-7).
  • Speak to Pius in the President's Office. He will send you to the Craftsmen's Eatery to speak to Grohm.
  • Form a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A BLM or RDM is ideal for this fight, as you'll want sleep.
  • Make your way to Palborough Mines, in the very far north of North Gustaberg. Inside, make your way to (I-8) and head upstairs. Here, make your way to (H-10) and zone in to Waughroon Shrine.
  • Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an Ahriman called Seeker and a Dragon called Dark Dragon.
  • Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.
  • It can easily be defeated with a MNK/WAR and WHM/BLM. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a WHM healer.
  • Once cleared, return to Patt-Pott in Metalworks.
  • Your journey is almost complete, head back to Heavens Tower in Windurst Walls and speak to Kupipi to complete the mission and receive your rewards.


Note: This mission is essentially identical for all 3 nations. While each nation requires you to travel to the other two, they all follow the same path. San d'Orians and Windurstians who choose Bastok first will do the same things. Therefore, it IS possible to group people together from different nations to ultimately end up on the same BCNM fight. A Windurstian may choose to do the Bastok portion first, and San d'Orian portion second, while a Bastokan can do the Windurstian portion first, and the San d'Orian portion second. In this scenario, Windurstians and Bastokans can enter the same BCNM for the San d'Orian portion.
Note 2: Players who have already completed this mission (for any nation) may enter any of the BC, except for the one associated with their nation (A Windurstian who has completed 2-3 is unable to enter the Giddeus BCNM to help others, unless they have completed this battle through another nation's 2-3 mission).
Note 3: As of the May 2015 version update, Halver now gives out Cipher: Halver to any qualified Trust participants as a part of his dialog when doing Bastok to San d'Oria. You MUST be able to accept the trust cipher (not already have one in your inventory) when speaking to him in order to be able to enter the battlefield at Horlais Peak.