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Talk:Dead Aim
From FFXI Wiki
Dead Aim Testing
Ranged Crits are +25% damage, so I'm taking that out when I say the percentage increase:
- Level 50: 237 -> 325 = +10% damage
- Level 59: 243 -> 333 = +10% damage
- Level 60: 249 -> 373 = +20% damage
- Level 69: 255 -> 381 = +20% damage
- Level 70: 258 -> 418 = +30% damage
- Level 80: 261 -> 440 = +35% damage
- Level 95: 537 -> 939 = +40% damage
Need to do more, but now it's time for bed. --Byrthnoth 00:28, 8 September 2011 (EDT)
- Level 99: 407 -> 736 = +45% damage
- Level 98: 407 -> 711 = +40% damage
- Level 89: 400 -> 675 = +35% damage
- Level 79: 84 -> 52 = +30% damage
Trait Complete! --Byrthnoth 14:25, 24 November 2011 (EST)