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General Notes
  • Casts Aero V/VI, Tornado II, Aeroga III, Aeroja, and AoE enfeebles.
  • Aside from an ordinary standing combat mode Wasserspeirer has a sitting and flying mode:
  • Sitting mode: Will not attack. Takes -40% Physical Damage physical damage, but increased Magical Damage magical damage. Has regen of 1% per tick.
  • Flying mode: All melee physical attacks will miss. Lands shortly after using Dark Orb.
  • Blue Magic, ranged attacks, and ready moves from Jug Pets will still land for damage.
  • Under 50% (maybe 25% Verification Needed), gains access to Shadow Burst which is an AoE Element: Dark damage and -50% HP/MP curse effect.

Gargouille 2.png
Type Demon
Family Gargouille
Job Wizard's Petasos icon.png Black Mage
Sub Job Warlock's Chapeau icon.png Red Mage
Class Geas Fete NM
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% Question 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% Verification Needed 115% 85% 115% 70% 50% 100% 40%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.

Tiers of 50% or less guarantee an enfeeble resist with 5% causing immunity.

See the Resist and Damage Type pages.


Listings by Zone
Zone Rewards Abilities Spells
  Escha - Ru'Aun
FFXIDB Icon v3.png

     Forced: Examine ??? with a Wasserspeier's horn.
All members require Tribulens or Radialens.
Bloody Claw
Dark Mist
Dark Orb
Terror Eye
Triumphant Roar
Shadow Burst
Aero V
Aero VI
Tornado II
Aeroga III
Aeroga IV
Level Aggro Links Detects HP DEF EVA Magic DEF
119 XX Question
Assisted By Title Traits MP


Ability Y' Area Target Class Type Effect Copy Image.png Condition
Bloody Claw 1P Player Physical Damage Drains HP + Absorbs an attribute
Ignores shadows.
Only while on the ground.
Dark Orb AoE Player Magical Damage Element: Dark Damage. Only while flying.
Dark Mist AoE Monster Magical Damage Element: Dark Damage + Weight
Removes shadows
Only while flying.
Terror Eye 1P Player Magical Damage Element: Earth Inflicts Terror. Only while on the ground.
Triumphant Roar Monster Status Enhancement Element: Fire Gains Attack Bonus. Only while on the ground.
Shadow Burst
(NMs Only)
AoE Monster Magical Damage Element: Dark Damage + Curse (-50% HP/MP)
Removes shadows.
<50% HP
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.


Wasserspeier is the German word for gargoyle. From the words wasser (va.sɐ) meaning "water", speinen (ʃpaɪ̯ən) meaning "to spit", and -er (ɐ) which turns the verb into a noun.
This being in reference to the architectural functionality of a gargoyle. Which was designed to guide water from a roof and away from the building.

It also made for a good Saturday morning cartoon.

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