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Aspir

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Spell Information
Description: Steals an enemy's MP. Ineffective against undead.
Type: Black Magic Skill: Dark Magic
Target: Enemy Element: Element: Dark
Casting Time: 3 seconds Recast Time: 1 minute
Cost: 10MP
Range: 21'
Volatile Enmity: 0 Cumulative Enmity: 320
Command: /ma "Aspir" <t> Scroll Page Link: "View the Scroll Page"
Spell/Job Level Information
Job Level Condition
Dark Knight 20 N/A
Black Mage 25 N/A
Geomancer 30 N/A
Scholar 36 N/A



Notes

  • MP drained can exceed MP absorbed (if your MP bar isn't empty enough), but won't be indicated in the chat log.
  • The potency is directly associated with dark magic skill:
    • The maximum potential potency below 300 skill is (Dark Magic Skill/3 + 20)
    • The maximum potential potency above 300 skill is (Dark Magic Skill)×0.4
  • The minimum potency is 50% of the maximum potency, and the actual potency of the spell (when unresisted) will randomly fall anywhere between the minimum and maximum possible potency.


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