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Hall of Ki
From FFXI Wiki
Battlefield Information | |||
---|---|---|---|
Type: | Legion | ||
Entry Item: | Legion Pass | ||
Zone: | Maquette Abdhaljs-Legion - (Legion Portal)
| ||
Participants | 18 or 36 | ||
Time Limit | 30 minutes |
Monster Information | ||||
---|---|---|---|---|
Name | Boss? | Family | Job | Count |
Mired Cerberus | Cerberus | N/A | 1 | |
Mired Khimaira | Khimaira | N/A | 1 | |
Mired Hydra | Hydra | N/A | 1 | |
Mired Orthrus | Cerberus | N/A | 1 | |
Mired Khrysokhimaira | Khimaira | N/A | 1 | |
Mired Alfard | Hydra | N/A | 1 | |
Mired Mantis | Mantid | N/A | 1 | |
Auspicious Entity | Elemental | N/A |
Reward Information | ||
Name | Class | Reward Type |
Paewr Belt | Waist | All Monsters |
Inquisitor's Chain | Neck | All Monsters |
Mired Trophy | Item | Clear Wave 1 |
Induro Cuisses | Legs | Mired Orthrus |
Tussle Breeches | Legs | Mired Orthrus |
Gunman Gambison | Body | Mired Alfard |
Prodigy's Circlet | Head | Mired Khrysokhimaira |
C.Abjuration: Hd. | Abjurations | Drop - Wave 2+ |
S.Abjuration: Hd. | Abjurations | Drop - Wave 2+ |
T.Abjuration: Hd. | Abjurations | Drop - Wave 2+ |
F.Abjuration: Ft. | Abjurations | Drop - Wave 2+ |
L.Abjuration: Ft. | Abjurations | Drop - Wave 2+ |
Void Scythe | Scythe | Mired Mantis |
Pugiunculus | Dagger | Mired Mantis |
Notes/Strategy
- Melee kill the monsters, and hold them with a Paladin while they are not being killed.
- The first wave consists of Mired Cerberus, Mired Khimaira, and Mired Hydra.
- Perfect Defense is recommended for all monsters, but especially Mired Hydra.
- Recommended kill order is Mired Hydra (PD) -> Mired Cerberus -> Mired Khimaira (PD).
- Upon their defeat, a second wave consisting of Mired Orthrus, Mired Khrysokhimaira, and Mired Alfard will appear shortly thereafter.
- Perfect Defense is strongly recommended for all monsters, but especially Mired Alfard.
- Recommended kill order is Mired Alfard (PD) -> Mired Orthrus (PD) -> Mired Khrysokhimaira (PD).
- Upon the defeat of the second and subsequent waves, another wave consisting of Mired Mantis and two of the previously defeated mobs will appear shortly thereafter.
- Mired Mantis (and other Tier 3 monsters) will likely use a TP Move immediately when engaged.
- Perfect Defense is recommended for Mired Mantis to avoid Amnesia.
- Mired Mantis can be Stunned to avoid Death Prophet, but high Magic Accuracy is recommended.