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General Notes
  • Starting at 89% it changes damage taken between Melee, Ranged, and Magic every 10%.
  • Type of damage needed is indicated by the color of the 2H animation.
  • Green = Ranged, Black = Magic, Yellow = Melee.
Ram 2.png
Type Beasts
Family Ram
Class Monster


Listings by Zone
Zone Rewards Abilities Spells
  Kamihr Drifts
     Trade Aster Yggrete Shard IV to ??? at (G-8)
Ram Charge
Steaming Rage
Great Bleat
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    FFXIDB Icon v3.png Question Question    
Assisted By Title Absorbs Immune


Ability Y' Area Target Class Type Effect Condition
Great Bleat AoE Magical Damage Inflicts Max HP Down. Ignores shadows.
Rage Self Status Bonus The enemy gains Berserk.
Ram Charge 1p Physical Damage Damage + Knockback.
Rumble AOE Magical Damage Inflicts Evasion Down. Ignores shadows.
Petribreath Conal Magical Damage Inflicts Petrification. Ignores shadows.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster

Class: Physical-Magical-Breath-Buff-None · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)

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