Killer Instinct

From FFXI Wiki
Job Ability Information
Job Beastmaster
Type Merit
Description Grants your pet's Killer Effect to party members within area of effect.
Duration 00:03:00
Range 7.9' Radius
Recast 00:05:00
Cumulative Enmity 0 Volatile Enmity 80
Command /ja "Killer Instinct" <me> 
Merit Points
Group 2 Ranks Available 5
Effect of each Rank Each merit level past the first increases duration by 10 seconds.

Notes

  • Ability adds Killer Trait +15%, damage dealt +15%, and damage taken -15% against monsters of the family matching the active pet's correlation when used (example: a Plantoid pet provides Beast Killer +15%, damage dealt +15% against beasts, and damage taken -15% from beasts).
    • These bonuses are a separate multiplier that affect all hits in a Weaponskill as well as melee damage, in a separate step.
    • These bonuses reduce damage taken as a set -% after Damage Taken -% from gear has been applied, in a separate step.
  • Like all circles, the effect is diminished to +10% when fighting NM's; this includes the Killer Effects that contribute to intimidation and the bonuses from Nukumi Gausape or Founder's Breastplate.
  • Despite the description, this is substantially stronger than the Killer Effect that pets natively possess.

 

Equipment Modifying Ability...
Equipment Piece Modifier
Monster Helm +2 AugRank.png: Increases Killer Instinct duration by 4 seconds per merit level.
Ankusa Helm AugRank.png: Increases Killer Instinct duration by 4 seconds per merit level.
Ankusa Helm +1 AugRank.png: Increases Killer Instinct duration by 4 seconds per merit level.
Ankusa Helm +2 AugRank.png: Increases Killer Instinct duration by 4 seconds per merit level.
Ankusa Helm +3 AugRank.png: Increases Killer Instinct duration by 4 seconds per merit level.

References

Killer Instinct Testing (Byrth, BG)