From FFXI Wiki
- While under the effect of this job ability, matching spells actually cost half.
- As such, you are only required to have half of the MP to cast the spell.
- Example: If a spell costs 22 MP, you will only need to have 11 MP to cast it.
|Equipment Modifying Ability...|
|Savant's Pants +1||Forces a Conserve MP proc on top of this ability.|
|Savant's Pants +2||Forces a Conserve MP proc on top of this ability.|
|Arbatel Pants||Penury +3?|
|Arbatel Pants +1||Penury +4?|