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Guides • Crafting • Trusts • Apex Monsters |
Charm
From FFXI Wiki
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Notes
- The duration of the Charm effect depends on the level difference between the player and the enemy being charmed, the amount of Charm+ gear worn, and player CHR.
- See the Charm Duration page for more information, as well as Charm formula.
- Charm accuracy is primarily based on the level difference between the player and monster. Thus, the success rate of Charm can be improved by increasing a player's CHR, Light/Apollo's Staff, and possibly Magic Accuracy.
- The exact impact of Light Staff/Iridal Staff or Apollo's Staff/Chatoyant Staff on Charm is unknown, but they are believed to increase Charm rate by 10% and 15% respectively.
- Charm, like melee attacks or most magic, is never 100% accurate. No matter how weak a mob is in relation to the player, there's always the chance of a failed charm. Similarly, assuming the monster is charmable, there's always a small chance to succeed.
- There does appear to be a dependence of Charm accuracy on Beastmaster main job level. See the references.
- Some families of mobs have a stronger resistance to Charm than others. Most notably Slimes, but also Opo-opos, Flytraps, Raptors, Mandragoras, Sabotenders, Snow Hares and Category:Slugs.
- This likely comes from a combination of Light resistance (like Sabotenders) and Resist Charm traits.
- If Charm is used on an enemy that is immune, it will be bound for a short duration.
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 39 | Main | Charm +1 | |
| 69 | Ring | Vs. Amorphs: Charm +4 / Vs. Aquans: Charm +4 | |
| 70 | Main | Assault: Charm +2 | |
| 56 | Head | Charm +4 | |
| 74 | Head | Charm +4 | |
| 58 | Body | Charm +5 | |
| 74 | Body | Charm +6 | |
| 54 | Hands | Charm +3 | |
| 74 | Hands | Charm +3 | |
| 60 | Legs | Charm +6 | |
| 74 | Legs | Charm +6 | |
| 52 | Feet | Charm +2 | |
| 74 | Feet | Charm +2 | |
| 71 | Head | Charm +5 | |
| 75 | Head | Charm +5 | |
| 72 | Body | Charm +6 | |
| 75 | Body | Charm +7 | |
| 75 | Hands | Charm +4 | |
| 75 | Hand | Charm +4 | |
| 73 | Legs | Charm +2 | |
| 75 | Legs | Charm +2 | |
| 74 | Feet | Charm +3 | |
| 75 | Feet | Charm +3 | |
| 71 | Head | Vs. Beasts: Charm +5 | |
| 71 | Head | Vs. Beasts: Charm +6 | |
| 71 | Body | Vs. Plantoids: Charm +5 | |
| 71 | Body | Vs. Plantoids: Charm +6 | |
| 71 | Hands | Vs. Lizards: Charm +5 | |
| 71 | Hands | Vs. Lizards: Charm +6 | |
| 71 | Legs | Vs. Birds: Charm +5 | |
| 71 | Legs | Vs. Birds: Charm +6 | |
| 71 | Feet | Vs. Vermin: Charm +5 | |
| 71 | Feet | Vs. Vermin: Charm +6 | |
| 71 | Head | Vs. Beasts: Charm +5 | |
| 71 | Head | Vs. Beasts: Charm +6 | |
| 71 | Body | Vs. Plantoids: Charm +5 | |
| 71 | Body | Vs. Plantoids: Charm +6 | |
| 71 | Hands | Vs. Lizards: Charm +5 | |
| 71 | Hands | Vs. Lizards: Charm +6 | |
| 71 | Legs | Vs. Birds: Charm +5 | |
| 71 | Legs | Vs. Birds: Charm +6 | |
| 71 | Feet | Vs. Vermin: Charm +5 | |
| 71 | Feet | Vs. Vermin: Charm +6 | |
| 90 | Head | Charm +6 | |
| 90 | Body | Charm +8 | |
| 90 | Hands | Charm +5 | |
| 90 | Legs | Charm +3 | |
| 90 | Feet | Charm +4 | |
| 99 | Head | Charm +5 | |
| 99 | Head | Charm +5 | |
| 99 | Body | Charm +7 | |
| 99 | Body | Charm +7 | |
| 99 | Hands | Charm +4 | |
| 99 | Hands | Charm +5 | |
| 99 | Legs | Charm +7 | |
| 99 | Legs | Charm +7 | |
| 99 | Feet | Charm +3 | |
| 99 | Feet | Charm +3 | |
| 99 | Head | Charm +8 | |
| 99 | Head | Charm +10 | |
| 99 | Body | Charm +10 | |
| 99 | Hands | Charm +7 | |
| 99 | Hands | Charm +9 | |
| 99 | Legs | Charm +5 | |
| 99 | Feet | Charm +6 | |
| 99 | Feet | Charm +8 | |
| 99 | Feet | Charm +10 | |
| 99 | Feet | Charm +12 | |



































































