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Taelmoth the Diremaw

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General Notes
  • Puts up Immortal's shield immediately which blocks magic damage.
    • Dealing enough magic damage (or damage from non-elemental sources such as Requiescat) will break the shield
  • Uses Azure Lore multiple times gaining a very significant damage boost to blue magic spells
    • Be advised, spells can deal over 4600, but most are blinkable.
      • Highly recommended to kite until Azure Lore's effect wears off which is usually 3 failed spell casts from the mob.
    • Seems to prefer using Benthic Typhoon into Bloodrake and magic bursting with Spectral Floe
  • Reprobation is an AoE full-dispel
  • Ice Break, Spectral Floe and Dark Orb are only sources of magical damage
    • Immortal mind grants a powerful MAB boost which can be dispelled with Finale or Blank Gaze even if shield is up.
    • Barblizzard and quickly re-apply Shell after purges recommended for tank/melee

Taelmoth the Diremaw
Type Demon
Family Soulflayer
Job Magus Keffiyeh icon.png Blue Mage
Class Geas Fete NM
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.

Tiers of 50% or less guarantee an enfeeble resist with 5% causing immunity.

See the Resist and Damage Type pages.


Listings by Zone
Zone Rewards Abilities Spells
     Leader must examine ??? and pop with Taelmoth's staff. All members require Tribulens.
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
129     1 FFXIDB Icon v3.png Question Question    
Assisted By Title Absorbs Immune

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