Category:Distortion

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Distortion Skillchain Info
Skillchain Tier: 2
Element: Element: Ice / Element: Water
Gorget: Snow Gorget / Aqua Gorget
Belt: Snow Belt / Aqua Belt
Related Day: Iceday / Watersday

Generating Distortion

Opening with Distortion

Closing with Distortion

Abilities with Distortion

H2H Dagger Sword Great Sword Axe Great Axe Scythe Polearm Katana Great Katana Club Staff Archery Marksmanship Automaton Blue Magic§ Summoning
Maru Kala (P) Rudra's Storm (E) Chant du Cygne (E) Ground Strike (250) Ruinator (357) Full Break (225) Cross Reaper (225) Geirskogul (R) - Tachi: Gekko (225) - Gate of Tartarus (R) Namas Arrow (R) - String Shredder (324 V) Disseverment (72) Spinning Dive (70)
Dragon Blow (Bonanza) Mordant Rime (M) Death Blossom (M) Torcleaver (E) Steel Cyclone (240) Spiral Hell (240) Tachi: Fudo (E ) Vidohunir (M) Quad. Continuum (85) Rush (70)
Pyrrhic Kleos (M) Expiacion (M) Fimbulvetr (P) Quietus (E) Tachi: Mumei (P) Barbed Crescent (99) Regal Gash (99)
Imperator (P) Bloodrake (99)
Saurian Slide (99)

Abilities in italics have the property as a secondary (or tertiary) property.
The number in parentheses is the skill level required, or in the case of Blue Magic or Summoning, the job level required. Some weapon skills do not have a required skill level, and instead require wielding certain weapons or other requirements: R=Relic, E=Empyrean, M=Mythic/Ergon, and P=Prime.
Automaton weapon skills are dependent on skill level and body used: H=Harlequin/Stormwaker, S=Sharpshot, V=Valoredge.
§ Blue Magic spells require Chain Affinity or Azure Lore active to participate in skillchains.