Light Luggage

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Light Luggage

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What is Light Luggage?

  • Light Luggage has two functions:
    • Automatically lot or pass specific items within the pool
      • In order to make Light Luggage lot or pass an item, you must create a profile
    • Automatically sort inventory

Where do I obtain Light Luggage?

What is a Profile?

  • A profile is simply a script or text file that commands Light Luggage to pass or lot specific items

How do I make a Profile?

  • Open Notepad or Notepad++
  • Write the profile using a combination of the following commands
    • If item is ItemID then lot
    • If item is ItemID then pass
    • If item is not ItemID then lot
    • If item is not ItemID then pass
  • Once you have completed the profile, go to File => Save As
    • You may name the profile whatever you want
    • Save as type: Normal Text (*.txt)

How do I use my Profile once I have saved the Profile?

  • Log into Final Fantasy XI
  • Load Light Luggage via
    • //load LightLuggage
  • Load your Profile via
    • //ll profile ProfileName

Pre-Made Light Luggage Profiles

Remove the // before the beginning of the line (if item). With the exception of Seals and Currency, most non-R/EX items are set to pass.

Abyssea

Empyrean Weapon Trials
// ========== Empyrean Weapon Trials ==========
// ===== La Theine =====
//if item is 2929 then lot //lot Briareus Helm (Sword, Katana)
//if item is 2930 then lot //lot Carabosse's Gem (Great Katana, Gun, Great Sword)
// ===== Tahrongi =====
//if item is 2928 then lot //lot Chloris Bud (H2H, Polearm, Scythe)
//if item is 2927 then lot //lot Glavoid Shell (Great Axe, Dagger)
// ===== Konschtat =====
//if item is 2931 then lot //lot Fistule Discharge (Club, Bow, Axe)
//if item is 2932 then lot //lot Kukulkan's Fang (Staff)
// ===== Vunkerl =====
//if item is 2966 then lot //lot Bukhis's Wing (Club, Bow, Axe)
//if item is 2967 then lot //lot Sedna's Tusk (Staff)
// ===== Misareaux =====
//if item is 2964 then lot //lot Sobek Skin (Sword, Katana)
//if item is 2965 then lot //lot Cirein-croin's Lantern (Great Katana, Gun, Great Sword)
// ===== Attohwa =====
//if item is 2962 then lot //lot Itzpapalotl Scale (Great Axe, Dagger)
//if item is 2963 then lot //lot Ulhuadshi Fang (H2H, Polearm, Scythe)
// ===== Uleguerand =====
//if item is 3289 then lot //lot Apademak Horn (Sword, Katana, Harp)
//if item is 3290 then lot //lot Isgebind Heart (Great Katana, Gun, Great Sword)
// ===== Grauberg ===== 
//if item is 3291 then lot //lot Alfard's Fang (Club, Bow, Axe)
//if item is 3292 then lot //lot Azdaja's Horns (Staff, Shield)
// ===== Altepa =====
//if item is 3287 then lot //lot Orthrus Claw (Great Axe, Dagger)
//if item is 3288 then lot //lot Dragua Scale (H2H, Polearm, Scythe)
// ===== Heroes Zones =====
//if item is 3293 then lot //lot Iron Plate (Harp, Shield)
//if item is 3294 then lot //lot Colorless Soul (Harp, Shield)
Empyrean Armor+1
// ========== Empyrean Armor Seals and Base Feet ==========
// ===== Warrior (Ravager) ===== 
//if item is 3110 then pass //Head
//if item is 3130 then pass //Body
//if item is 3150 then pass //Hands
//if item is 3170 then pass //Legs
//if item is 3190 then pass //Feet
//if item is 12088 then pass //Base Feet
//if item is 11703 then pass //Earring
//if item is 11591 then pass //Torque
//if item is 19253 then pass //Orb

// ===== Monk (Tantra) ===== 
//if item is 3111 then pass //Head
//if item is 3131 then pass //Body
//if item is 3151 then pass //Hands
//if item is 3171 then pass //Legs
//if item is 3191 then pass //Feet
//if item is 12089 then pass //Base Feet
//if item is 11704 then pass //Earring
//if item is 11592 then pass //Torque
//if item is 19254 then pass //Tathlum

// ===== White Mage (Orison) ===== 
//if item is 3112 then pass //Head
//if item is 3132 then pass //Body
//if item is 3152 then pass //Hands
//if item is 3172 then pass //Legs
//if item is 3192 then pass //Feet
//if item is 12090 then pass //Base Feet
//if item is 11705 then pass //Earring
//if item is 11615 then pass //Torque
//if item is 11554 then pass //Back

// ===== Black Mage (Goetia) ===== 
//if item is 3113 then pass //Head
//if item is 3133 then pass //Body
//if item is 3153 then pass //Hands
//if item is 3173 then pass //Legs
//if item is 3193 then pass //Feet
//if item is 12091 then pass //Base Feet
//if item is 11706 then pass //Earring
//if item is 11593 then pass //Torque
//if item is 16203 then pass //Back

// ===== Red Mage (Estoqueur) ===== 
//if item is 3114 then pass //Head
//if item is 3134 then pass //Body
//if item is 3154 then pass //Hands
//if item is 3174 then pass //Legs
//if item is 3194 then pass //Feet
//if item is 12092 then pass //Base Feet
//if item is 11707 then pass //Earring
//if item is 11594 then pass //Torque
//if item is 16204 then pass //Back

// ===== Thief (Raiders) ===== 
//if item is 3115 then pass //Head
//if item is 3135 then pass //Body
//if item is 3155 then pass //Hands
//if item is 3175 then pass //Legs
//if item is 3195 then pass //Feet
//if item is 12093 then pass //Base Feet
//if item is 11708 then pass //Earring
//if item is 11736 then pass //Waist
//if item is 19260 then pass //Boomerang

// ===== Paladin (Creed) ===== 
//if item is 3116 then pass //Head
//if item is 3136 then pass //Body
//if item is 3156 then pass //Hands
//if item is 3176 then pass //Legs
//if item is 3196 then pass //Feet
//if item is 12094 then pass //Base Feet
//if item is 11709 then pass //Earring
//if item is 11595 then pass //Torque
//if item is 11750 then pass //Waist

// ===== Dark Knight (Bale) ===== 
//if item is 3117 then pass //Head
//if item is 3137 then pass //Body
//if item is 3157 then pass //Hands
//if item is 3177 then pass //Legs
//if item is 3197 then pass //Feet
//if item is 12095 then pass //Base Feet
//if item is 11710 then pass //Earring
//if item is 11737 then pass //Waist
//if item is 11616 then pass //Torque

// ===== Beastmaster (Ferine) ===== 
//if item is 3118 then pass //Head
//if item is 3138 then pass //Body
//if item is 3158 then pass //Hands
//if item is 3178 then pass //Legs
//if item is 3198 then pass //Feet
//if item is 12096 then pass //Base Feet
//if item is 11711 then pass //Earring
//if item is 11555 then pass //Back
//if item is 11617 then pass //Torque

// ===== Bard (Aoidos) ===== 
//if item is 3119 then pass //Head
//if item is 3139 then pass //Body
//if item is 3159 then pass //Hands
//if item is 3179 then pass //Legs
//if item is 3199 then pass //Feet
//if item is 12097 then pass //Base Feet
//if item is 11712 then pass //Earring
//if item is 11618 then pass //Torque
//if item is 11738 then pass //Waist

// ===== Ranger (Sylvans) ===== 
//if item is 3120 then pass //Head
//if item is 3140 then pass //Body
//if item is 3160 then pass //Hands
//if item is 3180 then pass //Legs
//if item is 3200 then pass //Feet
//if item is 12098 then pass //Base Feet
//if item is 11713 then pass //Earring
//if item is 11596 then pass //Torque
//if item is 16205 then pass //Back

// ===== Samurai (Unkai) ===== 
//if item is 3121 then pass //Head
//if item is 3141 then pass //Body
//if item is 3161 then pass //Hands
//if item is 3181 then pass //Legs
//if item is 3201 then pass //Feet
//if item is 12099 then pass //Base Feet
//if item is 11714 then pass //Earring
//if item is 11597 then pass //Torque
//if item is 16206 then pass //Back

// ===== Ninja (Iga) ===== 
//if item is 3122 then pass //Head
//if item is 3142 then pass //Body
//if item is 3162 then pass //Hands
//if item is 3182 then pass //Legs
//if item is 3202 then pass //Feet
//if item is 12100 then pass //Base Feet
//if item is 11715 then pass //Earring
//if item is 11598 then pass //Torque
//if item is 16207 then pass //Back

// ===== Dragoon (Lancer) ===== 
//if item is 3123 then pass //Head
//if item is 3143 then pass //Body
//if item is 3163 then pass //Hands
//if item is 3183 then pass //Legs
//if item is 3203 then pass //Feet
//if item is 12101 then pass //Base Feet
//if item is 11716 then pass //Earring
//if item is 11599 then pass //Torque
//if item is 16208 then pass //Back

// ===== Summoner (Callers) ===== 
//if item is 3124 then pass //Head
//if item is 3144 then pass //Body
//if item is 3164 then pass //Hands
//if item is 3184 then pass //Legs
//if item is 3204 then pass //Feet
//if item is 12102 then pass //Base Feet
//if item is 11717 then pass //Earring
//if item is 11619 then pass //Torque
//if item is 11739 then pass //Back

// ===== Blue Mage (Mavi) ===== 
//if item is 3125 then pass //Head
//if item is 3145 then pass //Body
//if item is 3165 then pass //Hands
//if item is 3185 then pass //Legs
//if item is 3205 then pass //Feet
//if item is 12103 then pass //Base Feet
//if item is 11718 then pass //Earring
//if item is 11600 then pass //Torque
//if item is 19255 then pass //Tathlum

// ===== Corsair (Navarch) ===== 
//if item is 3126 then pass //Head
//if item is 3146 then pass //Body
//if item is 3166 then pass //Hands
//if item is 3186 then pass //Legs
//if item is 3206 then pass //Feet
//if item is 12104 then pass //Base Feet
//if item is 11719 then pass //Earring
//if item is 11601 then pass //Torque
//if item is 16209 then pass //Back

// ===== Puppetmaster (Cirque) ===== 
//if item is 3127 then pass //Head
//if item is 3147 then pass //Body
//if item is 3167 then pass //Hands
//if item is 3187 then pass //Legs
//if item is 3207 then pass //Feet
//if item is 12105 then pass //Base Feet
//if item is 11720 then pass //Earring
//if item is 11602 then pass //Torque
//if item is 11751 then pass //Waist

// ===== Dancer (Charis) ===== 
//if item is 3128 then pass //Head
//if item is 3148 then pass //Body
//if item is 3168 then pass //Hands
//if item is 3188 then pass //Legs
//if item is 3208 then pass //Feet
//if item is 12106 then pass //Base Feet
//if item is 11721 then pass //Earring
//if item is 11603 then pass //Torque
//if item is 19256 then pass //Feather

// ===== Scholar (Savant) ===== 
//if item is 3129 then pass //Head
//if item is 3149 then pass //Body
//if item is 3169 then pass //Hands
//if item is 3189 then pass //Legs
//if item is 3209 then pass //Feet
//if item is 12107 then pass //Base Feet
//if item is 11722 then pass //Earring
//if item is 11620 then pass //Torque
//if item is 19247 then pass //Treatise
Empyrean Armor+2
// ========== Empyrean Armor+2 Cards/Coins/Jewels/Stones ==========
// ===== Head (Vision) ===== 
//if item is 3210 then pass //pass Stone (BRD, RNG, THF, WAR, WHM)
//if item is 3211 then pass //pass Coin (BLM, BST, DRK, NIN, SMN)
//if item is 3212 then pass //pass Jewel (COR, MNK, PUP, RDM, SAM)
//if item is 3213 then pass //pass Card (BLU, DNC, DRG, PLD, SCH)
// ===== Body (Ardor) ===== 
//if item is 3214 then pass //pass Stone (WAR, PLD, BRD, NIN, BLU)
//if item is 3215 then pass //pass Coin (THF, DRK, RNG, SMN, COR)
//if item is 3216 then pass //pass Jewel (BLM, DNC, PUP, RDM, SAM)
//if item is 3217 then pass //pass Card (BST, DRG, MNK, SCH, WHM)
// ===== Hands (Wieldance) ===== 
//if item is 3218 then pass //pass Stone (WAR, RDM, THF, BST, SCH)
//if item is 3219 then pass //pass Coin (WHM, DRK, RNG, BLU, DNC)
//if item is 3220 then pass //pass Jewel (MNK, BLM, BRD, SAM, SMN)
//if item is 3221 then pass //pass Card (PLD, NIN, DRG, COR, PUP)
// ===== Legs (Balance) ===== 
//if item is 3222 then pass //pass Stone (BLM, BLU, NIN, PUP, WAR)
//if item is 3223 then pass //pass Coin (BRD, DRK, PLD, RDM, THF)
//if item is 3224 then pass //pass Jewel (BST, MNK, RNG, SAM, SCH)
//if item is 3225 then pass //pass Card (COR, DNC, DRG, SMN, WHM)
// ===== Feet (Voyage) ===== 
//if item is 3226 then pass //pass Stone (DNC, PLD, RDM, SMN, WAR)
//if item is 3227 then pass //pass Coin (BLU, COR, DRK, MNK, SCH)
//if item is 3228 then pass //pass Jewel (BRD, PUP, SAM, THF, WHM)
//if item is 3229 then pass //pass Card (BLM, BST, DRG, NIN, RNG)
Abyssea Pop Items
// ===== Abyssea - La Theine =====
if item is 2891 then pass //pass Dried Chigoe
if item is 2892 then pass //pass R. Mutton Chop
if item is 2893 then pass //pass G. Blk. Tiger Fang
if item is 2894 then pass //pass Trophy Shield
if item is 2895 then pass //pass Oversized Sock
if item is 2896 then pass //pass Massive Armband
if item is 2897 then pass //pass Tr. Insect Wing
if item is 2898 then pass //pass Piceous Scale
if item is 2899 then pass //pass Winter Puk Egg
if item is 2900 then pass //pass Bug-eaten Hat
if item is 2901 then pass //pass Giant Agaricus
if item is 2902 then pass //pass Filthy Gnole Claw

// ===== Abyssea - La Theine =====
if item is 2903 then pass //pass Eft Blood
if item is 2904 then pass //pass G. Slug Eyestalk
if item is 2905 then pass //pass Moonglow Cloth
if item is 2906 then pass //pass Rotting Eyeball
if item is 2907 then pass //pass Tiny Morbol Vine
if item is 2908 then pass //pass Oblivispore
if item is 2909 then pass //pass Snakeskin Moss
if item is 2910 then pass //pass Arm. Dragonhorn
if item is 2911 then pass //pass Ripped Eft Skin
if item is 2912 then pass //pass Gt. Bugard Tusk
if item is 2913 then pass //pass Clouded Lens
if item is 2914 then pass //pass Murmuring Glob

// ===== Abyssea - Tahrongi ======
if item is 2915 then pass //pass H.Q. Cli. Wing
if item is 2916 then pass //pass H.Q. Lim. Pincer
if item is 2917 then pass //pass Bl. Hecteye
if item is 2918 then pass //pass Baleful Skull
if item is 2919 then pass //pass Bloody Fang
if item is 2920 then pass //pass Alkaline Humus
if item is 2921 then pass //pass V. Scorp. Stinger
if item is 2922 then pass //pass Eft Egg
if item is 2923 then pass //pass Ctrice. Tailmeat
if item is 2924 then pass //pass Shk. Whisker
if item is 2925 then pass //pass Resilient Mane
if item is 2926 then pass //pass Moaning Vestige
if item is 2945 then pass //pass Shriveled Wing
if item is 2946 then pass //pass Tarnished Pincer
if item is 2947 then pass //pass Exorcised Skull
if item is 2948 then pass //pass Acidic Humus
if item is 2949 then pass //pass Quiv. Eft Egg
if item is 2950 then pass //pass Smooth Whisker

// ===== Abyssea - Attohwa ======
if item is 3072 then pass //pass Withered Cocoon
if item is 3073 then pass //pass Eruca Egg
if item is 3074 then pass //pass Blanched Silver
if item is 3075 then pass //pass Undying Ooze
if item is 3076 then pass //pass Bone Chips
if item is 3077 then pass //pass Wailing Rags
if item is 3078 then pass //pass Cracked Drgscale.
if item is 3079 then pass //pass Gory Pincer
if item is 3080 then pass //pass Ext. Eyestalk
if item is 3081 then pass //pass Coeurl Round
if item is 3082 then pass //pass Withered Bud
if item is 3083 then pass //pass Mngl. Ck. Skin
if item is 3084 then pass //pass Great Root

// ===== Abyssea - Misareaux ======
if item is 3085 then pass //pass Bewitching Tusk 
if item is 3086 then pass //pass Molt Scraps
if item is 3087 then pass //pass Apkallu Down
if item is 3088 then pass //pass Avian Remex
if item is 3089 then pass //pass Orbn. Cheekmeat
if item is 3090 then pass //pass Spheroid Plate
if item is 3091 then pass //pass Hd. Raptor Skin
if item is 3092 then pass //pass Mocking Beak
if item is 3093 then pass //pass H.Q. Crab Meat
if item is 3094 then pass //pass H.Q. Rock Salt
if item is 3095 then pass //pass Worm-Eaten Bud
if item is 3096 then pass //pass Spotted Flyfrond
if item is 3097 then pass //pass Blk. Rabbit Tail

// ===== Abyssea - Vunkerl ======
if item is 3098 then pass //pass Gnr. Taurus Horn
if item is 3099 then pass //pass Gargouille Stone
if item is 3100 then pass //pass Moonbeam Clam
if item is 3101 then pass //pass Dented Skull
if item is 3102 then pass //pass Stiff. Tentacle
if item is 3103 then pass //pass Black Whisker
if item is 3104 then pass //pass Opaque Wing
if item is 3105 then pass //pass Fortune Wing
if item is 3106 then pass //pass Djinn Ashes
if item is 3107 then pass //pass Shockshroom
if item is 3108 then pass //pass Crwl. Floatstone
if item is 3109 then pass //pass H.Q. Rabbit Hide

// ===== Abyssea - Altep ======
if item is 3230 then pass //pass Tablilla Mercury
if item is 3231 then pass //pass Sharabha Hide
if item is 3232 then pass //pass Tiger King Hide
if item is 3233 then pass //pass Vadleany Fluid
if item is 3234 then pass //pass Oasis Water
if item is 3235 then pass //pass Sandy Shard
if item is 3236 then pass //pass Smoldering Arm
if item is 3237 then pass //pass Sand-caked Fang
if item is 3238 then pass //pass H.Q. Dhalmel Hide
if item is 3239 then pass //pass Puppet's Blood
if item is 3240 then pass //pass H.Q. Cktrice. Skin
if item is 3241 then pass //pass Ladybird Leaf
if item is 3242 then pass //pass H.Q. Scorpn. Claw
if item is 3243 then pass //pass Sabulous Clay
if item is 3244 then pass //pass Giant Mistletoe

// ===== Abyssea - Uleguerand ======
if item is 3245 then pass //pass Bevel Gear
if item is 3246 then pass //pass Snow God Core
if item is 3247 then pass //pass Sisyphus Fragment
if item is 3248 then pass //pass Rimed Wing
if item is 3249 then pass //pass Audumbla Hide
if item is 3250 then pass //pass Helical Gear
if item is 3251 then pass //pass Gear Fluid
if item is 3252 then pass //pass Gelid Arm
if item is 3253 then pass //pass H.Q. Marid Hide
if item is 3254 then pass //pass Ice Wyvern Scale
if item is 3255 then pass //pass Whiteworm Clay
if item is 3256 then pass //pass Imp Sentry's Horn
if item is 3257 then pass //pass Benumbed Eye
if item is 3258 then pass //pass H.Q. Buffalo Horn
if item is 3259 then pass //pass H.Q. B. Tiger Hide

// ===== Abyssea - Grauberg ======
if item is 3260 then pass //pass Teekess. Fragment
if item is 3261 then pass //pass Minaruja Skull
if item is 3262 then pass //pass Jaculus Wing
if item is 3263 then pass //pass Naiad's Lock
if item is 3264 then pass //pass Goblin Gunpowder
if item is 3265 then pass //pass Bubbling Oil
if item is 3266 then pass //pass Darkflame Arm
if item is 3267 then pass //pass Pursuer's Wing
if item is 3268 then pass //pass H.Q. Wivre Hide
if item is 3269 then pass //pass Decaying Molar
if item is 3270 then pass //pass H.Q. Pugil Scale
if item is 3271 then pass //pass Fay Teardrop
if item is 3272 then pass //pass Unseelie Eye
if item is 3273 then pass //pass Goblin Rope
if item is 3274 then pass //pass Goblin Oil

Amorph

// ========== Amorphs ==========
// ===== Botulus =====
// ===== Flan =====
if item is 2175 then pass //pass Flan meat
// ===== Hecteyes =====
if item is 939 then pass //pass Hecteyes Eye
// ===== Leech =====
// ===== Sandworm =====
// ===== Slime =====
if item is 637 then pass //pass Slime Oil
if item is 1633 then pass //pass Clot Plasma
// ===== Slug =====
if item is 2509 then pass //pass Slug eye
// ===== Worm =====

Aquan

// ========== Aquans ==========
// ===== Crab =====
if item is 881 then pass //pass Crab Shell
if item is 4400 then pass //pass Land Crab Meat
if item is 1193 then pass //pass High-Quality Crab Shell
// ===== Frog =====
// ===== Orobon =====
if item is 5563 then pass //pass Orobon Meat
// ===== Pteraketos =====
// ===== Pugil =====
if item is 868 then pass //pass Pugil Scales
if item is 1587 then pass //pass High-Quality Pugil Scales
// ===== Sea Monk =====
if item is 876 then pass //pass Manta Skin
if item is 1312 then pass //pass Angel Skin
// ===== Ruszor =====
if item is 2754 then pass //pass Ruszor Fang
if item is 2755 then pass //pass Ruszor Hide
if item is 5755 then pass //pass Ruszor Meat
// ===== Uragnite =====
if item is 1618 then pass // pass Uragnite Shell
// ===== General Aquans =====
if item is 4484 then pass //pass Shall Shell
if item is 888 then pass //pass Seashell
if item is 1888 then pass //pass Silica
if item is 1889 then pass //pass White Sand

Arcana

// ========== Arcana ==========
// ===== Acrolith =====
// ===== Bomb =====
if item is 928 then pass //pass Bomb Ash
if item is 17316 then pass //pass Bomb Arm
// ===== Cardian =====
if item is 974,1000,961,987 then pass //pass Two of Batons, Two of Coins, Two of Cups, Two of Swords
if item is 975,1001,962,988 then pass //pass Three of Batons, Three of Coins, Three of Cups, Three of Swords
if item is 976,1002,963,989 then pass //pass Four of Batons, Four of Coins, Four of Cups, Four of Swords
if item is 977,1003,964,990 then pass //pass Five of Batons, Five of Coins, Five of Cups, Five of Swords
if item is 978,1004,965,991 then pass //pass Six of Batons, Six of Coins, Six of Cups, Six of Swords
if item is 979,1005,966,992 then pass //pass Seven of Batons, Seven of Coins, Seven of Cups, Seven of Swords
if item is 980,1006,967,993 then pass //pass Eight of Batons, Eight of Coins, Eight of Cups, Eight of Swords
if item is 981,1007,968,994 then pass //pass Nine of Batons, Nine of Coins, Nine of Cups, Nine of Swords
if item is 982,1008,969,995 then pass //pass Ten of Batons, Ten of Coins, Ten of Cups, Ten of Swords
// ===== Caturae =====
// ===== Cluster =====
if item is 17305 then pass //pass Cluster Arm
if item is 1630 then pass //pass Cluster Ash
if item is 1667 then pass //pass Cluster Core
if item is 1880 then pass //pass Clustered Tar
// ===== Detector =====
// ===== Djinn =====
if item is 2549 then pass //pass Djinn Ash
if item is 18729 then pass //pass Djinn Arm
// ===== Doll =====
if item is 1165 then pass //pass Doll Shard
// ===== Evil Weapon =====
// ===== Golem =====
if item is 955 then pass //pass Golem Shard
// ===== Khimaira =====
// ===== Magic Pot =====
if item is 954 then pass // pass Magic Pot Shard
// ===== Mimic =====
// ===== Snoll =====
if item is 17306 then pass // pass Snoll Arm
// ===== General Arcana =====
if item is 914 then pass //pass Mercury

Beastmen

// ========== Beastmen ==========
// ===== Antica =====
if item is 1121 then pass //pass Antican Robe
if item is 1118 then pass //pass Antican Pauldron
if item is 16995 then pass //pass Rotten Meat
if item is 1980 then pass //pass Antican Acid
// ===== Bugbear =====
if item is 1624 then pass //pass Bugbear Mask
// ===== Gigas =====
if item is 499 then pass //pass Gigas Necklace
if item is 497 then pass //pass Gigas Socks
if item is 1199 then pass //pass Northern Fur
if item is 1985 then pass //pass Helmet Mole
if item is 2653 then pass //pass Gigas Gauntlets
if item is 2652 then pass //pass Gigas Helm
// ===== Goblin =====
if item is 510 then pass // pass Goblin Armor
if item is 511 then pass // pass Goblin Mask
if item is 508 then pass // pass Goblin Helm
if item is 507 then pass // pass Goblin Mail
if item is 952 then pass // pass Poison Flour
if item is 2542 then pass //pass Goblin Mess Tin
if item is 2543 then pass //pass Goblin Weel
if item if 4387 then pass //pass Wild Onion
if item if 937 then pass //pass Animal Glue
if item if 947  then pass //pass Firesand
//if item if 1696 then pass //pass Magicked Steel
// ===== Lamiae =====
if item is 2146 then pass //pass Merrow Scale
if item is 1869 then pass //pass Lamia Skin
if item is 2167 then pass //pass Lamian Armlet
if item is 18688 then pass //pass Lamian Kaman -1
//if item if 2218 then pass //pass Lamian Claw Key
//if item if 2219 then pass //pass Lamian Fang Key
//if item if 2220 then pass //pass Lamian Bone Key
// ===== Mamool Ja =====
if item is 2162 then pass //pass Mamool Ja Helmet
if item is 2227 then pass //pass Mamool Ja Collar
if item is 17716 then pass //pass Macuahuitl-1
if item is 16167 then pass //pass Tariqah-1
//if item if 2224 then pass //pass Mamook Silverscale Key
//if item if 2225 then pass //pass Mamook Tanscale Key
//if item if 2226 then pass //pass Mamook Blackscale Key
// ===== Orc =====
if item if 2510 then pass //pass Orc Helmet
//if item if 16656 then pass //pass Orcish Axe
//if item if 2740 then pass //pass Seedspall Lux
//if item if 5154 then pass //pass Tavnazian Liver
//if item if 1662 then pass //pass Cathedral Tapestry
//if item if 2757 then pass //pass Orcish Armor Plate
//if item if 1706 then pass //pass Nyumomo Doll
//if item if 1661 then pass //pass Misareaux Garlic
// ===== Orcish Warmachine =====
// ===== Poroggo =====
if item is 2334 then pass // pass Poroggo Hat
// ===== Qiqirn =====
if item is 2503 then pass //pass Almond
if item is 1196 then pass //pass Qiqirn Cape
if item is 2153 then pass //pass Qiqirn Sandbag
if item is 5595 then pass //pass Nashmau Stew
// ===== Quadav =====
if item is 606 then pass //pass Fetich Head
if item is 607 then pass //pass Fetich Torso
if item is 608 then pass //pass Fetich Arms
if item is 609 then pass //pass Fetich Legs
if item is 12415 then pass //pass Shell Shield
if item is 17397 then pass //pass Shell Bug
if item is 501 then pass //pass Quadav Helm
if item is 1984 then pass //pass Snapping Mole
if item is 2531 then pass //pass Obsidian
if item is 2505 then pass //pass Heavy Quadav Backplate
if item is 2504 then pass //pass Heavy Quadav Chestplate
if item if 2531 then pass //pass Obsidian
//if item if 13116 then pass //pass Silver Name Tag
//if item if 2527 then pass //pass Red Oven Mitts
//if item if 2758 then pass //pass Quadav Backscale
//if item if 1533 then pass //pass Silver Engraving
//if item if 2977 then pass //pass Punch Bug
//if item if 2564 then pass //pass Peiste Pellets
//if item if 2741 then pass //pass Seedspall Luna
// ===== Sahagin =====
if item is 624 then pass //pass Pamtam Kelp
if item is 792 then pass // pass Pearl
if item is 793 then pass // pass Black Pearl
if item is 887 then pass // pass Coral Fragment
if item is 4290 then pass //pass Elshimo Frog
if item is 4443 then pass //pass Cobalt Jellyfish
if item is 4514 then pass //pass Quus
if item is 4360 then pass //pass Bastore Sardine
if item is 1664 then pass // pass Eastern Gem
if item if 4599 then pass //pass Blackened Toad
//if item if 1480 then pass //pass Mermaid Head
//if item if 1481 then pass //pass Mermaid Body
//if item if 1482 then pass //pass Mermaid Hands
//if item if 1483 then pass //pass Mermaid Tail
// ===== Siege Turret =====
// ===== Tonberry =====
if item is 1119 then pass // pass Tonberry Coat
if item is 1162 then pass // pass Tonberry lantern
//if item if 1485 then pass //pass Rancor Globe
//if item if 1728 then pass //pass Ordrynite
//if item if 1145 then pass //pass Tonberry Board
//if item if 2387 then pass //pass Flickering Lantern
// ===== Troll =====
if item is 2160 then pass //pass Troll Pauldron
if item is 2161 then pass //pass Troll Vambrace
if item is 2711 then pass //pass Khroma Nugget
//if item if 2221 then pass //pass Halvung Shakudo Key
//if item if 2222 then pass //pass Halvung Bronze Key
//if item if 2223 then pass //pass Halvung Brass Key
// ===== Yagudo =====
if item is 498 then pass //pass Yagudo Necklace
if item is 841 then pass //pass Yagudo Feather
if item is 2520 then pass //pass Yagudo Kote
if item is 2519 then pass //pass Yagudo Osode
if item if 1982 then pass //pass King Locust
//if item if 2759 then pass //pass Yagudo Caulk
//if item if 2742 then pass //pass Seedspall Astrum
//if item if 2558 then pass //pass Yagudo Glue
//if item if 2566 then pass //pass Gnat Pellet
// ===== General Beastmen =====
if item is 656 then pass //pass Beastcoin
if item is 750 then pass //pass Silver Beastcoin
if item is 749 then pass //pass Mythril Beastcoin
if item is 748 then pass //pass Gold Beastcoin
if item is 751 then pass //pass Platinum Beastcoin
//if item is 1781 then pass //pass Sylvan Stone

Beasts

// ========== Beasts ==========
// ===== Behemoth =====
if item is 860 then pass //pass Behemoth Hide
if item is 883 then pass //pass Behemoth Horn
//if item is 1527 then pass //pass Behemoth Tongue
// ===== Buffalo =====
if item is 1628 then pass //pass Buffalo Hide
if item is 5152 then pass //pass Buffalo Meat
if item is 1615 then pass //pass Buffalo Horn
if item is 5703 then pass //pass Uleguerand Milk
// ===== Cerberus =====
if item is 2168 then pass //pass Cerberus Claw
if item is 2169 then pass //pass Cerberus Hide
if item is 5565 then pass //pass Cerberus Meat
// ===== Coeurl =====
if item is 863 then pass //pass Coeurl Hide
if item is 4377 then pass //pass Coeurl Meat
if item is 927 then pass //pass Coeurl Whisker
if item is 2512 then pass //pass Lynx Hide
// ===== Dhalmel =====
if item is 2539 then pass //pass Dhalmel Hair
if item is 4359 then pass //pass Dhalmel Meat
if item is 857 then pass //pass Dhalmel Hide
if item is 893 then pass //pass Giant Femur
if item is 938 then pass //pass Papaka Grass
if item is 2123 then pass //pass Catoblepas Hide
// ===== Gnole =====
if item is 2521 then pass //pass Gnole Claw
// ===== Manticore =====
if item is 1123 then pass //pass Manticore Fang
if item is 1163 then pass //pass Manticore Hair
if item is 1116 then pass //pass Manticore Hide
// ===== Marid =====
if item is 2166 then pass //pass Marid Hair
if item is 2151 then pass //pass Marid Hide
if item is 2147 then pass //pass Marid Tusk
// ===== Opo-opo =====
if item is 4468 then pass //pass Pamamas
if item is 5187 then pass //pass Elshimo Coconut
if item is 4596 then pass //pass Wild Pamamas
if item is 4597 then pass //pass Wild Melon
if item is 4412 then pass //pass Thundermelon
if item is 4432 then pass //pass Kazham Pineapple
if item is 17296 then pass //pass Pebble
// ===== Rabbit =====
if item is 4358 then pass //pass Hare Meat
if item is 856 then pass //pass Rabbit Hide
if item is 4382 then pass //pass Frost Turnip
// ===== Ram =====
if item is 531 then pass //pass Lanolin
if item is 895 then pass //pass Ram Horn
if item is 859 then pass //pass Ram Skin
if item is 5208 then pass //pass Tavnazian Ram Meat
// ===== Sheep =====
if item is 882 then pass //pass Sheep Tooth
if item is 505 then pass //pass Sheepskin
if item is 878 then pass //pass Karakul Skin
if item is 4372 then pass //pass G. Sheep Meat
if item is 1898 then pass //pass Fresh Blood
if item is 4378 then pass //pass Selbina Milk
if item is 5571 then pass //pass Karakul Meat
// ===== Tiger =====
if item is 884 then pass //pass Black Tiger Fang
if item is 861 then pass //pass Tiger Hide
if item is 5668 then pass //pass Smilodon Liver
if item is 2518 then pass //pass Smilodon Hide
if item is 2975 then pass //pass Manigordo Tusk
if item is 2121 then pass //pass Ovinnik Hide

Birds

// ========== Birds ==========
// ===== Amphiptere =====
if item is 2752 then pass //pass Amphiptere Whisker
if item is 2753 then pass //pass Amphiptere Claw
if item is 2750 then pass //pass Amphiptere Hide
// ===== Apkallu =====
if item is 5568 then pass //pass Apkallu Egg
if item is 2149 then pass //pass Apkallu Feather
// ===== Bats =====
if item is 922 then pass // pass Bat Wing
if item is 891 then pass // pass Bat Fang
// ===== Cockatrice =====
if item is 854 then pass //pass Cockatrice Skin
if item is 4435 then pass //pass Cockatrice Meat
// ===== Colibri =====
if item is 2150 then pass // pass Colibri Feather
if item is 2171 then pass // pass Colibri Beak
// ===== Greater Bird =====
if item is 843 then pass // pass Giant Bird Plume
// ===== Hippogryph =====
if item is 1619 then pass //pass Hippogryph Feather
if item is 1690 then pass //pass Hippogryph Tailfeather
// ===== Lesser Bird =====
if item is 847 then pass //pass Bird Feather
if item is 4570 then pass //pass Bird Egg
// ===== General Birds =====
if item is 842 then pass //pass Giant Bird Feather

Blood

// ===== Blood =====
if item is 930 then pass //pass Beastman Blood
if item is 924 then pass //pass Fiend Blood
if item is 2229 then pass //pass Chimera Blood
if item is 2365 then pass // pass Demon Blood
if item is 1626 then pass //pass Avatar Blood
if item is 2013 then pass //pass Lizard Blood
if item is 1133 then pass // pass Dragon Blood

Burning Circle Seals

Warning: Seals set to cast lots if the // are removed.

// ====== Burning Circle Seals =====
//if item is 1126 then lot // lot Beastmen's Seal
//if item is 1127 then lot // lot Kindred's Seal
//if item is 2955 then lot // lot Kindred's Crest
//if item is 2956 then lot // lot High Kindred's Crest
//if item is 2957 then lot // lot Sacred Kindred's Crest

Clothes

// ===== Clothes =====
if item is 1739 then pass //pass Balloon Cloth
if item is 1843 then pass //pass Spectral Crimson
if item is 529 then pass //pass Luminicloth
if item is 829 then pass //pass Silk Cloth
if item is 2274 then pass //pass Mohbwa Cloth
if item is 1132 then pass //pass Raxa

Crystals and Crystal Clusters

// ===== Crystals =====
if item is 4096 then pass //pass Fire Crystal
if item is 4099 then pass //pass Earth Crystal
if item is 4101 then pass //pass Water Crystal
if item is 4098 then pass //pass Wind Crystal
if item is 4097 then pass //pass Ice Crystal
if item is 4100 then pass //pass Lightning Crystal
if item is 4102 then pass //pass Light Crystal
if item is 4103 then pass //pass Dark Crystal

// ===== Crystal Clusters =====
if item is 4104 then pass //pass Fire Cluster
if item is 4107 then pass //pass Earth Cluster
if item is 4109 then pass //pass Water Cluster
if item is 4106 then pass //pass Wind Cluster
if item is 4105 then pass //pass Ice Cluster
if item is 4108 then pass //pass Lightning Cluster
if item is 4110 then pass //pass Light Cluster
if item is 4111 then pass //pass Dark Cluster

Demons

// ========== Demons ==========
// ===== Ahriman =====
if item is 557 then pass //pass Ahriman Lens
if item is 921 then pass //pass Ahriman Tears
if item is 935 then pass //pass Ahriman Wing
// ===== Demon =====
if item is 902 then pass //pass Demon Horn
if item is 886 then pass //pass Demon Skull
if item is 2825 then pass //pass Cambric
// ===== Dvergr =====
// ===== Gallu =====
// ===== Gargouille =====
if item is 2749 then pass //pass Gargouille Eye
if item is 2747 then pass //pass Gargouille Horn
if item is 2748 then pass //pass Gargouille Shank
// ===== Imp =====
if item is 2157 then pass //pass Imp Horn
if item is 2163 then pass //pass Imp Wing
// ===== Soulflayer =====
if item is 1724 then pass //pass Soulflayer Robe
if item is 2336 then pass //pass Soulflayer Staff
if item is 2335 then pass //pass Soulflayer Tentacle
// ===== Taurus =====
if item is 1620 then pass //pass Taurus Horn
if item is 1621 then pass //pass Taurus Wing

Dragons

// ========== Dragons ==========
// ===== Dragon =====
// ===== Hydra =====
if item is 2158 then pass //pass Hydra Fang
if item is 2172 then pass //pass Hydra Scale
if item is 5564 then pass //pass Hydra Meat
// ===== Pet Wyvern =====
// ===== Puk =====
if item is 5569 then pass //pass Puk Egg
if item is 2148 then pass //pass Puk Wing
// ===== Wyrm =====
if item is 867 then pass //pass Dragon Scales
if item is 903 then pass //pass Dragon Talon
if item is 1771 then pass //pass  Dragon Bone
if item is 4272 then pass //pass  Dragon Meat
// if item is 1526 then pass //pass Wyrm Beard
// ===== Wyvern =====
if item is 866 then pass //pass Wyvern Scale
if item is 1122 then pass //pass Wyvern Skin
if item is 1124 then pass //pass Wyvern Wing
if item is 2188 then pass //pass Wyvern Tailskin
// ===== Zilant =====

Dynamis

Currency

Warning: Currency set to cast lots if the // are removed.

// ========== Dynamis Currency ==========
// ===== San D'Orian Currency =====
//if item is 1452 then lot //lot O. Bronzepiece
//if item is 1453 then lot //lot M. Silverpiece
// ===== Windurst Currency =====
//if item is 1449 then lot //lot T. Whiteshell
//if item is 1450 then lot //lot L. Jadeshell
// ===== Bastok Currency =====
//if item is 1455 then lot //lot One Byne Bill
//if item is 1456 then lot //lot One-Hundred Byne Bill
Relic Armor+2 Materials
// ========== Relic Armor+2 Materials ==========
//if item is 3493 then lot // lot Forgotten Thought (Beaucedine, Tavnazia)
//if item is 3494 then lot // lot Forgotten Hope (Xarcabard, Tavnazia)
//if item is 3495 then lot // lot Forgotten Touch (San d'Oria, Jeuno, Valkurm)
//if item is 3496 then lot // lot Forgotten Journey (Bastok, Jeuno, Qufim)
//if item is 3497 then lot // lot Forgotten Step (Windurst, Jeuno, Buburimu)
Synthesis Materials
// ========== Dynamis Synthesis Materials ==========
if item is 1459 then pass //Griffon Leather
if item is 1460 then pass //Koh-I-Noor
if item is 1462 then pass //Lancewood Lumber
if item is 1463 then pass //Chronos Tooth
if item is 1464 then pass //Lancewood Log
if item is 1466 then pass //Relic Iron
if item is 1467 then pass //Relic Steel
if item is 1468 then pass //Marksman's Oil
if item is 1469 then pass //Wootz Ore
if item is 1470 then pass //Sparkling Stone
if item is 1474 then pass //Infinity Core
if item is 1516 then pass //Griffon Hide
if item is 1517 then pass //Giant Frozen Head
if item is 1518 then pass //Colossal Skull
if item is 1519 then pass //Fresh Orc Liver
if item is 1520 then pass //Goblin Grease
if item is 1521 then pass //Slime Juice
Boss Pop Items
// ========== Dynamis Boss Items ==========
// ===== Dynamis-San D'Oria =====
//if item is 3353 then pass //pass Bijou (Zone Boss pop item)
//if item is 3404 then pass //pass Fiendish Tome (1)
//if item is 3405 then pass //pass Fiendish Tome (2)
//if item is 3406 then pass //pass Fiendish Tome (3)
//if item is 3407 then pass //pass Fiendish Tome (4)
//if item is 3408 then pass //pass Fiendish Tome (5)
// ===== Dynamis-Bastok =====
//if item is 3354 then pass //pass Bijou (Zone Boss pop item)
//if item is 3409 then pass //pass Fiendish Tome (6)
//if item is 3410 then pass //pass Fiendish Tome (7)
//if item is 3411 then pass //pass Fiendish Tome (8)
//if item is 3412 then pass //pass Fiendish Tome (9)
//if item is 3413 then pass //pass Fiendish Tome (10)
// ===== Dynamis-Windurst =====
//if item is 3355 then pass //pass Bijou (Zone Boss pop item)
//if item is 3414 then pass //pass Fiendish Tome (11)
//if item is 3415 then pass //pass Fiendish Tome (12)
//if item is 3416 then pass //pass Fiendish Tome (13)
//if item is 3417 then pass //pass Fiendish Tome (14)
//if item is 3418 then pass //pass Fiendish Tome (15)
// ===== Dynamis-Jeuno =====
//if item is 3356 then pass //pass Bijou (Zone Boss pop item)
//if item is 3419 then pass //pass Fiendish Tome (16)
//if item is 3420 then pass //pass Fiendish Tome (17)
//if item is 3421 then pass //pass Fiendish Tome (18)
//if item is 3422 then pass //pass Fiendish Tome (19)
//if item is 3423 then pass //pass Fiendish Tome (20)
// ===== Dynamis-Beaucedine =====
//if item is 3357 then pass //pass Bijou (Zone Boss pop item)
//if item is 3424 then pass //pass Fiendish Tome (21)
//if item is 3425 then pass //pass Fiendish Tome (22)
//if item is 3426 then pass //pass Fiendish Tome (23)
//if item is 3427 then pass //pass Fiendish Tome (24)
//if item is 3428 then pass //pass Fiendish Tome (25)
// ===== Dynamis-Xarcabard =====
//if item is 3358 then pass //pass Bijou (Zone Boss pop item)
//if item is 3429 then pass //pass Fiendish Tome (26)
//if item is 3430 then pass //pass Fiendish Tome (27)
//if item is 3431 then pass //pass Fiendish Tome (28)
//if item is 3432 then pass //pass Fiendish Tome (29)
//if item is 3433 then pass //pass Fiendish Tome (30)
// ===== Dynamis-Valkurm =====
//if item is 3456 then pass //pass Juju (Zone Boss pop item)
//if item is 3470 then pass //pass Fiendish Tome II (1)
//if item is 3471 then pass //pass Fiendish Tome II (2)
//if item is 3472 then pass //pass Fiendish Tome II (3)
//if item is 3473 then pass //pass Fiendish Tome II (4)
// ===== Dynamis-Buburimu =====
//if item is 3457 then pass //pass Juju (Zone Boss pop item)
//if item is 3474 then pass //pass Fiendish Tome II (5)
//if item is 3475 then pass //pass Fiendish Tome II (6)
//if item is 3476 then pass //pass Fiendish Tome II (7)
//if item is 3477 then pass //pass Fiendish Tome II (8)
//if item is 3478 then pass //pass Fiendish Tome II (9)
// ===== Dynamis-Qufim =====
//if item is 3458 then pass //pass Juju (Zone Boss pop item)
//if item is 3479 then pass //pass Fiendish Tome II (10)
//if item is 3480 then pass //pass Fiendish Tome II (11)
//if item is 3481 then pass //pass Fiendish Tome II (12)
//if item is 3482 then pass //pass Fiendish Tome II (13)
// ===== Dynamis-Tavnazia =====
//if item is 3459 then pass //pass Juju (Zone Boss pop item)
//if item is 3483 then pass //pass Fiendish Tome II (14)
//if item is 3484 then pass //pass Fiendish Tome II (15)
//if item is 3485 then pass //pass Fiendish Tome II (16)
//if item is 3486 then pass //pass Fiendish Tome II (17)
Relic Weapons
// ========== Relic Weapons ==========
//if item is 18260 then pass //Relic Knuckles (MNK)
//if item is 18266 then pass //Relic Dagger (RDM/THF/BRD)
//if item is 18272 then pass //Relic Sword (RDM/PLD)
//if item is 18320 then pass //Relic Maul (WHM)
//if item is 18278 then pass //Relic Blade (WAR/PLD/DRK)
//if item is 18284 then pass //Relic Axe (BST)
//if item is 18314 then pass //Ito (SAM)
//if item is 18302 then pass //Relic Scythe (DRK)
//if item is 18290 then pass //Relic Bhuj (WAR)
//if item is 18296 then pass //Relic Lance (DRG)
//if item is 18332 then pass //Relic Gun (RNG)
//if item is 18308 then pass //Ihintanto (NIN)
//if item is 18338 then pass //Relic Horn (BRD)
//if item is 18326 then pass //Relic Staff (BLM/SMN)
//if item is 18344 then pass //Relic Bow (RNG/SAM)
//if item is 15066 then pass //Relic Shield (PLD)
Relic Armor and Relic Armor-1
// ========== Relic Armor and Relic Armor-1 ==========
// ===== WAR (Warrior) =====
//if item is 15072 then pass //Head
//if item is 15087 then pass //Body
//if item is 15102 then pass //Hands
//if item is 15117 then pass //Legs
//if item is 15132 then pass //Feet
//if item is 15871 then pass //Waist

//if item is 2033 then pass //Head -1
//if item is 2034 then pass //Body -1
//if item is 2035 then pass //Hands -1
//if item is 2036 then pass //Legs -1
//if item is 2037 then pass //Feet -1

// ===== MNK (Melee) =====
//if item is 15073 then pass //Head
//if item is 15088 then pass //Body
//if item is 15103 then pass //Hands
//if item is 15118 then pass //Legs
//if item is 15133 then pass //Feet
//if item is 15478 then pass //Back

//if item is 2038 then pass //Head -1
//if item is 2039 then pass //Body -1
//if item is 2040 then pass //Hands -1
//if item is 2041 then pass //Legs -1
//if item is 2042 then pass //Feet -1

// ===== WHM (Cleric) =====
//if item is 15074 then pass //Head
//if item is 15089 then pass //Body
//if item is 15104 then pass //Hands
//if item is 15119 then pass //Legs
//if item is 15134 then pass //Feet
//if item is 15872 then pass //Waist

//if item is 2043 then pass //Head -1
//if item is 2044 then pass //Body -1
//if item is 2045 then pass //Hands -1
//if item is 2046 then pass //Legs -1
//if item is 2047 then pass //Feet -1

// ===== BLM (Sorcerer) =====
//if item is 15075 then pass //Head
//if item is 15090 then pass //Body
//if item is 15105 then pass //Hands
//if item is 15120 then pass //Legs
//if item is 15135 then pass //Feet
//if item is 15874 then pass //Waist

//if item is 2048 then pass //Head -1
//if item is 2049 then pass //Body -1
//if item is 2050 then pass //Hands -1
//if item is 2051 then pass //Legs -1
//if item is 2052 then pass //Feet -1

// ===== RDM (Duelist) =====
//if item is 15076 then pass //Head
//if item is 15091 then pass //Body
//if item is 15106 then pass //Hands
//if item is 15121 then pass //Legs
//if item is 15136 then pass //Feet
//if item is 15873 then pass //Waist

//if item is 2053 then pass //Head -1
//if item is 2054 then pass //Body -1
//if item is 2055 then pass //Hands -1
//if item is 2056 then pass //Legs -1
//if item is 2057 then pass //Feet -1

// ===== THF (Assassin) =====
//if item is 15077 then pass //Head
//if item is 15092 then pass //Body
//if item is 15107 then pass //Hands
//if item is 15122 then pass //Legs
//if item is 15137 then pass //Feet
//if item is 15480 then pass //Back

//if item is 2058 then pass //Head -1
//if item is 2059 then pass //Body -1
//if item is 2060 then pass //Hands -1
//if item is 2061 then pass //Legs -1
//if item is 2062 then pass //Feet -1

// ===== PLD (Valor) =====
//if item is 15078 then pass //Head
//if item is 15093 then pass //Body
//if item is 15108 then pass //Hands
//if item is 15123 then pass //Legs
//if item is 15138 then pass //Feet
//if item is 15481 then pass //Back

//if item is 2063 then pass //Head -1
//if item is 2064 then pass //Body -1
//if item is 2065 then pass //Hands -1
//if item is 2066 then pass //Legs -1
//if item is 2067 then pass //Feet -1

// ===== DRK (Abyss) =====
//if item is 15079 then pass //Head
//if item is 15094 then pass //Body
//if item is 15109 then pass //Hands
//if item is 15124 then pass //Legs
//if item is 15139 then pass //Feet
//if item is 15479 then pass //Back

//if item is 2068 then pass //Head -1
//if item is 2069 then pass //Body -1
//if item is 2070 then pass //Hands -1
//if item is 2071 then pass //Legs -1
//if item is 2072 then pass //Feet -1

// ===== BST (Monster) =====
//if item is 15080 then pass //Head
//if item is 15095 then pass //Body
//if item is 15110 then pass //Hands
//if item is 15125 then pass //Legs
//if item is 15140 then pass //Feet
//if item is 15875 then pass //Waist

//if item is 2073 then pass //Head -1
//if item is 2074 then pass //Body -1
//if item is 2075 then pass //Hands -1
//if item is 2076 then pass //Legs -1
//if item is 2077 then pass //Feet -1

// ===== BRD (Bard) =====
//if item is 15081 then pass //Head
//if item is 15096 then pass //Body
//if item is 15111 then pass //Hands
//if item is 15126 then pass //Legs
//if item is 15141 then pass //Feet
//if item is 15482 then pass //Back

//if item is 2078 then pass //Head -1
//if item is 2079 then pass //Body -1
//if item is 2080 then pass //Hands -1
//if item is 2081 then pass //Legs -1
//if item is 2082 then pass //Feet -1

// ===== RNG (Scout) =====
//if item is 15082 then pass //Head
//if item is 15097 then pass //Body
//if item is 15112 then pass //Hands
//if item is 15127 then pass //Legs
//if item is 15142 then pass //Feet
//if item is 15876 then pass //Waist

//if item is 2083 then pass //Head -1
//if item is 2084 then pass //Body -1
//if item is 2085 then pass //Hands -1
//if item is 2086 then pass //Legs -1
//if item is 2087 then pass //Feet -1

// ===== SAM (Saotome) =====
//if item is 15083 then pass //Head
//if item is 15098 then pass //Body
//if item is 15113 then pass //Hands
//if item is 15128 then pass //Legs
//if item is 15143 then pass //Feet
//if item is 15879 then pass //Waist

//if item is 2088 then pass //Head -1
//if item is 2089 then pass //Body -1
//if item is 2090 then pass //Hands -1
//if item is 2091 then pass //Legs -1
//if item is 2092 then pass //Feet -1

// ===== NIN (Koga) =====
//if item is 15084 then pass //Head
//if item is 15099 then pass //Body
//if item is 15114 then pass //Hands
//if item is 15129 then pass //Legs
//if item is 15144 then pass //Feet
//if item is 15877 then pass //Waist

//if item is 2093 then pass //Head -1
//if item is 2094 then pass //Body -1
//if item is 2095 then pass //Hands -1
//if item is 2096 then pass //Legs -1
//if item is 2097 then pass //Feet -1

// ===== DRG (Wyrm) =====
//if item is 15085 then pass //Head
//if item is 15100 then pass //Body
//if item is 15115 then pass //Hands
//if item is 15130 then pass //Legs
//if item is 15145 then pass //Feet
//if item is 15878 then pass //Waist

//if item is 2098 then pass //Head -1
//if item is 2099 then pass //Body -1
//if item is 2100 then pass //Hands -1
//if item is 2101 then pass //Legs -1
//if item is 2102 then pass //Feet -1

// ===== SMN (Summoner) =====
//if item is 15086 then pass //Head
//if item is 15101 then pass //Body
//if item is 15116 then pass //Hands
//if item is 15131 then pass //Legs
//if item is 15146 then pass //Feet
//if item is 15484 then pass //Back

//if item is 2103 then pass //Head -1
//if item is 2104 then pass //Body -1
//if item is 2105 then pass //Hands -1
//if item is 2106 then pass //Legs -1
//if item is 2107 then pass //Feet -1

// ===== BLU (Mirage) =====
//if item is 11465 then pass //Head
//if item is 11292 then pass //Body
//if item is 15025 then pass //Hands
//if item is 16346 then pass //Legs
//if item is 11382 then pass //Feet
//if item is 16244 then pass //Back

//if item is 2662 then pass //Head -1
//if item is 2663 then pass //Body -1
//if item is 2664 then pass //Hands -1
//if item is 2665 then pass //Legs -1
//if item is 2666 then pass //Feet -1

// ===== COR (Commodore) =====
//if item is 11468 then pass //Head
//if item is 11295 then pass //Body
//if item is 15028 then pass //Hands
//if item is 16349 then pass //Legs
//if item is 11385 then pass //Feet
//if item is 15920 then pass //Waist

//if item is 2667 then pass //Head -1
//if item is 2668 then pass //Body -1
//if item is 2669 then pass //Hands -1
//if item is 2670 then pass //Legs -1
//if item is 2671 then pass //Feet -1

// ===== PUP (Pantin) =====
//if item is 11471 then pass //Head
//if item is 11298 then pass //Body
//if item is 15031 then pass //Hands
//if item is 16352 then pass //Legs
//if item is 11388 then pass //Feet
//if item is 16245 then pass //Back

//if item is 2672 then pass //Head -1
//if item is 2673 then pass //Body -1
//if item is 2674 then pass //Hands -1
//if item is 2675 then pass //Legs -1
//if item is 2676 then pass //Feet -1

// ===== DNC (Etoile) =====
//if item is 11478 then pass //Head
//if item is 11305 then pass //Body
//if item is 15038 then pass //Hands
//if item is 16360 then pass //Legs
//if item is 11396 then pass //Feet
//if item is 16248 then pass //Back

//if item is 2718 then pass //Head -1
//if item is 2719 then pass //Body -1
//if item is 2720 then pass //Hands -1
//if item is 2721 then pass //Legs -1
//if item is 2722 then pass //Feet -1

// ====== SCH (Argute) ======
//if item is 11480 then pass //Head
//if item is 11307 then pass //Body
//if item is 15040 then pass //Hands
//if item is 16362 then pass //Legs
//if item is 11398 then pass //Feet
//if item is 15925 then pass //Waist

//if item is 2723 then pass //Head -1
//if item is 2724 then pass //Body -1
//if item is 2725 then pass //Hands -1
//if item is 2726 then pass //Legs -1
//if item is 2727 then pass //Feet -1

Empties

// ========== Empties ==========
// ===== Empty's Memories =====
if item is 1606 then pass //pass Burning Memory
if item is 1607 then pass //pass Bitter Memory
if item is 1608 then pass //pass Fleeting Memory
if item is 1609 then pass //pass Profane Memory
if item is 1610 then pass //pass Startling Memory
if item is 1611 then pass //pass Somber Memory
if item is 1612 then pass //pass Radiant Memory
if item is 1613 then pass //pass Malevolent Memory
// ===== Empty's Recollection =====
if item is 1687 then pass //pass Recollection of Fear
if item is 1688 then pass //pass Recollection of Pain
if item is 1689 then pass //pass Recollection of Guilt
// ===== Empty's Memosphere =====
//if item is 1720 then pass //pass Teal Memosphere
//if item is 1721 then pass //pass Beryl Memosphere
//if item is 1722 then pass //pass Indigo Memosphere
//if item is 1723 then pass //pass White Memosphere

Garrison

Geodes and Avatarites

// ===== Geodes =====
//if item is 3297 then pass //pass Flame Geode
//if item is 3298 then pass //pass Snow Geode
//if item is 3299 then pass //pass Breeze Geode
//if item is 3300 then pass //pass Soil Geode
//if item is 3301 then pass //pass Thunder Geode
//if item is 3302 then pass //pass Aqua Geode
//if item is 3303 then pass //pass Light Geode
//if item is 3304 then pass //pass Shadow Geode

// ===== Avatarites =====
//if item is 3520 then pass //pass Ifritite
//if item is 3521 then pass //pass Shivite
//if item is 3522 then pass //pass Garudite
//if item is 3523 then pass //pass Titanite
//if item is 3524 then pass //pass Ramuite
//if item is 3525 then pass //pass Leviatite
//if item is 3526 then pass //pass Cabite
//if item is 3527 then pass //pass Fenrite

Goldsmithing Ores

// ===== Elemental Ores =====
//if item is 1255 then pass //Fire Ore
//if item is 1256 then pass //Ice Ore
//if item is 1257 then pass //Wind Ore
//if item is 1258 then pass //Earth Ore
//if item is 1259 then pass //Lightning Ore
//if item is 1260 then pass //Water Ore
//if item is 1261 then pass //Light Ore
//if item is 1262 then pass //Dark Ore

// ===== Elemental Beads =====
//if item is 1299 then pass //Fire Bead
//if item is 1300 then pass //Ice Bead
//if item is 1301 then pass //Wind Bead
//if item is 1302 then pass //Earth Bead
//if item is 1303 then pass //Lightning Bead
//if item is 1304 then pass //Water Bead
//if item is 1305 then pass //Light Bead
//if item is 1306 then pass //Dark Bead

// ===== Elemental Gems =====
//if item is 3316 then pass //Flame Gem
//if item is 3317 then pass //Snow Gem
//if item is 3318 then pass //Breeze Gem
//if item is 3319 then pass //Soil Gem
//if item is 3320 then pass //Thunder Gem
//if item is 3321 then pass //Aqua Gem
//if item is 3322 then pass //Light Gem
//if item is 3323 then pass //Shadow Gem

Keys

Limbus

Currency and Chips

Warning: Ancient Beastcoins and Chips set to cast lots when // is removed.

// ========== Limbus Currency and Chips ==========
// ===== General Spoils =====
//if item is 1875 then lot //lot Ancient Beastcoin
//if item is 2127 then lot //lot Metal Chip
// ===== Apollyon =====
//if item is 1910 then lot //lot Smoky Chip (NE)
//if item is 1909 then lot //lot Smalt Chip (SE)
//if item is 1988 then lot //lot Magneta Chip (NW)
//if item is 1987 then lot //lot Charcoal Chip (SW)
// ===== Temenos =====
//if item is 1906 then lot //lot Emerald Chip (West)
//if item is 1905 then lot //lot Scarlet Chip (East)
//if item is 1904 then lot //lot Ivory Chip (North)
//if item is 1986 then lot //lot Orchid Chip (West-II)
//if item is 1908 then lot //lot Cerulean Chip (East-II)
//if item is 1907 then lot //lot Silver Chip (North-II)
Artifact Armor+1 Materials
// ========== Artifact Armor+1 Materials ==========
// ===== Warrior =====
//if item is 1930 then pass //Ecarlate Cloth (Apollyon)
//if item is 1931 then pass //Argyro Rivet (Temenos)
// ===== Monk =====
//if item is 1932 then pass //Ut. Gold Thread (Apollyon)
//if item is 1933 then pass //Ancient Brass (Temenos)
// ===== White Mage =====
//if item is 1934 then pass //Benedict Silk (Apollyon)
//if item is 1935 then pass //Benedict Yarn (Temenos)
// ===== Black Mage =====
//if item is 1936 then pass //Diabolic Silk (Apollyon)
//if item is 1937 then pass //Diabolic Yarn (Temenos)
// ===== Red Mage ===== 
//if item is 1938 then pass //Rby. Silk Thread (Apollyon)
//if item is 1939 then pass //Cardinal Cloth (Temenos)
// ===== Thief ===== 
//if item is 1940 then pass //Supple Skin (Apollyon)
//if item is 1941 then pass //Light Filament (Temenos)
// ===== Paladin ===== 
//if item is 1942 then pass //Snowy Cermet (Apollyon)
//if item is 1943 then pass //White Rivet (Temenos)
// ===== Dark Knight ===== 
//if item is 1944 then pass //Dark Orichalcum (Apollyon)
//if item is 1945 then pass //Black Rivet (Temenos)
// ===== Beastmaster ===== 
//if item is 1946 then pass //Smalt Leather (Apollyon)
//if item is 1947 then pass //Fetid Lanolin (Temenos)
// ===== Bard ===== 
//if item is 1948 then pass //Coiled Yarn (Apollyon)
//if item is 1949 then pass //Brown Doeskin (Temenos)
// ===== Ranger ===== 
//if item is 1950 then pass //Chameleon Yarn (Apollyon)
//if item is 1951 then pass //Charcoal Cotton (Temenos)
// ===== Samurai ===== 
//if item is 1952 then pass //Scarlet Odoshi (Apollyon)
//if item is 1953 then pass //Kurogane (Temenos)
// ===== Ninja ===== 
//if item is 1954 then pass //Plaited Cord (Apollyon)
//if item is 1955 then pass //Ebony Lacquer (Temenos)
// ===== Dragoon ===== 
//if item is 1956 then pass //Cbl. Myth. Sheet (Apollyon)
//if item is 1957 then pass //Blue Rivet (Temenos)
// ===== Summoner ===== 
//if item is 1958 then pass //Glittering Yarn (Apollyon)
//if item is 1959 then pass //Astral Leather (Temenos)
// ===== Blue Mage ===== 
//if item is 2656 then pass //Luminian Thread (Apollyon)
//if item is 2657 then pass //Flameshun Cloth (Temenos)
// ===== Corsair ===== 
//if item is 2658 then pass //Silkworm Thread (Apollyon)
//if item is 2659 then pass //Canvas Toile (Temenos)
// ===== Puppetmaster ===== 
//if item is 2660 then pass //Pantin Wire (Apollyon)
//if item is 2661 then pass //Corduroy Cloth (Temenos)
// ===== Dancer ===== 
//if item is 2714 then pass //Filet Lace (Apollyon)
//if item is 2715 then pass //Gold Stud (Temenos)
// ===== Scholar ===== 
//if item is 2716 then pass //Brilliantine (Apollyon)
//if item is 2717 then pass //Electrum Stud (Temenos)
Omega Body Parts
// ========== Omega Body Parts ==========
// ===== Proto-Omega =====
//if item is 1925 then pass //pass Omega's Eye
//if item is 1926 then pass //pass Omega's Heart
//if item is 1927 then pass //pass Omega's Foreleg
//if item is 1928 then pass //pass Omega's Hind Leg
//if item is 1929 then pass //pass Omega's Tail
// ===== Arch-Omega =====
//if item is 3857 then pass //pass Arch-Omega's Eye
//if item is 3858 then pass //pass Arch-Omega's Heart
//if item is 3859 then pass //pass Arch-Omega's Foreleg
//if item is 3860 then pass //pass Arch-Omega's Hind Leg
//if item is 3861 then pass //pass Arch-Omega's Tail
Ultima Body Parts
// ========== Ultima Body Parts ==========
// ===== Proto-Ultima =====
//if item is 1920 then pass //pass Ultima's Cerebrum
//if item is 1921 then pass //pass Ultima's Heart
//if item is 1922 then pass //pass Ultima's Claw
//if item is 1923 then pass //pass Ultima's Leg
//if item is 1924 then pass //pass Ultima's Tail
// ===== Arch-Ultima =====
//if item is 3862 then pass //pass Arch-Ultima's Cerebrum
//if item is 3863 then pass //pass Arch-Ultima's Heart
//if item is 3864 then pass //pass Arch-Ultima's Claw
//if item is 3865 then pass //pass Arch-Ultima's Leg
//if item is 3866 then pass //pass Arch-Ultima's Tail

Lizards

// ========== Lizards ==========
// ===== Adamantoise =====
if item is 908 then pass //pass Adamantoise Shell
//if item is 1525 then pass //pass Adamantoise Egg
// ===== Bugard =====
if item is 1640 then pass //pass Bugard skin
if item is 1622 then pass //pass Bugard Tusk
if item is 1680 then pass //pass High-Quality Bugard Skin
// ===== Eft =====
if item is 1623 then pass //pass Eft Skin
if item is 1741 then pass //pass High-Quality Eft Skin
// ===== Hill Lizard =====
if item is 852 then pass //pass Lizard Skin
if item is 926 then pass //pass Lizard Tail
// ===== Peiste =====
if item is 2523 then pass //pass Peiste Skin
if item is 2524 then pass //pass Peiste Stinger
// ===== Raptor =====
if item is 853 then pass //pass Raptor Skin
// ===== Wivre =====
if item is 2426 then pass //pass Wivre Horn
if item is 2427 then pass //pass Wivre Maul
if item is 2428 then pass //pass Wivre Hide
// ===== General Lizards =====
if item is 4362 then pass //pass Lizard Egg

Luminion

// ========== Luminions ==========
// ===== Ghrah =====
if item is 1872 then pass // pass Ghrah M Chip
// ===== Zdei =====
// ==== General Luminions =====
if item is 1819 then pass // pass Luminion Chip

Lumorian

// ========== Lumorians ==========
// ===== Aern =====
if item is 1786 then pass //pass Aern Organ
if item is 1900 then pass //pass High-Quality Aern Organ
// ===== Euvhi =====
if item is 1818 then pass //pass High-Quality Euvhi Organ
if item is 1899 then pass //pass Euvhi Organ
// ===== Hpemde =====
if item is 1787 then pass //pass Hpemde Organ
if item is 1871 then pass //pass High-Quality Hpemde Organ
// ===== Phuabo =====
if item is 1784 then pass //pass Phuabo Organ
if item is 1852 then pass //pass High-Quality Phuabo Organ
// ===== Xzomit =====
if item is 1785 then pass //pass Xzomit Organ
if item is 1855 then pass //pass High-Quality Xzomit Organ
// ===== Yovra =====
if item is 1788 then pass //pass Yovra Organ
// ===== General Lumorians =====
if item is 1783 then pass //pass Luminian Tissue

Medicine

===== Medicine =====
if item is 4157 then pass //pass Potion Potion
if item is 4158 then pass //pass Venom Potion
if item is 4171 then pass //pass Vitriol

Noob Armor

Nyzul Isle

Mythic Weapons (Base)
// ========== Mythic Weapons ==========
//if item is 18492 then pass //WAR: Sturdy Axe
//if item is 18753 then pass //MNK: Burning Fists
//if item is 18851 then pass //WHM: Werebuster
//if item is 18589 then pass //BLM: Mage's Staff
//if item is 17742 then pass //RDM: Vorpal Sword
//if item is 18003 then pass //THF: Swordbreaker
//if item is 17744 then pass //PLD: Brave Blade
//if item is 18944 then pass //DRK: Death Sickle
//if item is 17956 then pass //BST: Double Axe
//if item is 18034 then pass //BRD: Dancing Dagger
//if item is 18719 then pass //RNG: Killer Bow
//if item is 18443 then pass //SAM: Windslicer
//if item is 18426 then pass //NIN: Sasuke Katana
//if item is 18120 then pass //DRG: Radiant Lance
//if item is 18590 then pass //SMN: Scepter Staff
//if item is 17743 then pass //BLU: Wightslayer
//if item is 18720 then pass //COR: Quicksilver
//if item is 18754 then pass //PUP: Inferno Claws
//if item is 19102 then pass //DNC: Main Gauche
//if item is 18592 then pass //SCH: Elder Staff
Nyzul Isle Armor
// ========== Nyzul Isle Armor Sets ==========
// ===== Askar =====
//if item is 16106 then pass //Head
//if item is 14568 then pass //Body
//if item is 14983 then pass //Hands
//if item is 15647 then pass //Legs
//if item is 15733 then pass //Feet
// ===== Denali ===== 
//if item is 16107 then pass //Head
//if item is 14569 then pass //Body
//if item is 14984 then pass //Hands
//if item is 15648 then pass //Legs
//if item is 15734 then pass //Feet
// ===== Goliard ===== 
//if item is 16108 then pass //Head
//if item is 14570 then pass //Body
//if item is 14985 then pass //Hands
//if item is 15649 then pass //Legs
//if item is 15735 then pass //Feet
Neo-Nyzul Isle Armor
// ========== Neo-Nyzul Isle Armor Sets ==========
// ===== Tethyan =====
//if item is 10907 then pass //Head
//if item is 10908 then pass //Head +1
//if item is 10909 then pass //Head +2
//if item is 10910 then pass //Head +3
//if item is 10480 then pass //Body
//if item is 10481 then pass //Body +1
//if item is 10482 then pass //Body +2
//if item is 10483 then pass //Body +3
//if item is 10529 then pass //Hands
//if item is 10530 then pass //Hands +1
//if item is 10531 then pass //Hands +2
//if item is 10532 then pass //Hands +3
//if item is 10560 then pass //Legs
//if item is 10561 then pass //Legs +1
//if item is 10562 then pass //Legs +2
//if item is 10563 then pass //Legs +3
//if item is 10626 then pass //Feet
//if item is 10627 then pass //Feet +1
//if item is 10628 then pass //Feet +2
//if item is 10629 then pass //Feet +3
// ===== Euxine =====
//if item is 10902 then pass //Head
//if item is 10903 then pass //Head +1
//if item is 10904 then pass //Head +2
//if item is 10905 then pass //Head +3
//if item is 10475 then pass //Body
//if item is 10476 then pass //Body +1
//if item is 10477 then pass //Body +2
//if item is 10478 then pass //Body +3
//if item is 10524 then pass //Hands
//if item is 10525 then pass //Hands +1
//if item is 10526 then pass //Hands +2
//if item is 10527 then pass //Hands +3
//if item is 10555 then pass //Legs
//if item is 10556 then pass //Legs +1
//if item is 10557 then pass //Legs +2
//if item is 10558 then pass //Legs +3
//if item is 10621 then pass //Feet
//if item is 10622 then pass //Feet +1
//if item is 10623 then pass //Feet +2
//if item is 10624 then pass //Feet +3
// ===== Rheic =====
//if item is 10897 then pass //Head
//if item is 10898 then pass //Head +1
//if item is 10899 then pass //Head +2
//if item is 10900 then pass //Head +3
//if item is 10470 then pass //Body
//if item is 10471 then pass //Body +1
//if item is 10472 then pass //Body +2
//if item is 10473 then pass //Body +3
//if item is 10519 then pass //Hands
//if item is 10520 then pass //Hands +1
//if item is 10521 then pass //Hands +2
//if item is 10522 then pass //Hands +3
//if item is 10550 then pass //Legs
//if item is 10551 then pass //Legs +1
//if item is 10552 then pass //Legs +2
//if item is 10553 then pass //Legs +3
//if item is 10616 then pass //Feet
//if item is 10617 then pass //Feet +1
//if item is 10618 then pass //Feet +2
//if item is 10619 then pass //Feet +3
// ===== Phorcys =====
//if item is 10901 then pass //Head
//if item is 10474 then pass //Body
//if item is 10523 then pass //Hands
//if item is 10554 then pass //Legs
//if item is 10620 then pass //Feet
// ===== Thaumas =====
//if item is 10906 then pass //Head
//if item is 10479 then pass //Body
//if item is 10528 then pass //Hands
//if item is 10559 then pass //Legs
//if item is 10625 then pass //Feet
// ===== Nares =====
//if item is 10911 then pass //Head
//if item is 10484 then pass //Body
//if item is 10533 then pass //Hands
//if item is 10564 then pass //Legs
//if item is 10630 then pass //Feet

Plantoids

// ========== Plantoids ==========
// ===== Belladonna =====
// ===== Flytrap =====
if item is 1617 then pass //pass Flytrap leaf
// ===== Funguar =====
if item is 4386 then pass //pass King Truffle
if item is 4373 then pass //pass Woozyshroom
if item is 4374 then pass //pass Sleepshroom
if item is 4375 then pass //pass Danceshroom
if item is 5680 then pass //pass Agaricus
// ===== Goobbue =====
if item is 919 then pass //pass Boyahda Moss
if item is 959 then pass //pass Dahlia
if item is 1237 then pass //pass Tree Cuttings
if item is 1414 then pass //pass Wisteria Lumber
// ===== Mandragora =====
//if item is 934 then pass //pass Yuhtunga Sulfur
if item is 834 then pass //pass Saruta Cotton
//if item is 4368 then pass //pass 2-Leaf Mandy Bud
//if item is 1154 then pass //pass 3-Leaf Mandy Bud
//if item is 4369 then pass //pass 4-Leaf Mandy Bud
if item is 2507 then pass //pass Lycopodium Flower
//if item is 1150 then pass //pass Snobby Letter
if item is 17868 then pass //pass Humus
// ===== Morbol =====
if item is 2361 then pass //pass Ameretat Vine
if item is 1446 then pass //pass Lacquer Tree Log
if item is 920 then pass //pass Malboro Vine
// ===== Rafflesia =====
if item is 2514 then pass // pass Rafflesia Petal
if item is 2513 then pass // pass Rafflesia Vine
// ===== Sabotender =====
if item is 916 then pass //pass Cactuar Needle
if item is 1663 then pass //pass Arnica Root
if item is 1817 then pass //pass Cactus Arm
if item is 4509 then pass //pass Distilled Water
if item is 1236 then pass //pass Cactus Stems
// ===== Sapling =====
if item is 572 then pass //pass Herb Seeds
if item is 575 then pass //pass Grain Seeds
if item is 573 then pass //pass Vegetable Seeds
if item is 574 then pass //pass Fruit Seeds
if item is 2235 then pass //pass Wildgrass Seeds
// ===== Treant =====
if item is 699 then pass //pass Oak Log
if item is 923 then pass //pass Dryad Root
if item is 702 then pass //pass Ebony Log
if item is 700 then pass //pass Mahogany Log
if item is 918 then pass //pass Mistletoe
if item is 701 then pass //pass Rosewood Log
if item is 703 then pass //pass Petrified Log
if item is 4448 then pass //pass Puffball
// ===== General Plantoids =====
if item is 953 then pass // pass Treant Bulb

Ores

// ===== Ores =====
if item is 640 then pass //pass Copper Ore
if item is 641 then pass //pass Tin Ore
if item is 642 then pass //pass Zinc Ore
if item is 643 then pass //pass Iron Ore
if item is 644 then pass //pass Mythril Ore
if item is 645 then pass //pass Darksteel Ore
if item is 646 then pass //pass Adaman Ore
if item is 647 then pass //pass Molybdenum Ore
if item is 678 then pass //pass Aluminum Ore
if item is 685 then pass //pass Khroma Ore
if item is 734 then pass //pass Thokcha Ore
if item is 736 then pass //pass Silver Ore
if item is 737 then pass //pass Gold Ore
if item is 738 then pass //pass Platinum Ore
if item is 739 then pass //pass Orichalcum Ore
if item is 740 then pass //pass Phrygian Ore
if item is 741 then pass //pass P. Brass Ore
if item is 756 then pass //pass Durium Ore
if item is 1469 then pass //pass Wootz Ore
if item is 1650 then pass //pass Kopparnickel Ore
if item is 1703 then pass //pass Kunwu Ore
if item is 2228 then pass //pass Luminium Ore
if item is 2763 then pass //pass Swamp Ore
if item is 2765 then pass //pass Fool's Gold Ore
if item is 2859 then pass //pass Cobalt Ore

Scrolls

// ========== Scrolls ==========
// ===== Summoning Magic =====
if item is 4896 then pass //pass Fire Spirit Pact
if item is 4897 then pass //pass Ice Spirit Pact
if item is 4898 then pass //pass Air Spirit Pact
if item is 4899 then pass //pass Earth Spirit Pact
if item is 4900 then pass //pass Thunder Spirit Pact
if item is 4901 then pass //pass Water Spirit Pact
if item is 4902 then pass //pass Light Spirit Pact
if item is 4903 then pass //pass Dark Spirit Pact

Salvage

Alexandrite and Cards

Warning: Alexandrite is set to cast lots if the // are removed.

// ========== Salvage Alexandrite and Cards ==========
// ===== Alexandrite and Purses =====
//if item is 2488 then lot  //lot Alexandrite
//if item is 5735 then lot //lot Ctn. Purse (Alx.)
//if item is 5736 then lot //lot Lin. Purse (Alx.)
// ===== Zone Cards =====
//if item is 2375 then pass //pass Zhayolm Card
//if item is 2376 then pass //pass Arrapago Card
//if item is 2377 then pass //pass Bhaflau Card
//if item is 2378 then pass //pass Silver Sea Card
Cells

Warning: Cells set to PASS.

// ========== Salvage Cells ==========
// ===== Equipment Cells =====
if item is 5365 then pass //Incus Cell (Weapon)
if item is 5366 then pass //Castellanus Cell (Head/Neck)
if item is 5367 then pass //Cumulus Cell (Body)
if item is 5368 then pass //Radiatus Cell (Hand)
if item is 5369 then pass //Stratus Cell (Legs/Feet)
if item is 5370 then pass //Cirrocumulus Cell (Back/Waist)
if item is 5371 then pass //Undulatus Cell (Ranged/Ammo)
if item is 5372 then pass //Virga Cell (Ring/Earring)
// ===== Action Cells =====
if item is 5373 then pass //Duplicatus Cell (Support job)
if item is 5374 then pass //Opacus Cell (Abilities)
if item is 5375 then pass //Praecipitatio Cell (Magic)
// ===== Attribute Cells =====
if item is 5376 then pass //Pannus Cell (STR)
if item is 5377 then pass //Fractus Cell (DEX)
if item is 5378 then pass //Congestus Cell (VIT)
if item is 5379 then pass //Nimbus Cell (AGI)
if item is 5380 then pass //Velum Cell (INT)
if item is 5381 then pass //Pileus Cell (MND)
if item is 5382 then pass //Mediocris Cell (CHR)
if item is 5383 then pass //Humilus Cell (HP)
if item is 5384 then pass //Spissatus Cell (MP)
Salvage Armor
// ========== Salvage Armor Sets ==========
// ===== Ares =====
// === Head === 
//if item is 16085 then pass //Enyo's Mask
//if item is 16086 then pass //Phobos's Mask
//if item is 16087 then pass //Deimos's Mask
// === Body ===
//if item is 14547 then pass //Enyo's Breastplate
//if item is 14548 then pass //Phobos's Cuirass
//if item is 14549 then pass //Deimos's Cuirass
// === Hands ===
//if item is 14962 then pass //Enyo's Gauntlets
//if item is 14963 then pass //Phobos's Gauntlets
//if item is 14964 then pass //Deimos's Gauntlets
// === Legs ===
//if item is 15626 then pass //Enyo's Cuisses
//if item is 15627 then pass //Phobos's Cuisses
//if item is 15628 then pass //Deimos's Cuisses
// === Feet ===
//if item is 15712 then pass //Enyo's Leggings
//if item is 15713 then pass //Phobos's Sabatons
//if item is 15714 then pass //Deimos's Leggings

// ===== Skadi =====
// === Head ===
//if item is 16089 then pass //Njord's Mask
//if item is 16090 then pass //Freyr's Mask
//if item is 16091 then pass //Freya's Mask
// === Body ===
//if item is 14551 then pass //Njord's Jerkin
//if item is 14552 then pass //Freyr's Jerkin
//if item is 14553 then pass //Freya's Jerkin
// === Hands ===
//if item is 14966 then pass //Njord's Gloves
//if item is 14967 then pass //Freyr's Gloves
//if item is 14968 then pass //Freya's Gloves
// === Legs ===
//if item is 15630 then pass //Njord's Trousers
//if item is 15631 then pass //Freyr's Trousers
//if item is 15632 then pass //Freya's Trousers
// === Feet ===
//if item is 15716 then pass //Njord's Ledelsens
//if item is 15717 then pass //Freyr's Ledelsens
//if item is 15718 then pass //Freya's Ledelsens

// ===== Usukane =====
// === Head ===
//if item is 16093 then pass //Hoshikazu Hachimaki
//if item is 16094 then pass //Tsukikazu Jinpachi
//if item is 16095 then pass //Hikazu Kabuto
// === Body ===
//if item is 14555 then pass //Hoshikazu Gi
//if item is 14556 then pass //Tsukikazu Togi
//if item is 14557 then pass //Hikazu Hara-ate
// === Hands ===
//if item is 14970 then pass //Hoshikazu Tekko
//if item is 14971 then pass //Tsukikazu Gote
//if item is 14972 then pass //Hikazu Gote
// === Legs ===
//if item is 15634 then pass //Hoshikazu Hakama
//if item is 15635 then pass //Tsukikazu Haidate
//if item is 15636 then pass //Hikazu Hakama
// === Feet ===
//if item is 15720 then pass //Hoshikazu Kyahan
//if item is 15721 then pass //Tsukikazu Sune-ate
//if item is 15722 then pass //Hikazu Sune-ate

// ===== Marduk =====
// === Head ===
//if item is 16097 then pass //Anu's Tiara
//if item is 16098 then pass //Ea's Tiara
//if item is 16099 then pass //Enlil's Tiara
// === Body ===
//if item is 14559 then pass //Anu's Doublet
//if item is 14560 then pass //Ea's Doublet
//if item is 14561 then pass //Enlil's Gambison
// === Hands ===
//if item is 14974 then pass //Anu's Gages
//if item is 14975 then pass //Ea's Dastanas
//if item is 14976 then pass //Enlil's Kolluks
// === Legs ===
//if item is 15638 then pass //Anu's Brais
//if item is 15639 then pass //Ea's Brais
//if item is 15640 then pass //Enlil's Brayettes
// === Feet ===
//if item is 15724 then pass //Anu's Gaiters
//if item is 15725 then pass //Ea's Crackows
//if item is 15726 then pass //Enlil's Crackows

// ===== Morrigan =====
// === Head ===
//if item is 16101 then pass //Nemain's Crown
//if item is 16102 then pass //Bodb's Crown
//if item is 16103 then pass //Macha's Crown
// === Body ===
//if item is 14563 then pass //Nemain's Robe
//if item is 14564 then pass //Bodb's Robe
//if item is 14565 then pass //Macha's Coat
// === Hands ===
//if item is 14978 then pass //Nemain's Cuffs
//if item is 14979 then pass //Bodb's Cuffs
//if item is 14980 then pass //Macha's Cuffs
// === Legs ===
//if item is 15642 then pass //Nemain's Slops
//if item is 15643 then pass //Bodb's Slops
//if item is 15644 then pass //Macha's Slops
// === Feet ===
//if item is 15728 then pass //Nemain's Sabots
//if item is 15729 then pass //Bodb's Pigaches
//if item is 15730 then pass //Macha's Pigaches

Skirmish Armor

Warning: Armor is set to PASS.

// ========== Skirmish II Armor Sets ==========
// Yorium
if item is 26733 then pass //Head
if item is 26891 then pass //Body
if item is 27045 then pass //Hands
if item is 27232 then pass //Legs
if item is 27402 then pass //Feet

// Acro
if item is 26734 then pass //Head
if item is 26892 then pass //Body
if item is 27046 then pass //Hands
if item is 27233 then pass //Legs
if item is 27403 then pass //Feet

// Taeon
if item is 26735 then pass //Head
if item is 26893 then pass //Body
if item is 27047 then pass //Hands
if item is 27234 then pass //Legs
if item is 27404 then pass //Feet

// Telchine
if item is 26736 then pass //Head
if item is 26894 then pass //Body
if item is 27048 then pass //Hands
if item is 27235 then pass //Legs
if item is 27405 then pass //Feet

// Helios
if item is 26737 then pass //Head
if item is 26895 then pass //Body
if item is 27049 then pass //Hands
if item is 27236 then pass //Legs
if item is 27406 then pass //Feet

Undead

// ========== Undead ==========
// ===== Corpselight =====
// ===== Corse =====
if item is 1614 then pass //pass Corse Bracelet
if item is 1639 then pass //pass Corse Robe
if item is 1740 then pass //pass Iolite
// ===== Doomed =====
if item is 849 then pass //pass Undead Skin
// ===== Fomor =====
// ===== Ghost =====
// ===== Hound =====
if item is 858 then pass //pass Wolf Hide
// ===== Naraka =====
// ===== Qutrub =====
if item is 2159 then pass //pass Qutrub Bandage
if item is 2165 then pass //pass Qutrub Gorget
// ===== Skeleton =====
// ===== Undead Wyvern =====
// ===== Vampyr =====
// ===== General Undead =====
if item is 940 then pass //pass Revival Tree Root
if item is 880 then pass //pass Bone Chip

Vermin

// ========== Vermin ==========
// ===== Antlion =====
if item is 1616 then pass //pass Antlion Jaw
if item is 1864 then pass //pass High-Quality Antlion Jaw
if item is 1649 then pass //pass Scarlet Stone
// ===== Bee =====
if item is 912 then pass //pass Beehive Chip
if item is 925 then pass //pass Giant Stinger
if item is 4370 then pass //pass Honey
if item is 2164 then pass //pass Pephredo Hive Chip
if item is 5562 then pass //pass White Honey
if item is 4508 then pass //pass Royal Jelly
// ===== Beetle =====
if item is 889 then pass //pass Beetle Shell
if item is 894 then pass //pass Beetle Jaw
// ===== Chigoe =====
// ===== Crawler =====
if item is 4357 then pass //pass Crawler Egg
if item is 839 then pass //pass Crawler Cocoon
if item is 816 then pass //pass Silk Thread
if item is 1156 then pass //pass Crawler Calculus
//if item is 583 then pass //pass Smooth Stone
//if item is 582 then pass //pass Meteorite
// ===== Diremite =====
if item is 1700 then pass //pass Bloodthread
if item is 1782 then pass //pass Florid Stone
if item is 1694 then pass //pass Gray Chip
//if item is 2463 then pass //pass Colorful Hair
// ===== Fly =====
// ===== Mantid =====
// ===== Gnat =====
if item is 2522 then pass //pass Gnat wing
// ===== Ladybug =====
if item is 2506 then pass //pass Ladybug wing
// ===== Scorpion =====
if item is 897 then pass //pass Scorpion Claw
if item is 896 then pass //pass Scorpion Shell
if item is 1017 then pass //pass Scorpion Stinger
// ===== Spider =====
if item is 838 then pass //pass Spider Web
if item is 1148 then pass //pass Shoalweed
// ===== Wamoura =====
if item is 2173 then pass //pass Wamoura Cocoon
if item is 2337 then pass //pass Wamoura Hair
if item is 2338 then pass //pass Wamoura Scale
// ===== General Vermins =====
if item is 846 then pass //pass Insect Wing

Vorageans

// ========== Vorageans ==========
// ===== Amoeban =====
if item is 2641 then pass // pass Amoeban Pseudopod
// ===== Clionid =====
if item is 2890 then pass // pass Clionid Wing
// ===== Limule =====
if item is 2889 then pass // pass Limule Pincer
// ===== Murex =====
if item is 2640 then pass // pass Murex Spicule
// ==== General Vorageans ====
if item is 2888 then pass // pass Sanguinet

References

Light Luggage Thread (BG Forums)