BlueGartr's yearly Rafflecopter© fundraiser has begun!

Click here to view the donation thread, and for further details. $5 or more in donations enters you into our raffle to win some great prizes!

All donations go towards server costs to keep our site running with minimum ads. We thank you for your support in order to continue to provide you with an incredible Final Fantasy XI wiki experience.

Seekers of Adoulin
MissionsQuestsCoalitionsAssignmentsReive
SkirmishDelveIncursionVagarySinister ReignApex
Rhapsodies of Vana'diel
MissionsEschaDomain InvasionGeas FeteOmen
Battle Content
AmbuscadeA.M.A.N. TroveDynamis DivergenceHigh-Tier Mission BattlefieldsMaster TrialsMonstrosityUnity
GuidesTrust MagicMog GardenMonster RearingJob PointsCrafting
Reforged Armor
Artifact: IL109IL119/+2/+3     Relic: IL109IL119/+2/+3     Empyrean: IL109IL119
Abjurations IL119JSE Necks
Superior Equipment: Su1/Su2/Su3/Su4/Su5
Current Login Campaign Current Login Campaign
Ultimate WeaponsUltimate AugmentsEscutcheons Latest Update Items

Conquest

From BG FFXI Wiki
Jump to: navigation, search


Participating in Conquest

There are various ways of participating in Conquest and gaining influence over regions.

Conquest Tally

Effects of being 1st

Effects of being 2nd or 3rd

Draws and Alliances

Outposts

Delivering Supplies

Regional Merchants

Expeditionary Force

Expeditionary Force operations are exciting battle content pitting teams of adventurers of Vana'diel against teams of Beastmen for the glory and conquest of the various regions of Quon and Mindartia.

Related Links

Courtesy: docvicious of BGForums

  • Weekly Tally system for FFXI, Zilart, and C.O.P. areas.
  • Tally system works on a Three nation basis:
  • Tally is done Every Midnight Saturday JP time (going into Sunday).
  • At this point all three nations are equal.
  • Influence is what determines who wins what at the end of the tally.
  • Minimal 0-24% approx.
  • Minor 25-50% approx.
  • Major 51-54% approx.
  • Dominant 55%-100% approx.
  • The dominant nation will stay dominant until its percentage decreases under 65% at which point Nation #1 will be Major(51-65%) while nation two will be Minor (16-50%).
  • In the event Nation #2 takes over the influence of nation #1, it creates a simple flip flop Nation #2 is now Major while Nation #1 is now Minor thus changing their placing in the tally.
  • Example:
  • Sandy - Minimal 5%
  • Bastok - Minimal 5%
  • Windurst - Dominant 80%
  • Sandy - Minimal 5%
  • Bastok - Minor about 25-35% is when it changed to minor
  • Windurst Stayed Dominant 55-65%
  • Sandy - 4%
  • Bastok 45-50% Stayed Minor however
  • Windurst about 50-55% reduced to Major instead of dominant

What equipment to trade in and limits

  • What you are looking for for great point values is a high NPC resale price
  • 1 - 900 Gil = Small amount
  • 901 - 3000 Gil = Moderate
  • 3001 - Above Gil = Greatly
  • After a Certain amount of the same type of weapon/armor/ etc has been turned in the actual value is decreased only upon trade (not sure if it ever reaches zero.
  • You can also gain Influence by having signet and gaining exp in those areas I'm assuming influence is based on the same system that C.P. are. Where as 1 C.P = .5-1 Influence point or some mathematical formula.

On to the Gear that was traded That is Just an example of some of the gear you can trade.

  • Lvl 40 breast plate set - Great Return for 1-2 / diminished to needing 6-8 for a moderate / great return.
  • Warwolf Belt - Great return 1/ Diminished rather quickly to needing 4-5 for great return and then further where 8 only gave a moderate return
  • Most body armor is a great return for awhile
  • Staves were great returns but were capped very fast to the point that 8 only gave a moderate return
  • The very cheap Rare 2hnd weapons
  • Some R/E equipment that you don't use can turned in for great returns that were pretty beneficial

Examples of gear you cant trade:

  • Some of the JSE earrings / ring
  • The paralyze effect : 8% haste necklace etc.

So don't go buying a horde of gear until you make sure it can be traded however I would safely say 95% of it is able to be traded.


Related Links



You Might Also Like These Articles