Category:Prelude

From FFXI Wiki

Preludes are songs that enhance Ranged Accuracy. These songs are typically used when fighting highly evasive enemies and are both potent and useful in the correct situation.

  • Every Prelude +1 given through equipment increases song duration and potency by 10%.
    • The maximum Prelude bonus available from equipment is +8.
  • Soul Voice doubles the potency of this type of song.
  • Marcato's effect on this type of song increases potency by 50%.


Skill Caps per Spell
Spell Skill Cap Potency Cap
Hunter's Prelude < 900 45
Archer's Prelude < 900 60

Equipment Modifiers

Instruments

Equipment
Modifier/Strength
Gjallarhorn Song +2~4
Cantabank's Horn Song +3
Linos Song +1~3
Nibiru Harp Song +2
Blurred Harp +1 Song +2
Angel's Flute +1 Song +2
Eminent Flute Song +2
Angel's Flute Song +1
Blurred Harp Song +1
Millennium Horn In Dynamis: Song +2
Homestead Flute In Reives: Song +2
Forefront Flute In Reives: Song +2

Armor

Equipment
Modifier/Strength
Moonbow Whistle +1 Song +3
Moonbow Whistle Song +2
Brioso Whistle Song +1
Intarabus's Cape Song +1

Song Potency per Bonus

Hunter's Prelude

Potency per equipment bonus
Bonus Amount: +0 +1 +2 +3 +4 +5 +6 +7 +8
Ranged Accuracy: 45 49 54 58 63 67 72 76 81

Archer's Prelude

Potency per equipment bonus
Bonus Amount: +0 +1 +2 +3 +4 +5 +6 +7 +8
Ranged Accuracy: 60 66 72 78 84 90 96 102 108

Pages in category "Prelude"

The following 2 pages are in this category, out of 2 total.